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4019 Commits

Author SHA1 Message Date
Ben e3dbdcbdff
HTTP_C::Implement Context::MakeRequest (#4754)
* HTTP_C::Implement Context::MakeRequest

* httplib: Add add_client_cert_ASN1 and set_verify

* HTTP_C: Fix request methode strings case in MakeRequest

* HTTP_C: clang-format and cleanups

* HTTP_C: Add comment about async in BeginRequest and BeginRequestAsync

* Update httplib to contain all the changes we need; adapt http_c and web_services to the changes in httplib; addressed minor review comments

* Add android-ifaddrs
2020-02-21 19:04:04 +01:00
Marshall Mohror 996f1546b2
core: Remove outdated MSVC workarounds (#5099)
* core/hw/gpu: Remove outdated MSVC workarounds

* core/hle/service/hid: Remove MSVC workaround
2020-02-20 13:40:21 -06:00
zhupengfei a487016cb4
core, citra_qt: Implement a save states file format and slot UI
10 slots are offered along with 'Save to Oldest Slot' and 'Load from Newest Slot'.

The savestate format is similar to the movie file format. It is called CST (Citra SavesTate), and is basically a 0x100 byte header (consisting of magic, revision, creation time and title ID) followed by Zstd compressed raw savestate data.

The savestate files are saved to the `states` folder in Citra's user folder. The files are named like `<Title ID>.<Slot ID>.cst`.
2020-02-18 13:19:52 +08:00
zhupengfei 7d880f94db
Add simple zstd compression
Just a simple default compression is able to shrink savestate file size from ~160MB to ~20MB.
2020-02-16 23:25:30 +08:00
zhupengfei 57efc41973
service/cecd: Add missing SessionData serialization 2020-02-14 17:15:08 +08:00
zhupengfei 7e8041df28
kernel/timer: Add missing base object 2020-02-14 17:13:53 +08:00
Hamish Milne 246ae84a52 Pretty sure ARM/Thread serialization works now 2020-02-13 17:42:12 +08:00
Hamish Milne c983528862 Reworked DSP serialization 2020-02-13 17:42:12 +08:00
James Rowe 55c75b5e3e Add ClearAll to rasterizer cache for fully wiping the cache on save/load 2020-02-13 17:42:11 +08:00
James Rowe 3e34ad6890 Hack: Workaround crash when loading state and gyro is used 2020-02-13 17:42:11 +08:00
Hamish Milne 0effb229cd Fix geometry pipeline; attempt to fix motion controls 2020-02-13 17:42:10 +08:00
Hamish Milne 35c3ca995c Fixed a bug (??) in arm_dynarmic where PageTableChanged could reset the CPU context 2020-02-13 17:42:10 +08:00
Hamish Milne b2370ea353 Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +08:00
Hamish Milne 2217b3558d Fixed file services serialization 2020-02-13 17:42:10 +08:00
Hamish Milne c24ea0f0ee Serialize core timing 2020-02-13 17:42:09 +08:00
Hamish Milne 8abc5525be Added Signals; more runtime fixes 2020-02-13 17:42:09 +08:00
Hamish Milne e4f05884c3 Fixed serialization runtime exceptions 2020-02-13 17:42:08 +08:00
Hamish Milne ca971ff31f Serialize file/directory services 2020-02-13 17:42:08 +08:00
Hamish Milne 9525d81344 More base-derived fixes 2020-02-13 17:42:07 +08:00
