chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-05-15 00:06:02 +00:00
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// SPDX-FileCopyrightText: 2015 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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2015-08-17 21:25:21 +00:00
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#pragma once
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2016-04-29 00:17:31 +00:00
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// Uncomment this to disable microprofile. This will get you cleaner profiles when using
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// external sampling profilers like "Very Sleepy", and will improve performance somewhat.
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// #define MICROPROFILE_ENABLED 0
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2015-08-17 21:25:21 +00:00
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// Customized Citra settings.
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// This file wraps the MicroProfile header so that these are consistent everywhere.
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#define MICROPROFILE_WEBSERVER 0
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#define MICROPROFILE_GPU_TIMERS 0 // TODO: Implement timer queries when we upgrade to OpenGL 3.3
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#define MICROPROFILE_CONTEXT_SWITCH_TRACE 0
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2016-09-18 00:38:01 +00:00
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#define MICROPROFILE_PER_THREAD_BUFFER_SIZE (2048 << 13) // 16 MB
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2015-08-17 21:25:21 +00:00
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2015-08-28 09:12:12 +00:00
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#ifdef _WIN32
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// This isn't defined by the standard library in MSVC2015
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typedef void* HANDLE;
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#endif
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2015-08-17 21:25:21 +00:00
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#include <microprofile.h>
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#define MP_RGB(r, g, b) ((r) << 16 | (g) << 8 | (b) << 0)
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