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4834 Commits

Author SHA1 Message Date
wwylele 90c8d09098 gl_shader: refactor texture sampler into its own function 2017-05-27 01:56:22 +03:00
bunnei 61decd84cc Merge pull request #2716 from yuriks/decentralized-result
Decentralize ResultCode
2017-05-26 11:59:57 -04:00
Yuri Kunde Schlesner bae3799bd5 Merge pull request #2697 from wwylele/proctex
Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
Yuri Kunde Schlesner a5810d61da FS: Remove unused result definition 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner c1a9e94068 Common: Clean up meta-template logic in BitField 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner 2cdb40d709 Kernel: Centralize error definitions in errors.h 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner 743d18f0e4 GSP_GPU: Move error codes from result.h to local file 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner 92be29adba FileSys: Move all result description to errors.h 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner 3b1f0fea31 result: Make error description a generic integer
It is now known that result code description vary depending on the
module, and so they're best defined on a per-module basis. To support
this, allow passing in an arbitrary integer instead of limiting to the
ones in the ErrorDescription enum. These will be gradually migrated to
their individual users, but a few will be kept as "common" codes shared
by all modules.
2017-05-24 21:05:59 -07:00
Yuri Kunde Schlesner a75145a2c6 Make BitField and ResultCode constexpr-initializable 2017-05-24 21:05:59 -07:00
bunnei 634229ff45 Merge pull request #2683 from bunnei/telemetry-framework
Telemetry framework Part 1
2017-05-24 19:33:54 -04:00
bunnei 120b00fb1a telemetry: Log a few simple data fields throughout core. 2017-05-24 19:16:23 -04:00
bunnei f3e14cae1e core: Keep track of telemetry for the current emulation session. 2017-05-24 19:16:22 -04:00
bunnei a4760e939f common: Add a generic interface for logging telemetry fields. 2017-05-24 19:16:21 -04:00
wwylele 8cd9522526 cam: move u32->u8 trancation to IPCHelper 2017-05-24 12:50:19 +03:00
wwylele 924292f2cc cam: use IPCHelper 2017-05-24 12:45:36 +03:00
Sebastian Valle c291db72e7 Merge pull request #2692 from Subv/vfp_ftz
Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-22 12:16:53 -05:00
Yuri Kunde Schlesner cc566dadd8 Merge pull request #2406 from Subv/session_disconnect
Kernel: Properly update port counters on session disconnection.
2017-05-21 17:18:16 -07:00
Subv 5b46a89230 fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled. 2017-05-21 18:56:09 -05:00
Subv 37347bfa38 Kernel/Sessions: Remove the ClientSession::Create function.
It is not meant to be used by anything other than CreateSessionPair.
2017-05-21 18:52:42 -05:00
Merry 188d63fdb6 Merge pull request #2694 from Subv/vfp_vsub_ftz
Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
2017-05-22 00:50:52 +01:00
Yuri Kunde Schlesner c1ec89bdaf Merge pull request #2719 from lioncash/catch
externals: Update catch to 1.9.4
2017-05-21 16:45:14 -07:00
Lioncash e74ada0a73 externals: Update catch to 1.9.4 2017-05-21 19:29:21 -04:00
James Rowe 0f2e32c017 Merge pull request #2718 from citra-emu/appveyor-vs2017
Upgrade AppVeyor to Visual Studio 2017
2017-05-21 17:18:58 -06:00
Yuri Kunde Schlesner 6c26b6efbc Remove "Xamarin logspam" workaround
The file does not seem to exist anymore in the VS 2017 environment.
2017-05-21 15:59:11 -07:00
Yuri Kunde Schlesner eb8afab865 Upgrade AppVeyor to Visual Studio 2017
More C++14/17 goodness!
2017-05-21 15:56:25 -07:00
Yuri Kunde Schlesner d2bb0a6f2d Merge pull request #2713 from wwylele/where-is-my-tc0_w
swrasterizer: add missing tc0_w attribute processing
2017-05-21 00:19:46 -07:00
wwylele 36526c63ef swrasterizer: add missing tc0_w and fragment lighting attribute processing 2017-05-21 09:09:15 +03:00
wwylele 4d62e75fb2 gl_rasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
wwylele ade45b5b99 pica/swrasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
bunnei 152a012373 Merge pull request #2661 from Subv/uds5
Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei b70cd0c33f Merge pull request #2710 from emmauss/ptm_ipc
use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus b2e82d16c8 use IPCHelper for PTM services 2017-05-19 08:44:58 +00:00
Yuri Kunde Schlesner 55b7f1a7b3 Merge pull request #2709 from wwylele/pica-masked-value
pica: use correct register value for shader bool_uniforms
2017-05-17 20:09:46 -07:00
wwylele 393fee10a2 pica: use correct register value for shader bool_uniforms
variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner 8d558777a6 Merge pull request #2703 from wwylele/pica-reg-revise
pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele 86ee1f6101 pica: correct bit field length for some registers 2017-05-16 19:24:06 +03:00
Subv f2d5d8cfac Services/UDS: Use the new IPC helper functions. 2017-05-15 13:05:17 -05:00
Subv 846cc6cee3 Services/UDS: Implement RecvBeaconBroadcastData.
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv 528dea988c Services/UDS: Generate the UDS beacons when the beacon callback fires. 2017-05-15 13:05:15 -05:00
Subv ce5bc477ca Kernel: Remove a now unused enum and variable regarding a session's status. 2017-05-15 11:22:16 -05:00
Subv ddfabf3133 Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-15 11:22:15 -05:00
Yuri Kunde Schlesner 180587bb8b Merge pull request #2687 from yuriks/address-mappings
Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Subv a0874a7a68 Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example,

vsub: -0 - +0 = -0
vadd: -0 + +0 = +0

Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-13 18:03:41 -05:00
Weiyi Wang 9bd3986540 Merge pull request #2695 from JayFoxRox/gs-regs
Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel ba722be2ac Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel 3fd3775d35 Pica: Write shader registers in functions
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel 925724c990 Pica: Set program code / swizzle data limit to 4096
One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.

The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```

New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner db22b88fea Merge pull request #2669 from jroweboy/async_file_watcher
Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe fc2f7b0df6 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00