yuzu-emu
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yuzu-android
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2051 Commits

Author SHA1 Message Date
liamwhite 1559984f77
Merge pull request #12471 from FearlessTobi/port-7146
Port citra-emu/citra#7146: "assert/logging: Stop the logging thread and flush the backends before crashing"
2023-12-26 11:46:04 -05:00
FearlessTobi 4f569fd568 assert/logging: Stop the logging thread and flush the backends before crashing
Co-Authored-By: SachinVin <26602104+SachinVin@users.noreply.github.com>
2023-12-26 10:35:14 +01:00
FearlessTobi 553dac2ae0 ring_buffer: Use feature macro
Co-Authored-By: GPUCode <47210458+GPUCode@users.noreply.github.com>
2023-12-25 14:10:40 +01:00
Fernando S d61df0f400
Merge pull request #12387 from liamwhite/oboe
android: add oboe audio sink
2023-12-19 16:15:07 +01:00
Liam 09e8fb75ce path_util: copy output for GetParentPath 2023-12-17 14:25:42 -05:00
Liam 7239547ead android: add oboe audio sink 2023-12-17 01:42:59 -05:00
liamwhite 00965e6c34
Merge pull request #12335 from t895/per-game-settings
android: Game Properties
2023-12-16 13:57:54 -05:00
liamwhite a093f3d47a
Merge pull request #12184 from Kelebek1/system_settings
Make system settings persistent across boots
2023-12-16 11:47:52 -05:00
liamwhite 360418f1a1
Merge pull request #12290 from liamwhite/deferred-path-split
Improve path splitting speed
2023-12-16 11:47:29 -05:00
Kelebek1 4144c517a5 Make system settings persistent across boots 2023-12-16 06:01:54 +00:00
Liam 8ad5f2c506 common: use memory holepunching when clearing memory 2023-12-14 23:44:33 -05:00
t895 6c6e8b8de0 settings: Allow vsync to be changed per-game 2023-12-12 17:25:37 -05:00
t895 62fc386bb4 settings: Allow CPU Debug and Fastmem to be changed per-game 2023-12-12 17:25:37 -05:00
t895 f2eb3c579f android: Add per-game drivers 2023-12-12 17:25:37 -05:00
t895 70c3d36536 android: Refactor settings to expose more options
In AbstractSetting, this removes the category, androidDefault, and valueAsString properties as they are no longer needed and have replacements. isSwitchable, global, and getValueAsString are all exposed and give better options for working with global/per-game settings.
2023-12-12 17:25:36 -05:00
GPUCode dc0fb56f3a settings: Clearer NCE error messages 2023-12-09 23:37:14 +02:00
t895 8225ac004e settings: Enable NCE by default on capable systems 2023-12-08 20:25:07 -05:00
BreadFish64 d5de9402ee Improve path splitting speed 2023-12-05 23:17:19 -05:00
Jan Beich 01d3e250ab host_memory: move MAP_ALIGNED_SUPER attempt after 448d4815de
src/common/host_memory.cpp:410:14: error: unused function 'ChooseVirtualBase' [-Werror,-Wunused-function]
  410 | static void* ChooseVirtualBase(size_t virtual_size) {
      |              ^~~~~~~~~~~~~~~~~
2023-12-02 00:25:50 +01:00
Jan Beich 270d290e65 host_memory: allow missing MAP_NORESERVE on FreeBSD after 448d4815de
src/common/host_memory.cpp:408:47: error: use of undeclared identifier 'MAP_NORESERVE'
                MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
                                              ^
2023-12-02 00:25:50 +01:00
Alexandre Bouvier d2bb9e9729 cmake: prefer system gamemode library 2023-11-30 16:54:00 +01:00
liamwhite 3a12fe5d13
Merge pull request #12227 from jbeich/gamemode
cmake: unbreak build on FreeBSD by re-enabling gamemode
2023-11-30 09:21:19 -05:00
liamwhite 57a391e71d
Merge pull request #12074 from GPUCode/yuwu-on-the-metal
Implement Native Code Execution (NCE)
2023-11-30 09:20:55 -05:00
Jan Beich df96caec79 cmake: sync gamemode conditionals with code after 5eec980a2d
FAILED: bin/yuzu
ld: error: unable to find library -lgamemode

FAILED: bin/yuzu-cmd
ld: error: undefined symbol: Common::Linux::StartGamemode()
>>> referenced by yuzu.cpp
>>>               src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)

ld: error: undefined symbol: Common::Linux::StopGamemode()
>>> referenced by yuzu.cpp
>>>               src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
2023-11-30 00:05:11 +01:00
Liam 5eec980a2d general: conditionally compile gamemode on linux only 2023-11-29 14:26:11 -05:00
liamwhite 337e37f91d
Merge pull request #11946 from flodavid/gamemode
Enable (Feral Interactive) Gamemode on Linux
2023-11-29 12:33:09 -05:00
GPUCode 340548aba7 cmake: Move HAS_NCE to root cmake
* So we can use it in common
2023-11-29 01:35:06 +02:00
amazingfate a76a8fb5fe qt: add cpu_backend configuration 2023-11-26 20:44:07 -05:00
Liam 15f35b8657 general: fix mac compile 2023-11-26 19:50:10 -05:00
Fernando S f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
flodavid 40644d43f7 yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions
  - Use them in yuzu and yuzu_cmd modules
2023-11-25 19:30:37 +01:00
xcfrg dfa56765d6 yuzu: integrate gamemode support on linux 2023-11-25 19:30:29 +01:00
GPUCode 5a9ffa81a6 host_memory: Simplify randomness generation 2023-11-25 00:47:43 -05:00
GPUCode c37b5f431f common: Enforce fastmem for nce usage 2023-11-25 00:47:36 -05:00
GPUCode 6de2edcca1 Address some review comments 2023-11-25 00:47:35 -05:00
GPUCode 8fab363237 android: Add cpu bakend gui toggle 2023-11-25 00:47:28 -05:00
Liam 9f91ba1f73 arm: Implement native code execution backend 2023-11-25 00:46:47 -05:00
GPUCode 4838837620 device_memory: Enable direct mapped addresses for nce 2023-11-25 00:46:47 -05:00
GPUCode 15331c2a60 settings: Add cpu backend setting 2023-11-25 00:46:15 -05:00
GPUCode 5938a9582a core: Respect memory permissions in Map 2023-11-25 00:46:15 -05:00
Liam 4766baddf3 host_memory: Switch to FreeRegionManager 2023-11-25 00:46:15 -05:00
Liam 448d4815de host_memory: ensure map base is between 36 and 39 bits 2023-11-25 00:46:15 -05:00
--author=Liam 29e7d79a86 common: Add free region manager
* Abstraction for placeholder region tracking in host_memory
2023-11-25 00:46:15 -05:00
GPUCode 20011dfeb8 common: Add libc sigaction hook 2023-11-25 00:46:15 -05:00
t895 ac522db857 common: settings: Add ifdefs to define android's default settings 2023-11-21 01:58:13 -05:00
t895 da14c7b8e4 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00
liamwhite ea4c92f734
Merge pull request #12007 from german77/moar_buttons
core: hid: Split SL and SR buttons
2023-11-16 09:13:39 -05:00
liamwhite 247d66a680
Merge pull request #11990 from german77/audio
yuzu: Save mute when in background setting
2023-11-13 09:13:12 -05:00
GPUCode efc50485b8 renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
german77 ae57a99d7d core: hid: Split SL and SR buttons 2023-11-11 21:03:15 -06:00