Hamish Milne 996aba39fe Correct exports; add some file serialization; fix service base object serialization 2020-02-13 17:42:07 +08:00
Hamish Milne f2de70c3fb Fix crash bugs 2020-02-13 17:42:06 +08:00
Hamish Milne 116d22d562 Refactor out the wakeup_callback function pointer 2020-02-13 17:42:05 +08:00
Hamish Milne 7019561fd5 Bind NWM_UDS service in the constructor 2020-02-13 17:42:05 +08:00
Hamish Milne 96432589bd Use shared_ptr for PageTable 2020-02-13 17:42:04 +08:00
Hamish Milne e4afa8e512 Make the tests pass 2020-02-13 17:42:04 +08:00
Hamish Milne 65d96bf6c1 Changed u8* to MemoryRef 2020-02-13 17:42:00 +08:00
Hamish Milne cf985631e0 Minor tidying up 2020-02-13 17:41:27 +08:00
Hamish Milne 26e90a99cd Added basic UI; misc memory fixes 2020-02-13 17:41:27 +08:00
Hamish Milne 558e710e17 Finished archives; remove pod.h 2020-02-13 17:41:26 +08:00
Hamish Milne 2bf5b46460 Basic archive backend serialization 2020-02-13 17:41:26 +08:00
Hamish Milne 2d2c7218ef Serialize CECD, CFG services 2020-02-13 17:41:25 +08:00
Hamish Milne ef2e503281 Serialize QTM, Y2R services 2020-02-13 17:41:24 +08:00
Hamish Milne 92857efca4 Serialize PTM service 2020-02-13 17:41:24 +08:00
Hamish Milne f5e2f873b0 Serialize NWM service 2020-02-13 17:41:24 +08:00
Hamish Milne 571b1062f0 Serialize NIM, PS, PXI, SOC, SSL services 2020-02-13 17:41:23 +08:00
Hamish Milne 2409ee39cb Serialize IR, MVD, NDM, NEWS, NFC 2020-02-13 17:41:23 +08:00
Hamish Milne 3d6e372f96 More clang format fixes. Really need to standardise the version of this 2020-02-13 17:41:23 +08:00
Hamish Milne 01ec2e8a67 Serialize MIC service 2020-02-13 17:41:22 +08:00
Hamish Milne e3c0211b74 Fix clang format 2020-02-13 17:41:22 +08:00
Hamish Milne eb67167b7c Serialize IR service 2020-02-13 17:41:22 +08:00
Hamish Milne 8bd3e8cd27 Serialize HTTP service 2020-02-13 17:41:22 +08:00
Hamish Milne 74361fa3fb Serialize HID service 2020-02-13 17:41:21 +08:00
Hamish Milne 30494c06a4 Serialize GSP service 2020-02-13 17:41:21 +08:00
Hamish Milne 9877bf7d48 Change how the boost target works; disable external warnings in MSVC 2020-02-13 17:41:20 +08:00
Hamish Milne d041901a30 Some more CI fixes 2020-02-13 17:41:20 +08:00
Hamish Milne c7106e232f Fix a bug on mingw 2020-02-13 17:41:16 +08:00
Hamish Milne d6862c2fca Some CI fixes 2020-02-13 17:40:52 +08:00
Hamish Milne 7b846ffa98 clang-format fixes 2020-02-13 17:39:15 +08:00
Hamish Milne d482fb359c Attempting to fix mingw on windows 2020-02-13 17:38:25 +08:00
Hamish Milne 6917eaf53b Use load_construct_data for kernel objects 2020-02-13 17:38:25 +08:00
Hamish Milne 3ed8d95866 Serialize FS service; some compiler fixes 2020-02-13 17:38:24 +08:00
Hamish Milne d1096de245 Added FRD service serialization 2020-02-13 17:38:24 +08:00
Hamish Milne 4354179156 Added ERR service serialization 2020-02-13 17:38:23 +08:00
Hamish Milne 452ae2e371 Added DSP service serialization 2020-02-13 17:38:23 +08:00
Hamish Milne 30fe2bfe38 Added DLP service serialization 2020-02-13 17:38:23 +08:00
