polaris-
4179e91baf
Add stub functions for Initialize and GenerateRandomData in ssl:C
2015-11-22 16:54:51 -05:00
bunnei
78b0d9c8b0
Merge pull request #1246 from polaris-/patch-1
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Fix read and write register blocks in gdbstub
2015-11-22 13:38:50 -05:00
polaris-
912e53323d
Add Initialize and GenerateRandomData stubs
2015-11-22 09:27:46 -05:00
polaris-
2732ec758d
Fix read and write register blocks in gdbstub
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Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
2015-11-22 07:48:26 -05:00
bunnei
ac829f87e0
Merge pull request #1237 from Subv/ubos
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Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
2015-11-18 22:20:12 -05:00
Subv
823ce62f2f
FragShader: Use an UBO instead of several individual uniforms
2015-11-18 21:03:56 -05:00
wwylele
1f89d5d184
fix failure on gcc and clang
2015-11-12 20:39:30 +02:00
wwylele
8de154893c
disable unary minus when the type is not signed
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silent warning C4146 on msvc
2015-11-12 20:39:28 +02:00
bunnei
43bb29edc5
Merge pull request #1122 from polaris-/gdbstub
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gdbstub implementation
2015-11-11 23:21:31 -05:00
Subv
7a37dba75b
GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
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Related to #1170
2015-11-09 21:16:11 -05:00
polaris-
bcea959910
Fix bug with reading addresses and lengths
2015-11-03 21:50:53 -05:00
polaris-
b6422038b5
Change headers
2015-10-29 06:17:29 -04:00
Lioncash
a1bd909294
csnd_snd: Get rid of type punning
2015-10-28 16:10:21 -04:00
bunnei
7c12ee9ecc
Merge pull request #1165 from esoteric-programmer/master
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Added CSND_ExecuteType0Commands stub.
2015-10-28 15:19:13 -04:00
Matthias Ernst
3d89e0a94c
Added CSND stub.
2015-10-28 19:04:01 +01:00
bunnei
af26b7a0bc
Merge pull request #1208 from archshift/free-bytes
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Implement FS_User::GetFreeBytes
2015-10-28 11:30:25 -04:00
archshift
5dfd2dba70
Implement FS_User::GetFreeBytes
2015-10-27 23:33:59 -07:00
Filiph Sandström
a06a32c05d
Fix copy paste
2015-10-24 13:17:04 +02:00
Filiph Sandström
0c84d59a27
Fix wrong branch
2015-10-23 23:58:54 +02:00
Filiph Sandström
844b9970b4
Add GetTotalStepCount Stub
2015-10-23 23:52:13 +02:00
Filiph Sandström
f61c9da7d3
Update ptm.h
2015-10-23 23:50:51 +02:00
bunnei
8c385a3fc6
Merge pull request #1209 from wwylele/file-path-encoding
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citra-qt: Change file path encoding
2015-10-22 22:41:39 -04:00
polaris-
a7eb6a4045
Add some headers so TravisCI will hopefully work
2015-10-22 00:31:49 -04:00
polaris-
45ed9e7e5e
Use CHAR_BIT instead of 8
2015-10-22 00:19:44 -04:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
bunnei
74186a5f01
gl_shader_gen: Use explicit locations for vertex shader attributes.
2015-10-21 22:29:56 -04:00
bunnei
e663f5c914
gl_shader_gen: Optimize code for AppendAlphaTestCondition.
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- Also add a comment to AppendColorCombiner.
2015-10-21 22:29:56 -04:00
bunnei
e7b1f2ae0a
gl_rasterizer: Define enum types for each vertex texcoord attribute.
2015-10-21 21:59:47 -04:00
bunnei
0ebcff710e
gl_shader_gen: Various cleanups to shader generation.
2015-10-21 21:59:44 -04:00
bunnei
240a3b80d9
gl_rasterizer: Use MMH3 hash for shader cache hey.
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- Includes a check to confirm no hash collisions.
2015-10-21 21:58:59 -04:00
bunnei
71edb55114
gl_shader_gen: Require explicit uniform locations.
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- Fixes uniform issue on AMD.
2015-10-21 21:54:56 -04:00
bunnei
5ef2df056d
gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.
