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9714 Commits

Author SHA1 Message Date
zhupengfei 9d062d63da
network, citra_qt: Give moderation permission to community mods
Based on the `roles` payload in the JWT, the rooms will now give mod permission to Citra Community Moderators. To notify the client of its permissions, a new response, IdJoinSuccessAsMod is added, and there's now a new RoomMember::State called Moderator.
2018-12-15 20:28:03 +08:00
zhupengfei 94be4050bc
network/packet: Fix reading vectors/arrays of strings
Previously would break here, as it is trying to initialize a string with 0, which is then considered NULL.
2018-12-15 14:37:23 +08:00
zhupengfei 8b8b39ec0e
citra_qt/multiplayer: Add user ping support
The user would be notified if the message contains "@" followed by the user's nickname or forum username. An alert would be shown, and the icon and message in the status bar would be changed. All notification is only shown if the chat window currently does not have focus.

Also added a connected_notification icon for showing in the status bar.
2018-12-15 11:03:35 +08:00
zhupengfei 6feeaed77e
citra: add errors callback and add status message types 2018-12-15 11:03:35 +08:00
zhupengfei bd29f1facb
dedicated_room: load and save ban list
The ban list is stored in a format so-called CitraRoom-BanList-1 and just first stores username ban list, one entry per line, then an empty line and then store the ip ban list.
2018-12-15 11:03:34 +08:00
zhupengfei deb398d190
citra_qt: Save ban list for room hosting 2018-12-15 11:03:33 +08:00
zhupengfei 15540df140
citra_qt/multiplayer/chat_room: Add moderation to context menu 2018-12-15 11:03:33 +08:00
zhupengfei 6359b6094c
citra_qt: Add a moderation dialog
The dialog currently supports accessing the ban list and removing entries from it.
2018-12-15 11:03:32 +08:00
zhupengfei 7acd2664dd
network/room_member: Add moderation functions
To allow for passing moderation errors around without impacting the State, this commit also separates the previous State enum into two enums: State, and Error. The State enum now only contains generic states like disconnected or connected, and the Error enum describes the specific error happened.

citra_qt/multiplayer/{state, message} is changed accordingly.
2018-12-15 11:03:31 +08:00
zhupengfei 38f86cce94 network/room: Moderation implementation
Currently consist of 4 moderation commands (kick, ban, unban and get ban list).
2018-12-15 11:03:28 +08:00
zhupengfei 6c29d441f4
multiplayer: fix "Connected" message not appearing on first connection 2018-12-15 11:03:10 +08:00
zhupengfei 0823d8e009
citra: add status messages and fix missing errors 2018-12-15 11:03:09 +08:00
zhupengfei 0319e51960 multiplayer: Add status message for user joining/leaving
The room server is now able to send a new type of packet: IdStatusMessage which is parsed and displayed by the client.
2018-12-15 11:03:06 +08:00
zhupengfei 386bf5c861
citra_qt: Use the new verify backend; UI changes
Displayed username along with nickname (when they are not identical); Requested and displayed user's avatar; Made the dialog bigger for extended names.

Added a few functions to web_backend (GetImage, GetPlain) to support getting data in multiple content-types.

Added a no_avatar icon for users without avatars.
2018-12-15 11:02:54 +08:00
zhupengfei 4906c8ce7b
citra-room: Add verify backend and use new announce api 2018-12-15 11:02:53 +08:00
zhupengfei e04f75e1bf
web_backend: added GetExternalJWT function
To support requesting external JWTs to use them as verification tokens.
2018-12-15 11:02:53 +08:00
zhupengfei ab335ccf1b
core, web_service: Changes to announce service
Separated registering and updating to correspond to the new announce API endpoint. Also added a verify_UID for JWT audience verification.
2018-12-15 11:02:52 +08:00
zhupengfei 1a8841f96e
network, web_service: Add Verification backend and use new lobby API
Added verify_backend to load user_data for members. and removed method to generate UID as this is now done server-side.