Hamish Milne a0c3b91785 Added CSND serialization 2020-02-13 17:38:23 +08:00
Hamish Milne 17b9cbefef CAM service serialization 2020-02-13 17:38:22 +08:00
Hamish Milne 1185d62792 BOSS service serialization 2020-02-13 17:38:22 +08:00
Hamish Milne 5265c79056 APT service serialization 2020-02-13 17:38:21 +08:00
Hamish Milne 3e752002c4 Replace g_kernel with Core::Global etc. 2020-02-13 17:38:21 +08:00
Hamish Milne e707685c2a Serialize AM services 2020-02-13 17:38:20 +08:00
Hamish Milne 89e4e49a63 Finished AC and ACT service serialization 2020-02-13 17:38:20 +08:00
Hamish Milne 3fd5c431f1 Service serialization framework; done AC 2020-02-13 17:38:20 +08:00
Hamish Milne ac0337d8df Started IPC services serialization 2020-02-13 17:38:19 +08:00
Hamish Milne 7a5bde0b44 Serialize service manager, server prt 2020-02-13 17:38:19 +08:00
Hamish Milne 4f95575d41 Serialize some more kernel objects 2020-02-13 17:38:18 +08:00
Hamish Milne 8c81500dee Serialize kernel/hle/memory 2020-02-13 17:38:18 +08:00
Hamish Milne c284192a87 Serialize geometry_pipeline 2020-02-13 17:38:17 +08:00
Hamish Milne f557d26b40 Added CPU, mutex, process, thread, timer 2020-02-13 17:38:16 +08:00
Hamish Milne 06891d9454 Added client/server objects 2020-02-13 17:38:16 +08:00
Hamish Milne 5035e68dad Added derived kernel objects 2020-02-13 17:38:15 +08:00
Hamish Milne f79c9668a3 Added shader state; WIP kernel objects 2020-02-13 17:38:10 +08:00
Hamish Milne 6f00976ab5 video_core serialization 2020-02-13 17:34:16 +08:00
Hamish Milne ee2cae2093 Added core serialization 2020-02-13 17:34:13 +08:00
Hamish Milne dc04774ece Added POD serialization 2020-02-13 17:27:51 +08:00
Hamish Milne 6940c99ed6 Added boost serialization 2020-02-13 17:27:50 +08:00
zhupengfei 4273b967b5
core/file_sys: Do not apply the same mods to DLCs
Now you can apply separate mods to DLCs and mods for the original title won't be applied.
2020-02-11 14:03:07 +08:00
zhupengfei b81c9bd738
fix clang format 2020-02-10 07:41:31 +08:00
zhupengfei d9ae4c332d
layered_fs: Do not open all replacement files on load
Instead open them when we want to read them. This is because the standard library has a limit on the number of opened files.
2020-02-09 21:48:42 +08:00
zhupengfei 13e2d534e9
core: Add dump RomFS support
This is added to LayeredFS, then the NCCH container and then the loader interface.
2020-02-09 20:59:31 +08:00
James Rowe 17e9522921
Merge pull request #5069 from vitor-k/min-window2
Update minimum window size based on current layout
2020-02-08 12:46:20 -07:00
zhupengfei db18f6c79a
Address review
simplify code
2020-02-07 23:53:00 +08:00
zhupengfei 2ec99b83aa
core: Reset archive_manager on shutdown.
This holds the archives which include the SelfNCCH archive which holds the RomFS files. If we don't reset it the LayeredFS class can't get destructed and mods files won't be released.
2020-02-07 23:45:02 +08:00
zhupengfei 6e0afbaa19
Fix build
Explicitly use `std::min<std::size_t>`

