citra-emu
/
citra
Archived
1
0
Fork 0
Commit Graph

7254 Commits

Author SHA1 Message Date
Hamish Milne 19872b599b Fix button state not persisting between loads 2020-04-11 20:47:14 +01:00
Hamish Milne 34af0d3452 Attempt to fix network bug 2020-04-11 20:33:38 +01:00
Hamish Milne 4be752dd98 Allow GDB debugging through loads 2020-04-11 19:47:31 +01:00
Hamish Milne e6b40486c5 Add a couple of useful SVC logs 2020-04-11 19:47:06 +01:00
Hamish Milne 3871d74bc2 Fix mic sharedmemory not being deallocated 2020-04-11 19:33:21 +01:00
Subv 0e88940df1 Warnings/Thread: Added missing case for the Dormant thread status in ResumeFromWait. 2020-04-11 12:24:09 -05:00
Subv 47417e762b Warnings/Qt: Removed unused variable from lambda capture list. 2020-04-11 12:24:09 -05:00
Subv b80911162f Warnings/QtMotionControls: There is no need to use std::move after std::make_unique.
This fixes a Clang warning about the move preventing copy elision (-Wpessimizing-move)
2020-04-11 12:24:09 -05:00
Subv 64b612bd60 Warnings/GLWindow: Initialize the members of OpenGLWindow in the order they are defined. 2020-04-11 12:24:09 -05:00
Subv d17557c02c Warnings/Network: Initialize the members of Room::RoomImpl in the order they are defined. 2020-04-11 12:24:09 -05:00
Subv 7903f6fbfc Warnings/Network: Handle ENET_EVENT_TYPE_NONE and ENET_EVENT_TYPE_CONNECT in the network packet loop.
ENET_EVENT_TYPE_NONE is basically a no-op.

ENET_EVENT_TYPE_CONNECT should not happen since we are already connected. Assert in case we do receive it.
2020-04-11 12:23:57 -05:00
Hamish Milne e9ab8f82d4 Add disk archive serialization (fix crash in driver renegade etc.) 2020-04-11 11:52:11 +01:00
Hamish Milne a210e7e2bd Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
Hamish Milne 7b3a8e9bf5 Fix clang format 2020-04-10 20:22:40 +01:00
Hamish Milne 7988978661 Fix VFP registers serialization (0 fps when loading etc.) 2020-04-10 19:36:38 +01:00
Hamish Milne 432ac24503 Fix memory region serialization (OSK crash) 2020-04-10 16:51:01 +01:00
Hamish Milne 3278a4d7ef Fix crashes when loading with cameras active 2020-04-10 14:02:18 +01:00
MerryMage f2499953c0 travis: Update xcode
Update to 10.2 (required for CTAD to work correctly)
2020-04-07 22:07:06 +01:00
MerryMage 8b7b6e9f74 arm_dynarmic: Remove dependence on interpreter 2020-04-07 19:07:59 +01:00
Vitor K 23921e3203
Option to hide mouse on inactivity (#5094)
* Add and implement option to hide mouse on iniactivity
+ clang format

* Set mouse hide timeout as a constant

* Address review comments, decrease mouse inactivity timeout to 2500ms

* Hide mouse: fix menubar bugs

squashable

* Hide mouse: ensure status bar has the default pointer
2020-04-07 09:58:51 -05:00
Hamish Milne eb78fe0c10
Revert one change from #4844
This fixes #5067 by reverting a speculative change made in a previous PR.

From this one can conclude that, for disabled textures, black (0,0,0,1) is the correct colour and clear (0,0,0,0) is not.
2020-04-07 15:38:24 +01:00
Marshall Mohror d37b0476ad
video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework (#5170)
* video_core/renderer_opengl/gl_rasterizer_cache: Create Format Reinterpretation Framework

Adds RGBA4 -> RGB5A1 reinterpretation commonly used by virtual console
If no matching surface can be found, ValidateSurface checks for a surface in the cache which is reinterpretable to the requested format.
If that fails, the cache is checked for any surface with a matching bit-width. If one is found, the region is flushed.
If not, the region is checked against dirty_regions to see if it was created entirely on the GPU.
If not, then the surface is flushed.