2015-10-21 21:53:19 -04:00
bunnei
c2c4faef4c
gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).
2015-10-21 21:53:18 -04:00
bunnei
bd833b8dd8
gl_shader_gen: Fix bug where TEV stage outputs should be clamped.
2015-10-21 21:53:18 -04:00
bunnei
f2e7f7e101
gl_rasterizer: Add documentation to ShaderCacheKey.
2015-10-21 21:53:17 -04:00
bunnei
4b5141954e
gl_shader_gen: Add additional function documentation.
2015-10-21 21:53:17 -04:00
bunnei
2a0a86f629
gl_shader_util: Cleanup header file + add docstring.
2015-10-21 21:53:16 -04:00
bunnei
a74774257e
gl_shader_gen: Various cleanups + moved TEV stage generation to its own function.
2015-10-21 21:53:16 -04:00
bunnei
c86b9d4242
renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
2015-10-21 21:53:14 -04:00
bunnei
3c057bd3d8
gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.
2015-10-21 21:53:05 -04:00
bunnei
b02a533d94
gl_shader_util: Use vec3 constants for AppendColorCombiner.
2015-10-21 21:51:24 -04:00
bunnei
37b0aa5af7
gl_rasterizer: Fix typo in uploading TEV const color uniforms.
2015-10-21 21:51:24 -04:00
bunnei
82f3e6dc69
gl_shader_util: Fix precision bug with alpha testing.
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- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
Subv
e3f4233cef
Initial implementation of fragment shader generation with caching.
2015-10-21 21:51:23 -04:00
polaris-
d1f73c424f
Add a register variable to loops
2015-10-21 07:45:35 -04:00
polaris-
d7e346239b
Update register read loops to go with last commit
2015-10-21 07:40:30 -04:00
polaris-
8a0d848646
Pad responses to gdb for VFP registers
2015-10-21 07:19:03 -04:00
polaris-
53aa55fcaa
Try to add support for VFP registers
2015-10-21 07:14:43 -04:00
polaris-
9f66580d7e
Fix buffer overflow comments
2015-10-21 06:49:49 -04:00
wwylele
6e57389172
change file path encoding to Local8bit()
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to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7
Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
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citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
bunnei
2e2cfa0037
Merge pull request #1204 from kemenaran/qt-add-mac-icon
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citra-qt: Add icon to the OS X app
2015-10-20 10:21:03 -04:00
bunnei
c717d1551d
Merge pull request #1199 from Gareth422/encryption-check
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Loader: Implement NCCH encryption check
2015-10-20 10:17:31 -04:00
Pierre de La Morinerie
71f6672415
citra-qt: persist hardware-rendering and shaders-jit settings
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Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
22421528b7
citra-qt: Add icon to Mac app
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Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
polaris-
2b7316a379
Remove unnecessary new lines, changed Deinit to Shutdown
2015-10-11 20:07:58 -04:00
Gareth Poole
721475420d
Loader: Change NCCH header types to be explicitly little-endian
2015-10-10 22:35:22 -04:00
Gareth Poole
2706394384
Loader: Implement encryption check
2015-10-10 22:34:17 -04:00
bunnei
04325e5980
Merge pull request #1194 from linkmauve/no-newline
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Remove newlines in LOG_* calls
2015-10-10 14:42:17 -04:00
Emmanuel Gil Peyrot
14af5919ba
CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
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The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
Gareth Poole
be217bca70
Fixed spelling errors
2015-10-09 17:09:52 -04:00
bunnei
7c747c8c33
Merge pull request #1189 from archshift/game-list-toggle-window
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Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
32391cffdd
Silence -Wsign-compare warnings.
2015-10-06 22:16:15 -05:00
archshift
2ce2e05db0
Game list: propely hide on toggling window mode
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Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d
citra-qt: Fix mouse events coordinates on high-DPI screens
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59
citra-qt: Enable high-DPI widgets on Mac app
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The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).