Added virtual destructor
2020-02-07 16:26:33 +08:00
zhupengfei eed9de2336
core/file_sys: Allow exheader replacement to be read from mods path
The previous method (filename.exheader) can still be used.
2020-02-07 15:55:35 +08:00
zhupengfei 53d0c618a0
core/file_sys: Read mods for the original title for updates
Updates can override RomFS and ExeFS, therefore we should apply the mods to them as well.
2020-02-07 15:20:20 +08:00
zhupengfei 91e5a39a08
core/file_sys: Allow exefs mods to be read from mods path
The original path (file_name.exefsdir) is still supported, but alternatively users can choose to put exefs patches in the same place as LayeredFS files (`load/mods/<Title ID>/exefs`).
2020-02-07 15:20:19 +08:00
zhupengfei 8a570bf00c
core: Use LayeredFS while reading RomFS
Only enabled for NCCHs that do not have an override romfs.

LayeredFS files should be put in the `load` directory in User Directory. The directory structure is similar to yuzu's but currently does not allow named mods yet. Replacement files should be put in `load/mods/<Title ID>/romfs` while patches/stubs should be put in `load/mods/<Title ID>/romfs_ext`.
2020-02-07 15:20:18 +08:00
zhupengfei 890405bb7c
core/file_sys: LayeredFS implementation
This implementation is different from Luma3DS's which directly hooks the SDK functions. Instead, we read the RomFS's metadata and figure out the directory and file structure. Then, relocations (i.e. replacements/deletions/patches) are applied. Afterwards, we rebuild the metadata, and assign 'fake' data offsets to the files. When we want to read file data from this rebuilt RomFS, we use binary search to find the last data offset smaller or equal to the given offset and read from that file  (either from the original RomFS, or from replacement files, or from buffered data with patches applied) and any later files when length is not enough.

The code that rebuilds the metadata is pretty complex and uses quite a few variables to keep track of necessary information like metadata offsets. According to my tests, it is able to build RomFS-es identical to the original (but without trailing garbage data) when no relocations are applied.
2020-02-07 15:19:57 +08:00
zhupengfei 83e0cc45f4
core/file_sys: Make RomFSReader an abstract interface
The original RomFSReader is renamed to DirectRomFSReader that directly reads the RomFS.
2020-02-07 15:19:53 +08:00
zhupengfei 05a82b15e6
swkbd: Fix digit filter
The DIGIT filter was incorrectly implemented as preventing all digits. It actually limits the maximum digit count to max_digits, according to ctrulib and hardware testing.
2020-02-04 16:56:30 +08:00
Vitor Kiguchi 2035207dde log disk shader cache setting 2020-01-23 00:49:17 -03:00
Vitor Kiguchi b713fe3329 Address review comments 2020-01-22 12:51:04 -03:00
Vitor Kiguchi 157f82141d Make a separate function for getting minimum size based on layout 2020-01-21 19:31:39 -03:00
Vitor Kiguchi 0dcb886ef2 clang format 2020-01-21 14:24:16 -03:00
Vitor Kiguchi 718f04af6d Correctly treat cases when current size is smaller than the minimum defined by the layout 2020-01-21 13:32:51 -03:00
Vitor Kiguchi 5d0353c391 correct ProcessConfigurationChanges 2020-01-20 23:00:33 -03:00
Vitor Kiguchi 6e1a873e57 use the defined constants instead of magic numbers for screen dimensions 2020-01-20 23:00:33 -03:00
Vitor Kiguchi 64737afdbc Change min_client_area_size based on layout 2020-01-20 23:00:21 -03:00
James Rowe a0f9c795c8
Merge pull request #5043 from vitor-k/screen-rotate
Implement Upright/Book-style layout
2020-01-20 18:38:06 -07:00
Vitor Kiguchi c2179a1dd0 log the upright screen setting 2020-01-20 22:32:16 -03:00
Vitor Kiguchi be88d2a59a implement upright orientation for side and large frame layouts 2020-01-20 22:32:15 -03:00
vitor-k 89cab445d4 Implementation of screen rotation without use of additional layouts.
This is based on what was done using additional layouts, but modified
to have a variable to control rotation and making it so Single Screen
Layout behaves like Upright Single would, and Default Layout behaves
like Upright Double would, when the new variable is used.

