yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0
Commit Graph

22 Commits

Author SHA1 Message Date
Lioncash b4e050e6c4 video_core: Remove unimplemented Start() function prototype
Given this has no definition, we can just remove it entirely.
2018-08-03 12:48:14 -04:00
Lioncash 0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei 656de23d93 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
James Rowe 096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
James Rowe 389979018c Remove gpu debugger and get yuzu qt to compile 2018-01-12 19:11:04 -07:00
Yuri Kunde Schlesner eb10f25025 Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
bunnei 22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
tfarley e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
LittleWhite 4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Lioncash 5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Emmanuel Gil Peyrot 22ae87530b Common: Cleanup emu_window includes. 2015-06-28 00:36:54 +01:00
tfarley 05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
bunnei 9960c49c21 Set framebuffer layout from EmuWindow. 2015-03-07 17:21:19 -05:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner 11642fd3a2 Rework OpenGL renderer.
The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
2014-10-12 14:38:53 +02:00
Kevin Hartman 02fd19b2f6 Added support for multiple input device types for KeyMap and connected Qt. 2014-09-12 01:15:14 -07:00
bunnei de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei 63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00