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scorpion81 f8e7b44d28
Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).

But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
.ci Re-enable LTO for Linux 2023-03-30 18:47:26 -03:00
.github general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
.reuse github: Remove old markdown form 2022-11-19 17:41:26 -05:00
CMakeModules general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
LICENSES Change licenses 2023-01-21 06:19:43 +00:00
dist Update translations (2023-05-01) (#10129) 2023-05-01 16:17:51 +02:00
externals externals: update cubeb 2023-05-21 03:02:26 +04:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
src Limit the device access memory to 4 GB 2023-05-22 16:48:55 +02:00
.codespellrc general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore GIT: Modify .gitignore to ignore wildcard for build directories 2022-09-16 10:58:29 -07:00
.gitmodules externals: use openssl from vcpkg 2023-02-28 06:39:54 +01:00
CMakeLists.txt externals: update Vulkan-Headers to v1.3.246 2023-04-01 05:38:54 +00:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md Update README.md to remove Skyline license exception. 2023-05-10 15:52:30 -07:00
vcpkg.json catch2: update to 3.3.1 2023-05-02 21:27:17 -04:00

README.md


yuzu
yuzu

yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows and Linux.

Azure Mainline CI Build Status Discord

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games yuzu support, please visit our Compatibility page

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.

If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation project, please check out the yuzu project on transifex. We centralize translation work there, and periodically upstream translations.

Building

Download

You can download the latest releases automatically via the installer on our downloads page.

Support

If you enjoy the project and want to support us financially, check out our Patreon!

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.

License

yuzu is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.