Large Layout and Side Layout currently ignore the new variable.
New variable still currently doesn't have a hotkey.
2020-01-20 22:31:51 -03:00
James Rowe e4285097f4
Merge pull request #5021 from ccawley2011/cpu_detect
common/cpu_detect: Remove unused functionality
2020-01-17 20:30:29 -07:00
James Rowe e74a402c69
Merge pull request #4923 from jroweboy/diskcachelul
Disk Shader Caching
2020-01-17 18:15:50 -07:00
iwubcode 6f269c375f citra, citra_qt, settings.h, default_ini.h: Add option for interlaced 3D 2020-01-16 22:12:50 -06:00
James Rowe 45bc5b465e Add a error log for unsupported configurations for disk cache 2020-01-15 19:58:34 -07:00
James Rowe d03d201482 Add GetRenderer to core 2020-01-15 19:58:34 -07:00
James Rowe b5bc05738c Add settings for disk shader cache 2020-01-15 19:58:33 -07:00
Léo Lam 756d231ff9 file_sys: Add support for BPS patches
The BPS format allows distributing patches that are smaller and that do
not contain copyrighted content if data is relocated
(unlike non-trivial IPS patches).

This is essential for games such as MM3D that have three barely
different code revisions. Supporting all three versions would
demand an unreasonable amount of work; with BPS patches only one
version has to be supported.
2019-12-22 10:46:47 +01:00
Léo Lam 3140086c60 file_sys: Handle patch applying failures
This changes ApplyCodePatch to return a ResultStatus, which makes it
possible to determine whether patch applying has failed. Previously,
only a boolean was returned, and false was returned when no patch
was found OR when a patch was found but applying it failed.

This also changes AppLoader_NCCH to return an error if patching fails
because the executable is likely to be left in an inconsistent state
and we should not proceed booting in that case.
2019-12-22 10:46:47 +01:00
Léo Lam 1377be9902 file_sys: Move IPS patching code into separate source file
In anticipation of a new BPS patcher.
2019-12-22 10:46:47 +01:00
James Rowe b559d1a495 Add missing vsync telemetry field
Was removed as part of #4940 but readded again.
2019-12-16 19:30:28 -07:00
James Rowe 439d550850
Merge pull request #4940 from jroweboy/presentation-thread
Split Presentation thread from Render thread
2019-12-15 20:25:34 -07:00
James Rowe 36c5058d66 Reintroduce a vsync option for people with really bad drivers 2019-12-15 15:42:05 -07:00
Cameron Cawley 9a45d32a5f common/cpu_detect: Remove Common::CPUVendor
It's only used by telemetry, where the information it provides can be gained from the brand string.
2019-12-09 22:39:56 +00:00
zhupengfei 17ba846a3f
applets/swkbd: Remove text memory clearing
The text shared memory wasn't supposed to be cleared according to my comparison with the LLE swkbd. This can cause issues in certain games such as Harvest Moon.

A null terminator is added to the text copied to mark the end of the string.
2019-12-01 23:01:07 +08:00
vvanelslande e1e136d72f service/mic: actually use the specified device 2019-11-11 17:15:10 -05:00
vvanelslande 1f708e8bad settings, configure_input: fix rename input profile 2019-11-09 16:55:03 -05:00
James Rowe 586b8e8b46 Change from QOpenGLWidget to QWindow
While QOpenGLWidget sounds like a good idea, it has issues which are
harder to debug due to how Qt manages the context behind the scenes. We
could probably work around any of these issues over time, but its
probably easier to do it ourselves with a QWindow directly.