This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5
citra-qt: Use custom Info.plist for Mac builds
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Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
42928659e8
Use BreakpointAddress struct instead of passing address directly
2015-10-04 11:22:31 -04:00
polaris-
6ea428addf
Toggle use_gdbstub in citra GLFW
2015-10-04 11:22:07 -04:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
bunnei
5d635986bf
Merge pull request #1176 from lioncash/vs2015-code-junking-day
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Obligatory "Throw out workarounds VS2013 once limited us to" PR
2015-10-03 13:19:03 -04:00
bunnei
11a64acf23
Merge pull request #1095 from archshift/game-list
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Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741
Game list: save and load column sizes, sort order, to QSettings
2015-10-01 19:39:15 -07:00
archshift
797b91a449
Add menu item for selecting the game list folder
2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8
Initial implementation of a game list
2015-10-01 19:39:14 -07:00
archshift
f297a59985
Add helper function for creating a readable byte size string.
2015-10-01 19:39:14 -07:00
archshift
afd06675fa
Don't show render window until a game is started
2015-10-01 19:39:14 -07:00
Lioncash
845ac621b3
bit_field: Re-enable code on MSVC
2015-10-01 15:43:42 -04:00
bunnei
1f18d64d1f
Merge pull request #1180 from lioncash/symbol
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symbols: Minor changes
2015-10-01 11:20:21 -04:00
archshift
7134a17fc6
Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior
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Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively
to use the new ScanDirectoryTreeAndCallback function internally.
2015-09-30 21:04:47 -07:00
archshift
bba12520c4
Expose loader helper functions for identifying files.
2015-09-30 21:04:47 -07:00
Lioncash
8cb2bc748d
symbols: Replace an insert call with emplace
2015-09-30 11:55:58 -04:00
Lioncash
65d7a82db4
symbols: Get rid of initial underscores in variable names
2015-09-30 11:54:44 -04:00
Lioncash
7e143d4422
symbols: Directly initialize TSymbol members
2015-09-30 11:53:01 -04:00
Lioncash
052eacc3b9
symbols: Simplify GetSymbol
2015-09-30 11:51:06 -04:00
bunnei
bcaafb826e
Merge pull request #1177 from linkmauve/fix-msvc-todo
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Use a constexpr function for country initialization in service/cfg
2015-09-30 11:06:47 -04:00
Lioncash
a97d9613a7
ivfc_archive: Fix a printf specifier
2015-09-30 08:19:42 -04:00
Emmanuel Gil Peyrot
57722fb192
Service/CFG: Use a constexpr function for country initialization
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This fixes a TODO left over from when we supported MSVC 2013.
2015-09-30 04:02:48 +01:00
bunnei
a67df5ad94
Merge pull request #1172 from martinlindhe/fix-warnings
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Fix some xcode 7 (llvm) warnings
2015-09-29 22:00:27 -04:00
Martin Lindhe
bafb7afba2
fix some xcode 7.0 warnings
2015-09-29 23:11:09 +02:00
LittleWhite
d06824809f
Fix for the refresh issue when no rendering is done
2015-09-24 21:48:41 +02:00
bunnei
09f43c0975
Merge pull request #1160 from lioncash/clang
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Silence some clang warnings
2015-09-21 21:29:55 -04:00
bunnei
ca5ea5142d
Merge pull request #1106 from Kloen/fix-connect
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citra-qt: Fix connect error on startup (#449 )
2015-09-21 21:16:48 -04:00
Cruel
d60a9be5c6
Implement 3dsx RomFS
2015-09-21 13:03:18 -04:00
polaris-
5114d75647
Implement gdbstub
2015-09-19 22:28:02 -04:00
Kloen
541fc80240
citra-qt: Fix connect error on startup
2015-09-18 11:36:59 +02:00
Lioncash
543192e045
hash: Get rid of unused functions
2015-09-16 08:54:28 -04:00
Lioncash
751fbfdcc3
general: Silence some warnings when using clang
2015-09-16 08:51:53 -04:00
Yuri Kunde Schlesner
bbf92a54e5
Service/CFG: Add default entry for block 0x000A0001 (birthday)
2015-09-14 17:39:52 -03:00
Yuri Kunde Schlesner
13a8e39813
Service/CFG: Correct flags in 2 default blocks
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Verified against a 9.2.0-20 config save
2015-09-14 17:39:51 -03:00