Added GetUsername function and a "token" param to room_member.
Also added a username to ChatEntry, so that the username can be shown (along with nicknames) in the chat dialog.
2018-12-15 11:02:51 +08:00
adityaruplaha 5f0e189238
Add Support for Room Descriptions 2018-12-15 11:02:50 +08:00
zhupengfei c396e3c6e5 network: check Console ID conflicts
As Console ID can be sensitive data sometimes, this implementation sent a SHA256 hash of it instead.
2018-12-15 11:02:47 +08:00
zhupengfei 3c589f473f
multiplayer: check nickname regex server side 2018-12-15 10:40:27 +08:00
James Rowe e040bc9355
Multiplayer: Send an error message when connecting to a full room 2018-12-15 10:40:26 +08:00
zhupengfei a9c9ffd32c
network: bump multiplayer version 2018-12-15 10:40:25 +08:00
Pengfei Zhu d2003dae4a
Merge pull request #4498 from valentinvanelslande/patch-2
host_room: change minimum members to 2
2018-12-15 09:39:11 +08:00
Pengfei Zhu 65d62b1b87
Merge pull request #4497 from valentinvanelslande/patch-1
dedicated_room: allow maximum members = 254
2018-12-12 19:45:00 +08:00
Weiyi Wang 9293760d0a Core, test: perform kernel and memory destruction in the correct order
The change in test is temporary due to it accessing global state
2018-12-10 23:29:08 -05:00
Weiyi Wang b49f2d2958 APT: enable LLE applet 2018-12-10 22:25:02 -05:00
Weiyi Wang bf2056f12e Memory: apply rasterizer cache mark to all page tables and the global marker 2018-12-10 22:21:03 -05:00
Weiyi Wang 88161b8ac6 Memory: register page tables into a list for rasterizer cache marking 2018-12-10 22:13:10 -05:00
Weiyi Wang 9d616e5951 Memory: mark pages on mapping if it is already rasterizer-cached 2018-12-10 22:05:28 -05:00
Weiyi Wang 643b7d4dcb Memory: move memory setup into MemorySystem 2018-12-10 22:01:09 -05:00
Weiyi Wang e7a3c296c3 Memory: create rasterizer cache marker 2018-12-10 21:43:39 -05:00
Valentin Vanelslande 599e60f80b
host_room: change minimum members to 2
the minimum for dedicated_room is 2.
2018-12-10 15:39:52 -05:00
Valentin Vanelslande 1ec7c951a8
dedicated_room: allow maximum members = 254
Without this change, it will not accept 254 but it will say that the maximum is 254.
2018-12-10 14:21:32 -05:00
Weiyi Wang 07d6d90bb3 gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address 2018-12-09 13:20:44 -05:00
fearlessTobi 5a625fe945 yuzu/game_list_worker: Move std::string construction after the termintion check in callbacks
Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-09 15:51:19 +01:00
Lioncash 5840943110 yuzu/configuration: Make slots private where applicable
These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.

This also removes redundant usages of the private access specifier.
2018-12-09 15:51:19 +01:00
Lioncash d87961bad3 yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-09 15:51:19 +01:00
Lioncash 9c0c817e6f yuzu/configuration/configure_input: Default destructor in the cpp file
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.

Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-09 15:51:08 +01:00
Weiyi Wang 80f1076a07
Merge pull request #4494 from FearlessTobi/port-1874
Port yuzu-emu/yuzu#1874: "hle/service, hle/sm: Minor cleanup"
2018-12-08 22:08:30 -05:00
Lioncash dd2cbca3f4 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-08 14:52:30 +01:00
Lioncash a32725540c hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:49:53 +01:00
Lioncash 0cb7654d60 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:48:01 +01:00
Bartosz Kaszubowski 7aeb4e29c2 remove border from GameList 2018-12-07 16:33:05 +01:00
bunnei edbdbf0ba1
Merge pull request #4480 from wwylele/memory-global-2
Memory: eliminate global state
2018-12-06 19:17:28 -05:00
Weiyi Wang 556ac5c075
Merge pull request #4469 from shutterbug2000/httpAddSet
Add HTTP_C::AddPostDataAscii
2018-12-06 14:28:56 -05:00
Weiyi Wang b9f7c9142a
Merge pull request #4476 from FearlessTobi/fix-testcase-sending
web_service: move telemetry condition from TelemetrySession constructor to destructor
2018-12-06 14:28:21 -05:00
Weiyi Wang 23bad5d398 fix clang-format 2018-12-06 13:30:58 -05:00
Weiyi Wang 7e8ba6ed8e Memory: move memory chunk into pImpl and make them dynamically allocated
Otherwise MSVC would give out-of-memory error on compile time
2018-12-06 13:30:47 -05:00
Weiyi Wang ac1cda21c3 Address code style comments 2018-12-05 20:24:37 -05:00