Co-Authored-By: James Rowe <jroweboy@users.noreply.github.com>
Co-Authored-By: Ben <b3n30@users.noreply.github.com>

temporary change to avoid merge conflicts with video dumping

* re-add D24S8->RGBA8 res_scale hack

* adress review comments

* fix dirty region check

* check for surfaces with invalid pixel format, and break logic into separate functions
2020-04-07 09:12:32 -05:00
Hamish Milne e74b44042b Added save + load hotkeys 2020-04-06 23:05:55 +01:00
MerryMage d17ab5cd91 gdbstub: Fix some gdbstub jankiness
1. Ensure that register information available to gdbstub is most up-to-date.
2. There's no reason to check for current_thread == thread when emitting a trap.
   Doing this results in random hangs whenever a step happens upon a thread switch.
2020-04-06 21:24:54 +01:00
Hamish Milne 7ff985cef9 Fixed TAS movie serialization 2020-04-06 21:23:39 +01:00
Hamish Milne ac37de10fc Reconnect cheat_engine during load 2020-04-06 20:26:41 +01:00
MerryMage e04590a06d externals: Update dynarmic to b58048a 2020-04-06 17:31:30 +01:00
Vitor Kiguchi 69f7a83b0e Reenable hidapi for SDL2.0.12 and up 2020-04-04 20:30:09 -03:00
Hamish Milne b5f394dd12 Use placeholders for serialized paths 2020-04-05 00:20:59 +01:00
Marshall Mohror 3b1b8b7e1f
Merge pull request #5123 from vitor-k/disable-hidapi
SDL: Disable hidapi drivers due to compatibility problems with certain controllers
2020-04-03 23:23:03 -05:00
Marshall Mohror 9c7da35382
Merge pull request #5083 from zhaowenlan1779/video-dumping-update
video_core, citra_qt: Video dumping updates
2020-04-03 21:15:32 -05:00
Marshall Mohror 00667c222a
Merge pull request #5117 from FearlessTobi/n3ds-setting
citra_qt/system: Add N3DS mode checkbox and enable it by default
2020-04-03 17:52:31 -05:00
Marshall Mohror f14e973a27
Texture Filtering v2 (#5166)
* video_core/renderer_opengl: Move SurfaceParams into its own file

Some of its enums are needed outside of the rasterizer cache
and trying to use it caused circular dependencies.

* video_core/renderer_opengl: Overhaul the texture filter framework

This should make it less intrusive.
Now texture filtering doesn't have any mutable global state.
The texture filters now always upscale to the internal rendering resolution.
This simplifies the logic in UploadGLTexture and it simply takes the role of BlitTextures at the end of the function.
This also prevent extra blitting required when uploading to a framebuffer surface with a mismatched size.

* video_core/renderer_opengl: Use generated mipmaps for filtered textures

The filtered guest mipmaps often looked terrible.

* core/settings: Remove texture filter factor

* sdl/config: Remove texture filter factor

* qt/config: Remove texture filter factor
2020-04-02 22:42:50 -05:00
Khangaroo d26564d020
Don't dump textures that aren't a power of 2 (#5152)
* don't dump textures that aren't a power of 2

