ReinUsesLisp
|
f263760c5a
|
shader: Implement geometry shaders
|
2021-07-22 21:51:27 -04:00 |
ameerj
|
3db2b3effa
|
shader: Implement ATOM/S and RED
|
2021-07-22 21:51:27 -04:00 |
ReinUsesLisp
|
ab543f1821
|
spirv: Guard against typeless image reads on unsupported devices
|
2021-07-22 21:51:27 -04:00 |
FernandoS27
|
d819ba4489
|
shader: Implement ViewportIndex
|
2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
|
7a1c14269e
|
spirv: Add fixed pipeline point size
|
2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
|
e860870dd2
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
|
dbd882ddeb
|
shader: Better interpolation and disabled attributes support
|
2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
|
d9c5bd9509
|
shader: Refactor PTP and other minor changes
|
2021-07-22 21:51:24 -04:00 |
FernandoS27
|
742d11c2ad
|
shader: Implement TLD4.PTP
|
2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
|
68a9505d8a
|
shader: Implement NDC [-1, 1], attribute types and default varying initialization
|
2021-07-22 21:51:24 -04:00 |
ameerj
|
3d07cef009
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
ameerj
|
e4e1cc11b8
|
shader: Implement DMNMX, DSET, DSETP
|
2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
|
76c8a962ac
|
spirv: Implement VertexId and InstanceId, refactor code
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
b9f7bf4472
|
spirv: Add SignedZeroInfNanPreserve logic
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
274897dfd5
|
spirv: Fixes and Intel specific workarounds
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
e2bc05b17d
|
shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
85cce78583
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |