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yuzu/src/common/fs/fs.cpp

658 lines
19 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/fs/file.h"
#include "common/fs/fs.h"
#ifdef ANDROID
#include "common/fs/fs_android.h"
#endif
#include "common/fs/path_util.h"
#include "common/logging/log.h"
namespace Common::FS {
namespace fs = std::filesystem;
// File Operations
bool NewFile(const fs::path& path, u64 size) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
if (Exists(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} exists", PathToUTF8String(path));
return false;
}
IOFile io_file{path, FileAccessMode::Write};
if (!io_file.IsOpen()) {
LOG_ERROR(Common_Filesystem, "Failed to create a file at path={}", PathToUTF8String(path));
return false;
}
if (!io_file.SetSize(size)) {
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={} to size={}",
PathToUTF8String(path), size);
return false;
}
io_file.Close();
LOG_DEBUG(Common_Filesystem, "Successfully created a file at path={} with size={}",
PathToUTF8String(path), size);
return true;
}
bool RemoveFile(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsFile(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
PathToUTF8String(path));
return false;
}
std::error_code ec;
fs::remove(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to remove the file at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully removed the file at path={}",
PathToUTF8String(path));
return true;
}
bool RenameFile(const fs::path& old_path, const fs::path& new_path) {
if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
LOG_ERROR(Common_Filesystem,
"One or both input path(s) is not valid, old_path={}, new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return false;
}
if (!Exists(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
PathToUTF8String(old_path));
return false;
}
if (!IsFile(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a file",
PathToUTF8String(old_path));
return false;
}
if (Exists(new_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
PathToUTF8String(new_path));
return false;
}
std::error_code ec;
fs::rename(old_path, new_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return true;
}
std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, FileType type,
FileShareFlag flag) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return nullptr;
}
if (Exists(path) && !IsFile(path)) {
LOG_ERROR(Common_Filesystem,
"Filesystem object at path={} exists and is not a regular file",
PathToUTF8String(path));
return nullptr;
}
auto io_file = std::make_shared<IOFile>(path, mode, type, flag);
if (!io_file->IsOpen()) {
io_file.reset();
LOG_ERROR(Common_Filesystem,
"Failed to open the file at path={} with mode={}, type={}, flag={}",
PathToUTF8String(path), mode, type, flag);
return nullptr;
}
LOG_DEBUG(Common_Filesystem,
"Successfully opened the file at path={} with mode={}, type={}, flag={}",
PathToUTF8String(path), mode, type, flag);
return io_file;
}
// Directory Operations
bool CreateDir(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
PathToUTF8String(path));
return true;
}
std::error_code ec;
fs::create_directory(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to create the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully created the directory at path={}",
PathToUTF8String(path));
return true;
}
bool CreateDirs(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
PathToUTF8String(path));
return true;
}
std::error_code ec;
fs::create_directories(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to create the directories at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully created the directories at path={}",
PathToUTF8String(path));
return true;
}
bool CreateParentDir(const fs::path& path) {
return CreateDir(path.parent_path());
}
bool CreateParentDirs(const fs::path& path) {
return CreateDirs(path.parent_path());
}
bool RemoveDir(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return false;
}
std::error_code ec;
fs::remove(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to remove the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully removed the directory at path={}",
PathToUTF8String(path));
return true;
}
bool RemoveDirRecursively(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return false;
}
std::error_code ec;
fs::remove_all(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to remove the directory and its contents at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully removed the directory and its contents at path={}",
PathToUTF8String(path));
return true;
}
bool RemoveDirContentsRecursively(const fs::path& path) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return false;
}
if (!Exists(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return true;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return false;
}
std::error_code ec;
// TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to completely enumerate the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
break;
}
fs::remove(entry.path(), ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to remove the filesystem object at path={}, ec_message={}",
PathToUTF8String(entry.path()), ec.message());
break;
}
// TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
// recursive_directory_iterator throws an exception despite passing in a std::error_code.
if (entry.status().type() == fs::file_type::directory) {
return RemoveDirContentsRecursively(entry.path());
}
}
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to remove all the contents of the directory at path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem,
"Successfully removed all the contents of the directory at path={}",
PathToUTF8String(path));
return true;
}
bool RenameDir(const fs::path& old_path, const fs::path& new_path) {
if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
LOG_ERROR(Common_Filesystem,
"One or both input path(s) is not valid, old_path={}, new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return false;
}
if (!Exists(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
PathToUTF8String(old_path));
return false;
}
if (!IsDir(old_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a directory",
PathToUTF8String(old_path));
return false;
}
if (Exists(new_path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
PathToUTF8String(new_path));
return false;
}
std::error_code ec;
fs::rename(old_path, new_path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
return false;
}
LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
PathToUTF8String(old_path), PathToUTF8String(new_path));
return true;
}
void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback,
DirEntryFilter filter) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return;
}
if (!Exists(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return;
}
bool callback_error = false;
std::error_code ec;
for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
break;
}
if (True(filter & DirEntryFilter::File) &&
entry.status().type() == fs::file_type::regular) {
if (!callback(entry)) {
callback_error = true;
break;
}
}
if (True(filter & DirEntryFilter::Directory) &&
entry.status().type() == fs::file_type::directory) {
if (!callback(entry)) {
callback_error = true;
break;
}
}
}
if (callback_error || ec) {
LOG_ERROR(Common_Filesystem,
"Failed to visit all the directory entries of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return;
}
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
PathToUTF8String(path));
}
void IterateDirEntriesRecursively(const std::filesystem::path& path,
const DirEntryCallable& callback, DirEntryFilter filter) {
if (!ValidatePath(path)) {
LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
return;
}
if (!Exists(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
PathToUTF8String(path));
return;
}
if (!IsDir(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
PathToUTF8String(path));
return;
}
bool callback_error = false;
std::error_code ec;
// TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
break;
}
if (True(filter & DirEntryFilter::File) &&
entry.status().type() == fs::file_type::regular) {
if (!callback(entry)) {
callback_error = true;
break;
}
}
if (True(filter & DirEntryFilter::Directory) &&
entry.status().type() == fs::file_type::directory) {
if (!callback(entry)) {
callback_error = true;
break;
}
}
// TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
// recursive_directory_iterator throws an exception despite passing in a std::error_code.
if (entry.status().type() == fs::file_type::directory) {
IterateDirEntriesRecursively(entry.path(), callback, filter);
}
}
if (callback_error || ec) {
LOG_ERROR(Common_Filesystem,
"Failed to visit all the directory entries of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return;
}
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
PathToUTF8String(path));
}
// Generic Filesystem Operations
bool Exists(const fs::path& path) {
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::Exists(path);
} else {
return fs::exists(path);
}
#else
return fs::exists(path);
#endif
}
bool IsFile(const fs::path& path) {
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return !Android::IsDirectory(path);
} else {
return fs::is_regular_file(path);
}
#else
return fs::is_regular_file(path);
#endif
}
bool IsDir(const fs::path& path) {
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::IsDirectory(path);
} else {
return fs::is_directory(path);
}
#else
return fs::is_directory(path);
#endif
}
fs::path GetCurrentDir() {
std::error_code ec;
const auto current_path = fs::current_path(ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to get the current path, ec_message={}", ec.message());
return {};
}
return current_path;
}
bool SetCurrentDir(const fs::path& path) {
std::error_code ec;
fs::current_path(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to set the current path to path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return false;
}
return true;
}
fs::file_type GetEntryType(const fs::path& path) {
std::error_code ec;
const auto file_status = fs::status(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the entry type of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return fs::file_type::not_found;
}
return file_status.type();
}
u64 GetSize(const fs::path& path) {
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::GetSize(path);
}
#endif
std::error_code ec;
const auto file_size = fs::file_size(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return 0;
}
return file_size;
}
u64 GetFreeSpaceSize(const fs::path& path) {
std::error_code ec;
const auto space_info = fs::space(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to retrieve the available free space of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return 0;
}
return space_info.free;
}
u64 GetTotalSpaceSize(const fs::path& path) {
std::error_code ec;
const auto space_info = fs::space(path, ec);
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to retrieve the total capacity of path={}, ec_message={}",
PathToUTF8String(path), ec.message());
return 0;
}
return space_info.capacity;
}
} // namespace Common::FS