Plus using QWindow + createWindowContainer is the easiest to use
configuration for Qt + Vulkan so this is probably much better in the
long run.
2019-11-09 13:12:30 -07:00
James Rowe 9c32c0b98b Change from render to texture to render to renderbuffer 2019-11-09 13:12:29 -07:00
James Rowe 52d7676831 recreate mailbox to use a queue instead 2019-11-09 13:12:29 -07:00
James Rowe 6fff8e3921 Remove screen change detection since it breaks make changing screen. (Still need to test windows) 2019-11-09 13:12:29 -07:00
James Rowe 8d17aa40fd Remove vsync setting 2019-11-09 13:12:26 -07:00
James Rowe c2e7903825 Split graphics out of EmuWindow in preparation of shared contexts 2019-11-09 13:10:17 -07:00
James Rowe db7a627a2e Add scope acquire context to simplify MakeCurrent and DoneCurrent calls 2019-11-09 13:10:17 -07:00
Khangaroo df99d98240 specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
Khangaroo 5450d4980d crash hotfix (no clang-format because on phone)
hotfix 2: check if the texture is custom before dumping

hotfix 4: fix custom texture conflict detection
2019-11-09 12:56:28 -07:00
Khangaroo ae4aaf2fc1 nested folder support + refuse to load incompatibly sized textures + general cleanups 2019-11-09 12:56:27 -07:00
Khangaroo 8a98310a16 address more comments, fix dumping textures that already got dumped 2019-11-09 12:56:27 -07:00
Khangaroo c2a32e942b address more comments 2019-11-09 12:56:27 -07:00
Khangaroo f09489475a fix texture dumping on opengl es, create load folder if none exists if custom textures is enabled 2019-11-09 12:56:27 -07:00
Khangaroo 8b881ac1fc fix preload textures being enabled when it shouldn't
address more comments
2019-11-09 12:56:25 -07:00
Khangaroo 391e552927 qimageinterface fixes, remove old lodepng, address more comments 2019-11-09 12:56:24 -07:00
Khangaroo b81c15941e add image interface, remove lodepng from video_core/core, address more comments, fix comments
remove unnecessary conversion
2019-11-09 12:56:21 -07:00
Khangaroo 5940361b81 new-line that clang-format didn't fix
address some comments
2019-11-09 12:56:17 -07:00
Khangaroo 59b475a4b9 implement custom texture preload 2019-11-09 12:56:17 -07:00
Khangaroo 6d90c42a79 fix crashes, add custom texture cache, load textures from load directory 2019-11-09 12:54:40 -07:00
khang06 e0d63bd21b add texture dumping as a config entry 2019-11-09 12:53:12 -07:00
FearlessTobi 0a3f75c25f Backport changes from yuzu-emu/yuzu#2806 2019-09-22 17:40:04 +02:00
James Rowe 223bfc9a2a
Merge pull request #4847 from zhaowenlan1779/ipc-debugger
core, citra_qt: IPC Recorder
2019-09-21 00:04:07 -06:00
Weiyi Wang 176b8b4a0b
Merge pull request #4917 from vitor-k/long-title
Allow displaying the long_title of the game
2019-09-20 12:59:04 -04:00
James Rowe c1d3b5e61c
Merge pull request #4934 from vitor-k/boost_remnant
Remove boost headers not currently used
2019-09-18 10:57:37 -06:00
James Rowe 4b05078def
Merge pull request #4922 from Steveice10/master
Filter non-executable files out of the game list.
2019-09-16 23:51:44 -06:00
vitor-k 147a7f0dec Remove boost headers not currently used 2019-09-15 15:18:38 -03:00
vitor-k bb12af1da7 Remove unused boost header 2019-09-15 14:00:55 -03:00
Pengfei Zhu 360e6cb513
Merge pull request #4900 from leoetlino/exheader-fix
ncch_container: Fix NCCH decryption heuristic when replacing exheader
2019-09-14 10:33:06 -05:00
James Rowe 7bfd829c77
Merge pull request #4893 from wwylele/nfc-state
NFC: extract frontend-facing tag state
2019-09-13 08:59:51 -06:00
vitor-k f9cded05fd Allow displaying of the full title in the interface, as well as use the full title in the search filter 2019-09-09 23:36:21 -03:00
James Rowe d6f2bc8c04
Merge pull request #4896 from zhaowenlan1779/game-list-fix-3
citra_qt: Misc game list updates/fixes
2019-09-09 20:04:04 -06:00