* early return

* include bitset

* revert change to comment block

* explain change
2020-04-01 23:59:24 -05:00
Hamish Milne 74c06bd13e Attempt to fix crashes with LLE applets 2020-04-02 01:43:27 +01:00
Hamish Milne d4ccce1365 Add some member initializers in thread 2020-04-02 00:14:00 +01:00
Hamish Milne 714a85119d Don't crash when getting perf stats 2020-04-01 22:50:19 +01:00
Hamish Milne 5b6ee9a6ab Clear out state before deserialization - fixes many crashes. 2020-04-01 22:06:22 +01:00
tbsp 7b93b51040 Added user IP to log events for join/left/kicked/banned 2020-04-01 08:09:28 -07:00
Hamish Milne f156fdd332 clang format fixes etc. 2020-03-31 18:27:33 +01:00
Hamish Milne 92640fc29c Code review actions (plus hopefully fix the linux CI) 2020-03-31 17:54:28 +01:00
Hamish Milne 9bd189a155 More cleaning up 2020-03-29 19:07:56 +01:00
Hamish Milne 6760ea18b6 Serialize ArchiveManager and other code review actions 2020-03-29 18:56:25 +01:00
Hamish Milne 04aa351c40 Code review - general gardening 2020-03-29 16:14:36 +01:00
Hamish Milne 8f059ae398
Apply suggestions from code review
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-03-29 11:39:46 +01:00
B3n30 ab76b0b684 addressed review comments 2020-03-28 22:47:11 +01:00
Hamish Milne 841255cd16 Attempt to fix the linux builds 2020-03-28 21:40:18 +00:00
Hamish Milne de9ae14059 Only serialize wchar paths on windows 2020-03-28 19:29:29 +00:00
Hamish Milne 38e9eb379d
Update src/CMakeLists.txt 2020-03-28 17:23:54 +00:00
Hamish Milne 8f164a16ce Review changes 2020-03-28 17:08:27 +00:00
Hamish Milne 86600e90d3 Merge branch 'feature/savestates-2' of https://github.com/hamish-milne/citra into feature/savestates-2 2020-03-28 16:29:18 +00:00
Hamish Milne d92b3e9754 Code review changes - clarified HTTP serialization 2020-03-28 16:29:15 +00:00
Hamish Milne 26f9364062
Apply suggestions from code review
Co-Authored-By: Ben <bene_thomas@web.de>
2020-03-28 16:28:07 +00:00
Hamish Milne bbf8e876ab
Apply suggestions from code review
Co-Authored-By: Pengfei Zhu <zhupf321@gmail.com>
2020-03-28 16:26:24 +00:00
FearlessTobi b4ac1c0559 citra_qt/system: Add N3DS mode checkbox and enable it by default 2020-03-28 16:49:35 +01:00
Hamish Milne 4aab38f133 Refactored out the horrible static var in CoreTiming 2020-03-28 15:47:36 +00:00
James Rowe a6ee1bf913
HLE Audio: Increase frame position by input buffer sample rate (#5049)
* HLE Audio: Increase frame position by input buffer sample rate

Currently the frame position moves ahead by the number of samples
output, but thats a fixed number based on the 3ds native sample rate.
Instead, based on a homebrew by cyuubi and looking at the lle audio,
this sample position should be moved forward by the number of samples
from the input buffer that was read, based on the buffer's sample rate.
2020-03-28 10:39:50 -05:00
Hamish Milne 917d651a3c Added copyright notices on new files 2020-03-28 15:21:10 +00:00
Hamish Milne 025960bcdd Attempt to fix flatpak CI 2020-03-28 15:10:35 +00:00
Hamish Milne 03379b2072 Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:46:24 +00:00
Hamish Milne 7049af744f Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:33:21 +00:00
Hamish Milne 1ff8d002a9
Merge pull request #5025 from jroweboy/tomoscrewme
Add CPU Clock Frequency slider
2020-03-28 12:31:41 +00:00
Pengfei Zhu 3edc4a3055
service/ldr_ro: Fix CRO loading when the buffer contained multiple VM areas (#5125)
* vm_manager: Handle multiple areas in ChangeMemoryState

It is possible that a few areas have the same permisson and state, but with different backing pointers. Currently, this function assumes that only one continous area is found, but this is not always the case.

