Liam
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9632434243
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core_timing: use high-precision sleeps on non-Windows targets
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2022-10-08 18:27:40 -04:00 |
Mai
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155213484b
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Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
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2022-10-07 20:27:16 -04:00 |
Mai
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b7ad83383f
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Merge pull request #8932 from abouvier/cmake-pkgconfig
cmake: Fix FindPkgConfig
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2022-10-07 20:25:51 -04:00 |
Mai
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6f101e0f02
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Merge pull request #9030 from Morph1984/api-disable
configure_graphics: Fix graphics API selection when a game is running
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2022-10-07 20:25:23 -04:00 |
liamwhite
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972b93bf00
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Merge pull request #8807 from Docteh/default_fonts
Qt: work around Qt5's font choice for Chinese (in Windows)
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2022-10-07 17:39:39 -04:00 |
Morph
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1e35ade1ec
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configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
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2022-10-07 15:11:26 -04:00 |
Narr the Reg
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b8777b6653
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Merge pull request #9028 from liamwhite/wtype-limits
nfp_types: silence -Wtype-limits
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2022-10-07 09:03:35 -05:00 |
Liam
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9574429c5f
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nfp_types: silence -Wtype-limits
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2022-10-07 06:52:28 -04:00 |
bunnei
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61883d8820
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Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
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2022-10-06 20:42:15 -07:00 |
bunnei
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bb86fc573f
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Merge pull request #8944 from Tachi107/patch-2
build(room): simplify yuzu-room installation
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2022-10-06 16:59:04 -07:00 |
Fernando S
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1effa578f1
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Merge pull request #8467 from FernandoS27/yfc-rel-1
Project yuzu Fried Chicken (Y.F.C.) Part 1
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2022-10-06 21:29:53 +02:00 |
Byte
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df6dffa30b
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vulkan_blitter: Fix pool allocation double free.
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2022-10-06 21:00:54 +02:00 |
Liam
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aedd739631
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maxwell_dma: remove warnings from implemented functionality
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2022-10-06 21:00:54 +02:00 |
Fernando Sahmkow
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ca3db0d7c9
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General: address feedback
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2022-10-06 21:00:54 +02:00 |
Liam
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0d99b7962d
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state_tracker: workaround channel setup for homebrew
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2022-10-06 21:00:54 +02:00 |
Liam
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c80ed6d81f
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general: rework usages of UNREACHABLE macro
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2022-10-06 21:00:54 +02:00 |
Morph
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903705043d
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nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
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2022-10-06 21:00:54 +02:00 |
Morph
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11e1cbbdbd
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address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
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2022-10-06 21:00:54 +02:00 |
Morph
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fa342cae22
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address_space: Address feedback
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2022-10-06 21:00:54 +02:00 |
Morph
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fedd983f96
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general: Format licenses as per SPDX guidelines
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2022-10-06 21:00:54 +02:00 |
Fernando Sahmkow
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d97d409647
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NvHostChannels: improve hack for supporting multiple channels.
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2022-10-06 21:00:54 +02:00 |
Fernando Sahmkow
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c2b7de66b3
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Address Feedback from bylaws.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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8a372035db
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Nvflinger: correct duplication.
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2022-10-06 21:00:53 +02:00 |
VonChenPlus
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9982cff98b
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Core: Fix get nvmap object random crash
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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fe24c65153
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General: Fix clang format.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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1a9b71b1c6
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Common: Fix variable shadowing.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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cdce7f781b
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Vulkan Swapchain: Overall improvements.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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8d774e7415
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NvDec: Fix regressions.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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ada09778d9
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Vulkan Texture Cache: Limit render area to the max width/height of the targets.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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8fd1d769fe
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ImageBase: Basic fixes.
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2022-10-06 21:00:53 +02:00 |
Liam White
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afab6c143c
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General: Fix compilation for GCC
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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fd7afda1e8
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VideoCore: Implement formats needed for N64 emulation.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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770e19f51a
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Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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8bb604b3be
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VideoCore: Add option to dump the macros.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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a9ca39f859
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NVDRV: Further improvements.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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b59ca4df0c
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Buffer Cache: Basic fixes.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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98317f2b77
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Decoders: Improve overall speed.
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2022-10-06 21:00:53 +02:00 |
bunnei
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f5fd6b5c86
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DMA & InlineToMemory Engines Rework.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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b2099fbdcc
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Maxwell3D: Add small_index_2
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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7cfa28a666
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Memory Manager: ensure safety of GPU to CPU address.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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5a568b1655
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MemoryManager: Fix errors popping out.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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3d02143476
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Shader Decompiler: implement better tracking for Vulkan samplers.
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2022-10-06 21:00:53 +02:00 |
Fernando Sahmkow
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ba34cf0a69
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Shader Decompiler: Check for shift when deriving composite samplers.
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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a283eda320
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Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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359f22b808
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MemoryManager: Finish up the initial implementation.
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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5caa150e9a
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OpenGL: Fix TickWork
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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bc8b3d225e
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VideoCore: Refactor fencing system.
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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4d60410dd9
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MemoryManager: initial multi paging system implementation.
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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98b5e236d4
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Vulkan: Fix Scissor on Clears
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2022-10-06 21:00:52 +02:00 |
Fernando Sahmkow
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920429fde7
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NVDRV: Further refactors and eliminate old code.
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2022-10-06 21:00:52 +02:00 |