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yuzu-android/src/video_core/renderer_opengl
2019-04-08 11:23:46 -04:00
..
gl_buffer_cache.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_buffer_cache.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_global_cache.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_global_cache.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_primitive_assembler.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_primitive_assembler.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_rasterizer_cache.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_rasterizer_cache.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_rasterizer.cpp Implement Bindless Handling on SetupTexture 2019-04-08 11:23:46 -04:00
gl_rasterizer.h Implement Const Buffer Accessor 2019-04-08 11:19:34 -04:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_shader_cache.cpp Merge pull request #2300 from FernandoS27/null-shader 2019-04-07 17:58:27 -04:00
gl_shader_cache.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_shader_decompiler.cpp Merge pull request #2306 from ReinUsesLisp/aoffi 2019-04-07 17:52:30 -04:00
gl_shader_decompiler.h Unify both sampler types. 2019-04-08 11:23:45 -04:00
gl_shader_disk_cache.cpp Unify both sampler types. 2019-04-08 11:23:45 -04:00
gl_shader_disk_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_shader_gen.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_shader_manager.cpp gl_shader_manager: Move using statement into the cpp file 2019-03-28 11:16:21 -04:00
gl_shader_manager.h Merge pull request #2321 from ReinUsesLisp/gl-state-rework 2019-04-07 17:50:07 -04:00
gl_shader_util.cpp
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
gl_state.h gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h
renderer_opengl.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
renderer_opengl.h video_core/renderer_opengl: Replace direct usage of global system object accessors 2019-03-04 10:24:09 -05:00
utils.cpp
utils.h