* service/ldr_ro: Handle multiple areas in VerifyBufferState

It is possible that the buffer passed from the game is made up of multiple areas with the same permisson and state but different backing pointers. Change the check to allow that.
2020-03-28 13:26:54 +01:00
Hamish Milne 232b52a27d Minor cleanup 2020-03-28 09:59:45 +00:00
Hamish Milne 3d1180ee21 DSP now works... committing this!! 2020-03-27 22:19:29 +00:00
Hamish Milne 5604613642 More merge fixes 2020-03-27 21:48:58 +00:00
Marshall Mohror 5dbf334ef1
Revert "Use immutable storage when available (#5053)" (#5151)
This reverts commit 407fd15515.
2020-03-26 19:01:18 -05:00
Vitor K 9226bffa96
Set render window to also accept focus via tabbing (Qt::StrongFocus) (#5089) 2020-03-26 13:36:49 -05:00
James Rowe 407fd15515
Use immutable storage when available (#5053)
Going to merge this because I plan to use it.
2020-03-26 12:53:55 -05:00
Marshall Mohror feb5b5a394
common: include algorithm thread_queue_list.h (#5147)
build was failing because the compiler couldn't find std::find
2020-03-25 22:23:39 -05:00
Vitor K 480d3aaf19
common: Port some changes from dolphin (#5127)
* IOFile: Make the move constructor and move assignment operator noexcept

Certain parts of the standard library try to determine whether or not a
transfer operation should either be a copy or a move. The prevalent notion
of move constructors/assignment operators is that they should not throw,
they simply move an already existing resource somewhere else.

This is typically done with 'std::move_if_noexcept'. Like the name says,
if a type's move constructor is noexcept, then the functions retrieves an
r-value reference (for move semantics), or an l-value (for copy semantics)
if it is not noexcept.

As IOFile deletes the copy constructor and copy assignment operators,
using IOFile with certain parts of the standard library can fail in
unexcepted ways (especially when used with various container
implementations). This prevents that.

* fix various instances of -1 being assigned to unsigned types

* do not assign in conditional statements

* File/IOFile: Check _tfopen_s properly

* common/file_util.cpp: address review comments

Co-authored-by: Lioncash <mathew1800@gmail.com>
Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
Co-authored-by: Sepalani <sepalani@hotmail.fr>
2020-03-25 14:33:37 -05:00
Pengfei Zhu 25ebf03c35
Merge pull request #5120 from zhaowenlan1779/file-write
service/fs: Update file size on write
2020-03-22 01:00:31 +08:00
zhupengfei b87a15c6b2
citra_qt: Only resume the game if it wasn't paused
When dumping was stopped, the game will be paused and then resumed. However when the game was already paused this will result in the game being unexpectedly resumed, which isn't what we want.
2020-03-22 00:56:57 +08:00
zhupengfei 22bfa7b5de
ffmpeg: Misc fixes
The most important one being adding a mutex to protect the format_context. Apparently it wasn't thread safe (as one'd expect) but I didn't think about that.

Should fix some of the strange issues happening with MP4 muxers, etc.
2020-03-21 12:02:21 +08:00
Jan Beich bb3decb983 video_core: don't use NULL for non-pointer after a7d3489dc9
src/video_core/renderer_opengl/texture_filters/bicubic/bicubic.cpp:51:86: error: cannot initialize a parameter of type 'GLuint' (aka 'unsigned int') with an rvalue of type 'nullptr_t'
    glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, NULL, 0);
                                                                                     ^~~~
src/video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.cpp:95:86: error: cannot initialize a parameter of type 'GLuint' (aka 'unsigned int') with an rvalue of type 'nullptr_t'
    glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, NULL, 0);
                                                                                     ^~~~
/usr/include/sys/_null.h:37:14: note: expanded from macro 'NULL'
 #define NULL    nullptr
                 ^~~~~~~
2020-03-19 00:10:43 +00:00
BreadFish64 37384174d9 fix formatting for media-ndk 2020-03-17 21:15:33 -05:00
B3n30 ed51f06097 fix path usage in InstallCia 2020-03-17 13:40:58 +01:00
zhang wei 3410b96400
mediandk for android (#4921) 2020-03-16 21:07:22 -05:00
Ben 590099a17a
CFG: Let GetSystemModel report model based on Settings:is_new_3ds (#5104)
* CFG: Let GetSystemModel report model based on  Settings:is_new_3ds

