bunnei
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b60834ac41
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Merge pull request #334 from Subv/used_buffers
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage
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2018-04-15 13:17:30 -04:00 |
bunnei
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bddad50dd4
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fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
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2018-04-15 13:15:18 -04:00 |
Subv
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e128e90350
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GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
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2018-04-15 11:18:09 -05:00 |
Subv
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7da47da66e
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GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
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2018-04-15 11:15:54 -05:00 |
bunnei
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34264879b3
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Merge pull request #333 from bunnei/const-buff-hints
shaders: Expose hints about used const buffers.
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2018-04-15 12:12:17 -04:00 |
bunnei
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73d9c494ea
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shaders: Expose hints about used const buffers.
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2018-04-15 11:50:10 -04:00 |
bunnei
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bb0c3fc828
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Merge pull request #328 from Subv/constbuffers
GPU: Upload the shader Constant Buffers as SSBOs to the GPU
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2018-04-15 03:19:57 -04:00 |
Subv
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c9b511da08
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GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
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2018-04-14 23:02:05 -05:00 |
Subv
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1957640ea2
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GPU: Allow configuring ssbos in the opengl state manager.
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2018-04-14 22:54:23 -05:00 |
Subv
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ae58e46036
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GPU: Added a function to determine whether a shader stage is enabled or not.
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2018-04-14 22:54:23 -05:00 |
bunnei
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2b9a6b3281
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Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
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2018-04-14 22:29:19 -04:00 |
bunnei
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43f0f163e1
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vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
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2018-04-14 22:04:10 -04:00 |
bunnei
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9f66cae865
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Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
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2018-04-14 21:24:36 -04:00 |
bunnei
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778be45103
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Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
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2018-04-14 21:21:34 -04:00 |
bunnei
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fdca7b5f7a
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Merge pull request #329 from bunnei/shader-gen-part-1
OpenGL shader generation part 1
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2018-04-14 20:40:39 -04:00 |
bunnei
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9cab6809f2
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fsp_srv: Implement IFile::Flush.
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2018-04-14 19:46:09 -04:00 |
bunnei
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1b41b875dc
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shaders: Add NumTextureSamplers const, remove unused #pragma.
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2018-04-14 18:50:06 -04:00 |
bunnei
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e6224fec27
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shaders: Address PR review feedback.
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2018-04-14 16:01:41 -04:00 |
bunnei
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eabeedf6af
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gl_shader_decompiler: Cleanup log statements.
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2018-04-14 16:01:41 -04:00 |
bunnei
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0d408b965b
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shaders: Fix GCC and clang build issues.
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2018-04-14 16:01:40 -04:00 |
bunnei
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86135864da
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gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
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2018-04-14 16:01:40 -04:00 |
bunnei
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7639667562
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shader_bytecode: Add FSETP and KIL to GetInfo.
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2018-04-14 16:01:40 -04:00 |
bunnei
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5a47832221
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shader_bytecode: Add SubOp decoding.
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2018-04-14 16:01:40 -04:00 |
bunnei
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50023bdae7
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gl_shader_decompiler: Add shader stage hint.
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2018-04-14 16:01:39 -04:00 |
bunnei
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a992aac5eb
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renderer_opengl: Fix Morton copy byteswap, etc.
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2018-04-14 16:01:39 -04:00 |
adityaruplaha
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958c98bdae
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Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611)
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2018-04-14 16:41:56 +05:30 |
bunnei
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0ca8fce9d0
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gl_shader_manager: Implement SetShaderSamplerBindings.
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2018-04-13 23:48:30 -04:00 |
bunnei
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beddc8afd2
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gl_rasterizer: Generate shaders and upload uniforms.
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2018-04-13 23:48:29 -04:00 |
bunnei
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85d77a3d24
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gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
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2018-04-13 23:48:28 -04:00 |
bunnei
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51f37f5061
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gl_shader_manager: Cleanup and consolidate uniform handling.
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2018-04-13 23:48:28 -04:00 |
bunnei
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35aca0bf1f
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maxwell_3d: Make memory_manager public.
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2018-04-13 23:48:27 -04:00 |
bunnei
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33bb53571b
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maxwell_3d: Fix shader_config decodings.
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2018-04-13 23:48:26 -04:00 |
bunnei
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5617831d5f
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gl_rasterizer: Use shader program manager, remove test shader.
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2018-04-13 23:48:26 -04:00 |
bunnei
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459826a705
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renderer_opengl: Add gl_shader_manager class.
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2018-04-13 23:48:25 -04:00 |
bunnei
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8aa21a03b3
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maxwell_to_gl: Add a few types, etc.
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2018-04-13 23:48:24 -04:00 |
bunnei
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10953495c1
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gl_shader_gen: Add hashable setup/config structs.
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2018-04-13 23:48:23 -04:00 |
bunnei
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2fcbb35ad2
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gl_shader_util: Add missing includes.
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2018-04-13 23:48:23 -04:00 |
bunnei
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45fd7c4a37
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common: Port cityhash code from Citra.
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2018-04-13 23:48:22 -04:00 |
bunnei
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da1114ca59
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renderer_opengl: Use OGLProgram instead of OGLShader.
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2018-04-13 23:48:21 -04:00 |
bunnei
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4f2b2d0bc5
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gl_shader_util: Grab latest upstream.
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2018-04-13 23:48:21 -04:00 |
bunnei
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dbfd106ba0
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gl_resource_manager: Grab latest upstream.
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2018-04-13 23:48:20 -04:00 |
bunnei
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ed7e597b44
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gl_shader_decompiler: Add skeleton code from Citra for shader analysis.
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2018-04-13 23:48:20 -04:00 |
bunnei
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4e7e0f8112
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shader_bytecode: Add initial module for shader decoding.
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2018-04-13 23:48:19 -04:00 |
bunnei
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0315fe8c3d
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bit_field: Make all methods constexpr.
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2018-04-13 23:48:18 -04:00 |
bunnei
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c6ab2c94d9
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Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
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2018-04-13 10:58:03 -04:00 |
bunnei
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660991cffb
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Merge pull request #325 from Hexagon12/ipc-value-fix
Service/vi: Fix normal_params_size in GetDisplayResolution
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2018-04-13 10:57:43 -04:00 |
Hexagon12
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e10248f308
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Fixed normal params in GetDisplayResolution
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2018-04-13 17:47:01 +03:00 |
Hexagon12
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56d2958aaf
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Stubbed out GetPlayerLedPattern
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2018-04-13 17:05:03 +03:00 |
Hexagon12
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b1556309fe
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Merge pull request #1 from yuzu-emu/master
Update fork
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2018-04-13 15:17:50 +03:00 |
bunnei
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b7369f99ec
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Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
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2018-04-13 00:25:32 -04:00 |