.. |
gl_buffer_cache.cpp
|
video_core/texures/texture: Remove unnecessary includes
|
2019-04-06 00:03:35 -04:00 |
gl_buffer_cache.h
|
gpu: Move GPUVAddr definition to common_types.
|
2019-03-20 22:36:02 -04:00 |
gl_global_cache.cpp
|
video_core/texures/texture: Remove unnecessary includes
|
2019-04-06 00:03:35 -04:00 |
gl_global_cache.h
|
gpu: Move GPUVAddr definition to common_types.
|
2019-03-20 22:36:02 -04:00 |
gl_primitive_assembler.cpp
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
gl_primitive_assembler.h
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
gl_rasterizer.cpp
|
gl_rasterizer: Use ARB_multi_bind to update SSBOs
|
2019-04-05 19:18:43 -03:00 |
gl_rasterizer.h
|
gl_rasterizer: Use ARB_multi_bind to update SSBOs
|
2019-04-05 19:18:43 -03:00 |
gl_rasterizer_cache.cpp
|
Merge pull request #2373 from FernandoS27/z32
|
2019-04-13 22:14:51 -04:00 |
gl_rasterizer_cache.h
|
gl_backend: Align Pixel Storage
|
2019-04-08 17:16:02 -04:00 |
gl_resource_manager.cpp
|
gl_shader_util: Add parameter to handle retrievable programs
|
2019-02-06 22:20:57 -03:00 |
gl_resource_manager.h
|
gl_shader_util: Add parameter to handle retrievable programs
|
2019-02-06 22:20:57 -03:00 |
gl_shader_cache.cpp
|
Merge pull request #2354 from lioncash/header
|
2019-04-09 19:19:41 -04:00 |
gl_shader_cache.h
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
gl_shader_decompiler.cpp
|
Remove bounding in LD_C
|
2019-04-09 20:02:11 -04:00 |
gl_shader_decompiler.h
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
gl_shader_disk_cache.cpp
|
common/zstd_compression: simplify decompression interface
|
2019-03-29 18:22:08 +01:00 |
gl_shader_disk_cache.h
|
gl_shader_disk_cache: Use unordered containers
|
2019-02-06 22:23:41 -03:00 |
gl_shader_gen.cpp
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
gl_shader_gen.h
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
gl_shader_manager.cpp
|
gl_shader_manager: Move code to source file and minor clean up
|
2019-04-10 19:29:15 -03:00 |
gl_shader_manager.h
|
gl_shader_manager: Move code to source file and minor clean up
|
2019-04-10 19:29:15 -03:00 |
gl_shader_util.cpp
|
video_core: fixed arithmetic overflow warnings & improved code style
|
2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
|
gl_shader_util: Add parameter to handle retrievable programs
|
2019-02-06 22:20:57 -03:00 |
gl_state.cpp
|
gl_state: Rework to enable individual applies
|
2019-04-03 20:26:27 -03:00 |
gl_state.h
|
gl_state: Rework to enable individual applies
|
2019-04-03 20:26:27 -03:00 |
gl_stream_buffer.cpp
|
gl_stream_buffer: Use DSA for buffer management
|
2019-01-06 16:49:24 -03:00 |
gl_stream_buffer.h
|
gl_stream_buffer: Use DSA for buffer management
|
2019-01-06 16:49:24 -03:00 |
maxwell_to_gl.h
|
maxwell_3d: Implement alternate blend equations.
|
2018-11-22 00:51:01 -05:00 |
renderer_opengl.cpp
|
video_core/renderer_opengl: Remove unnecessary includes
|
2019-04-04 12:00:46 -04:00 |
renderer_opengl.h
|
video_core/renderer_opengl: Replace direct usage of global system object accessors
|
2019-03-04 10:24:09 -05:00 |
utils.cpp
|
renderer_opengl/utils: Skip empty binds
|
2019-04-05 19:19:49 -03:00 |
utils.h
|
gl_rasterizer: Use ARB_multi_bind to update UBOs across stages
|
2019-04-05 19:10:46 -03:00 |