* Always write ol3ds console model to cfg savegame
2020-03-16 20:05:06 +01:00
Marshall Mohror a7d3489dc9
video_core: add texture filtering (#5017)
video_core: add texture filtering
2020-03-16 09:42:05 -05:00
B3n30 eaaa76b922 Adressed review comments 2020-03-15 21:51:44 +01:00
B3n30 a4457d871c Log if common key during Ticket::Load is missing 2020-03-15 21:10:26 +01:00
B3n30 1d92343344 fix more review comments 2020-03-15 19:00:26 +01:00
B3n30 2465fd423a fix review comments 2020-03-15 18:57:29 +01:00
B3n30 391580c658 fix clang-format 2020-03-15 18:50:52 +01:00
B3n30 ae4ba287d5 warn if cia contend is encrypted 2020-03-15 18:23:19 +01:00
Pengfei Zhu ad3c464e2d
Merge pull request #5116 from zhaowenlan1779/cam-vsync
service/cam: Implement Vsync interrupt events
2020-03-12 10:42:39 +08:00
Hamish Milne da3ab3d56e Merge branch 'master' into feature/savestates-2 2020-03-07 21:23:08 +00:00
Vitor Kiguchi 8e3960b409 sdl_joystick: disable the use of the hidapi drivers due to many problems caused by them.
The main problem is the loss of compatibility with some controllers, but there are also
unwanted changes to the behaviour of PS4 controllers (hardcoded lightbar color).
2020-03-05 21:23:36 -03:00
zhupengfei fc251b32b0
service/fs: Update file size on write
The file's size is stored in FileSessionSlot and retrieved when the game calls GetSize. However, it is not updated when the file is written to, which can possibly change the file size. Therefore, this can cause GetSize to return incorrect results.
2020-03-05 14:50:08 +08:00
Pengfei Zhu 7afcc0d658
Merge pull request #5106 from GovanifY/master
gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization
2020-03-03 23:53:28 +08:00
zhupengfei 28014496c6
Fix incorrect port_id use 2020-03-03 12:13:45 +08:00
zhupengfei eced511382
service/cam: Implement Vsync interrupt callbacks
According to HW tests, this vsync event is signaled for activated cameras at about the same frequency as the frame rate. The last 5 vsync timings are recorded (in microseconds) and can be retrieved with the service function.

Also, corrected the default frame_rate to 15, according to HW test.

This should fix the missing camera images in certain games.
2020-03-01 17:07:43 +08:00
Vitor Kiguchi c9b6233f59 NetworkMessage: create ErrorManager class to provide a context to tr 2020-02-29 20:48:58 -03:00
Vitor Kiguchi d7f6cc3951 game_list_p.h: Specify the context for tr 2020-02-29 20:29:36 -03:00
Tobias 6d3d9f7a8a
core: Add support for N3DS memory mappings (#5103)
* core: Add support for N3DS memory mappings

* Address review comments
2020-02-29 19:48:27 +01:00
Marshall Mohror ab8cb17ab7
Merge pull request #5111 from BreadFish64/interval
video_core: use explicit interval type in texture cache
2020-02-29 11:25:04 -06:00
zhupengfei 0fe832bb49
Make the arrays const 2020-02-29 09:11:34 +08:00
BreadFish64 cfd2ab6121 video_core: use explicit interval type in texture cache
The default is discrete_interval which has dynamic open-ness.
We only use right_open intervals anyway. In theory this could allow some compile-time optimizations.
2020-02-28 13:45:19 -06:00
zhupengfei 9d57325a8b
core/file_sys: Add alternative override pathes for ExeFS files
You can now directly place ExeFS overrides/patches inside the mod folder (instead of the exefs subfolder). This allows us to have drop-in compatibility with Luma3DS mods.
2020-02-28 23:36:17 +08:00
zhupengfei a50ba7192b
citra_qt: Split options into 'Specific' and 'Generic'
For easier usage. Also made the option list sortable.
2020-02-28 18:26:20 +08:00
zhupengfei f3e9780d10
ffmpeg: Avoid listing child classes for AVFormatContext and AVCodecContext
As they actually have every encoder/format as their child classes, this will result in a lot of extra options being added.
2020-02-28 16:40:13 +08:00
zhupengfei a28eac08ae
ffmpeg: Properly handle non-planar formats
For non-planar formats, only the first data plane is used. Therefore,
they need to be handled differently in certain places.
2020-02-27 16:55:20 +08:00
zhupengfei c9c26955d2
dumping_dialog: Prompt when path is empty 2020-02-27 16:55:19 +08:00
zhupengfei 8868d4db86
citra_qt: Fixed a bug when dumping dialog is cancelled or closed 2020-02-27 16:55:18 +08:00
zhupengfei c38202bd30
dumping_dialog: Add a line edit for the options
So that users can just paste a set of parameters they found elsewhere.
2020-02-27 16:55:18 +08:00
zhupengfei 0a4be71913
citra_qt: Add simple video dumping error reporting
This is just a simple message that tells the user to refer to the log
2020-02-27 16:55:17 +08:00
zhupengfei 71c64c2617
citra_qt: Use the new dumping dialog
Note that it is only compiled in for FFmpeg video dumper enabled builds
2020-02-27 16:55:16 +08:00
zhupengfei f82ba41fe0
citra_qt/dumping: Add dumping dialog
This is the main dialog of video dumping. This dialog allows the user to set output format, output path, video/audio encoder and video/audio bitrate.

When a format is selected, the list of video and audio encoders are updated. Only encoders of codecs that can be contained in the format is shown.
2020-02-27 16:55:16 +08:00
zhupengfei e769d90aa8
citra_qt/dumping: Add options dialog
This is a simple list of name-value pairs of options. Users can double-click on an option to set or modify its value.
2020-02-27 16:55:15 +08:00
zhupengfei 94bc09d3ae
citra_qt/dumping: Add option set dialog
This dialog allows changing the value and unsetting one option. There are three possible variants of this dialog:

1. The LineEdit layout. This is used for normal options like string and duration, and just features a textbox for the user to type in whatever they want to set.

2. The ComboBox layout. This is used when there are named constants for an option, or when the option accepts an enum value like sample_format or pixel_format. A description will be displayed for the currently selected named constant. The user can also select 'custom' and type in their own value.

3. The CheckBox-es layout. This is used for flags options. A checkbox will be displayed for each named constant and the user can tick the flags they want to set.
2020-02-27 16:55:14 +08:00
zhupengfei 8c4bcf9f59
ffmpeg: Add ListFormats and ListEncoders
These two functions allow the frontend to get a list of encoders/formats and their specific options.

Retrieving the options is harder than it sounds due to FFmpeg's strange AVClass and AVOption system. For example, for integer and flags options, 'named constants' can be set. They are of type `AV_OPT_TYPE_CONST` and are categoried according to the `unit` field. An option can recognize all constants of the same `unit`.
2020-02-27 16:55:14 +08:00
zhupengfei 4161163d9c
ffmpeg: Correctly handle sample rates
Previously, we just used the native sample rate for encoding. However, some encoders like libmp3lame doesn't support it. Therefore, we now use a supported sample rate (preferring the native one if possible).

FFmpeg requires audio data to be sent in a sequence of frames, each containing the same specific number of samples. Previously, we buffered input samples in FFmpegBackend. However, as the source and destination sample rates can now be different, we should buffer resampled data instead. swresample have an internal input buffer, so we now just forward all data to it and 'gradually' receive resampled data, at most one frame_size at a time. When there is not enough resampled data to form a frame, we will record the current offset and request for less data on the next call.

Additionally, this commit also fixes a flaw. When an encoder supports variable frame sizes, its frame size is reported to be 0, which breaks our buffering system. Now we treat variable frame size encoders as having a frame size of 160 (the size of a HLE audio frame).
2020-02-27 16:55:13 +08:00
zhupengfei 8b9c01ded9
ffmpeg: Correctly handle sample format
We previously assumed that the first preferred sample format is planar, but that may not be true for all codecs. Instead we should find a supported sample format that is planar.
2020-02-27 16:55:12 +08:00
zhupengfei 17461b5d11
ffmpeg: Correctly set pixel format
While YUV420P is widely used, not all encoders accept it (e.g. Intel QSV only accepts NV12). We should use the codec's preferred pixel format instead as we need to rescale the frame anyway.
2020-02-27 16:55:11 +08:00
zhupengfei 834da14329
citra, citra_qt: Add video dumping config read/write
The default values are VP9/libvorbis just like before. The default configuration is provided for VP9
2020-02-27 16:55:11 +08:00
zhupengfei 016f8be0b8
core/dumping: Allow format/encoder selection+configuration
The ParamPackage got modified so that we can use range-based for on it
2020-02-27 16:55:10 +08:00
zhupengfei 3c6765e87c
core: Properly std::move things around 2020-02-27 16:55:09 +08:00
zhupengfei 06a0d86e9c
video_core, core: Move pixel download to its own thread
This uses the mailbox model to move pixel downloading to its own thread, eliminating Nvidia's warnings and (possibly) making use of GPU copy engine.

To achieve this, we created a new mailbox type that is different from the presentation mailbox in that it never discards a rendered frame.

Also, I tweaked the projection matrix thing so that it can just draw the frame upside down instead of having the CPU flip it.
2020-02-27 16:55:08 +08:00
B3n30 ebeea43fb8 Load RSA slot_0 data from bootrom; load and decrypt data from native firm for NCCHSecure2 keyslot 2020-02-26 16:43:53 +01:00
Pengfei Zhu 5b54a99f96
Merge pull request #5088 from zhaowenlan1779/layered-fs
core/file_sys: LayeredFS support
2020-02-25 07:48:10 +08:00
Gauvain "GovanifY" Roussel-Tarbouriech 8fedd5c240 gdbstub: small logic bug fix with defer_start 2020-02-24 14:30:24 +01:00
Gauvain "GovanifY" Roussel-Tarbouriech d8bb37fc2f gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization 2020-02-23 21:37:40 +01:00
Pengfei Zhu 1dfcb0937e
Merge pull request #5105 from GovanifY/master
ipc_debugger: Fixing NULL ptr call on multiple clear
2020-02-23 22:31:09 +08:00
liushuyu cff00f38c5
Implements fdk_aac decoder (#4764)
* audio_core: dsp_hle: implements fdk_aac decoder

* audio_core: dsp_hle: clean up and add comments

* audio_core: dsp_hle: move fdk include to cpp file

* audio_core: dsp_hle: detects broken fdk_aac...

... and refuses to initialize if that's the case

* audio_core: dsp_hle: fdk_aac: address comments...

... and rebase commits

* fdk_decoder: move fdk header to cpp file
2020-02-23 11:01:21 +01:00
zhupengfei 8eacfceb6a
layered_fs: Fix missing file size update
This was a silly typo from a previous change.
2020-02-23 15:22:41 +08:00
Marshall Mohror 3ae1b5e2d6
Merge pull request #5047 from BreadFish64/patch-3
fix c++ standard flag for msvc
2020-02-22 21:18:08 -06:00
Gauvain "GovanifY" Roussel-Tarbouriech 2a616fcc5e ipc_debugger: Fixing NULL ptr call on multiple clear 2020-02-23 03:54:29 +01:00
James Rowe 59c159e8a0
Merge pull request #5087 from FearlessTobi/port-3374
Port yuzu-emu/yuzu#3374: "input_common/udp: Minor changes"
2020-02-22 14:54:45 -07:00
Marshall Mohror 688e44bc8b
videocore/renderer_opengl/gl_rasterizer_cache: Move bits per pixel table out of function (#5101)
* videocore/renderer_opengl/gl_rasterizer_cache: Move bits per pixel table out of function

GCC and MSVC copy the table at runtime with the old implementation, which is wasteful and prevents inlining. Unfortunately, static constexpr variables are not legal in constexpr functions, so the table has to be external.
Also replaced non-standard assert with DEBUG_ASSERT_MSG.

* fix case of table name in assert

* set table to private
2020-02-22 14:37:42 -07:00
James Rowe 276d56ca9b Add CPU Clock Frequency slider
This slider affects the number of cycles that the guest cpu emulation
reports that have passed since the last time slice. This option scales
the result returned by a percentage that the user selects. In some games
underclocking the CPU can give a major speedup. Exposing this as an
option will give users something to toy with for performance, while also
potentially enhancing games that experience lag on the real console
2020-02-21 16:03:07 -07:00
Marshall Mohror 990d27f4f9 Remove C++ standard flag 2020-02-21 16:45:02 -06:00
Ben 55ec7031cc
Core timing 2.0 (#4913)
* Core::Timing: Add multiple timer, one for each core

* revert clang-format; work on tests for CoreTiming

* Kernel:: Add support for multiple cores, asserts in HandleSyncRequest because Thread->status == WaitIPC

* Add some TRACE_LOGs

* fix tests

* make some adjustments to qt-debugger, cheats and gdbstub(probably still broken)

* Make ARM_Interface::id private, rework ARM_Interface ctor

* ReRename TimingManager to Timing for smaler diff

* addressed review comments
2020-02-21 19:31:32 +01:00
Ben e3dbdcbdff
HTTP_C::Implement Context::MakeRequest (#4754)
* HTTP_C::Implement Context::MakeRequest

* httplib: Add add_client_cert_ASN1 and set_verify

* HTTP_C: Fix request methode strings case in MakeRequest

* HTTP_C: clang-format and cleanups

* HTTP_C: Add comment about async in BeginRequest and BeginRequestAsync

* Update httplib to contain all the changes we need; adapt http_c and web_services to the changes in httplib; addressed minor review comments

* Add android-ifaddrs
2020-02-21 19:04:04 +01:00
Marshall Mohror 996f1546b2
core: Remove outdated MSVC workarounds (#5099)
* core/hw/gpu: Remove outdated MSVC workarounds

* core/hle/service/hid: Remove MSVC workaround
2020-02-20 13:40:21 -06:00
zhupengfei a487016cb4
core, citra_qt: Implement a save states file format and slot UI
10 slots are offered along with 'Save to Oldest Slot' and 'Load from Newest Slot'.

The savestate format is similar to the movie file format. It is called CST (Citra SavesTate), and is basically a 0x100 byte header (consisting of magic, revision, creation time and title ID) followed by Zstd compressed raw savestate data.

The savestate files are saved to the `states` folder in Citra's user folder. The files are named like `<Title ID>.<Slot ID>.cst`.
2020-02-18 13:19:52 +08:00
zhupengfei 7d880f94db
Add simple zstd compression
Just a simple default compression is able to shrink savestate file size from ~160MB to ~20MB.
2020-02-16 23:25:30 +08:00
Vitor K 4991c0121a
Remove duplicate code from the migration of frame limit to gene… (#5091) 2020-02-15 14:38:20 +01:00
zhupengfei 57efc41973
service/cecd: Add missing SessionData serialization 2020-02-14 17:15:08 +08:00
zhupengfei 7e8041df28
kernel/timer: Add missing base object 2020-02-14 17:13:53 +08:00
Hamish Milne 246ae84a52 Pretty sure ARM/Thread serialization works now 2020-02-13 17:42:12 +08:00
Hamish Milne c983528862 Reworked DSP serialization 2020-02-13 17:42:12 +08:00
James Rowe 55c75b5e3e Add ClearAll to rasterizer cache for fully wiping the cache on save/load 2020-02-13 17:42:11 +08:00
James Rowe 3e34ad6890 Hack: Workaround crash when loading state and gyro is used 2020-02-13 17:42:11 +08:00
Hamish Milne 0effb229cd Fix geometry pipeline; attempt to fix motion controls 2020-02-13 17:42:10 +08:00
Hamish Milne 35c3ca995c Fixed a bug (??) in arm_dynarmic where PageTableChanged could reset the CPU context 2020-02-13 17:42:10 +08:00
Hamish Milne b2370ea353 Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +08:00
Hamish Milne 2217b3558d Fixed file services serialization 2020-02-13 17:42:10 +08:00
Hamish Milne c24ea0f0ee Serialize core timing 2020-02-13 17:42:09 +08:00
Hamish Milne 8abc5525be Added Signals; more runtime fixes 2020-02-13 17:42:09 +08:00