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Author SHA1 Message Date
lat9nq 8e15146026 configure_system: Implement with for loop 2023-07-21 10:56:07 -04:00
lat9nq cdb5dea269 settings: Move runtime and save to parameters
These don't need to be whole new types.
2023-07-21 10:56:07 -04:00
lat9nq 464aad52cd settings: Add UiGeneral class 2023-07-21 10:56:07 -04:00
lat9nq d35577d3ed configuration: Implement slider 2023-07-21 10:56:07 -04:00
lat9nq 3a7a5edcea settings: Define base renderer runtime modifiable settings 2023-07-21 10:56:07 -04:00
lat9nq a4de202cbd settings: Add anisotropy mode enum 2023-07-21 10:56:07 -04:00
lat9nq cfb63c68db shared_translation: Finish using int ids 2023-07-21 10:56:07 -04:00
lat9nq bafd569b47 settings,uisettings: Add IDs to settings 2023-07-21 10:56:07 -04:00
lat9nq f8435d676f configure_graphics: Partial runtime implementation 2023-07-21 10:56:07 -04:00
lat9nq 75d7e40113 settings: Recategorize a bit
Will help with generating config UI later.
2023-07-21 10:56:07 -04:00
lat9nq a007ac6b9c configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
lat9nq 60773194a0 settings: Add a registry of settings
LoadString: Sanitize input

settings: Handle empty string, remove redundant category

settings: Rename Input to Controls, FS to DataStorage

settings: Fix Controls groups information

settings: Move use_docked_mode to System (again)

settings: Document

settings: Add type identification function

settings: Move registry into values

settings: Move global_reset_registry into values

settings: Separate AdvGraphics from Renderer

settings: More document

squash

settings: Use linkage object

uisettings: Move registry into settings

Probably wont build without

uisettings: Use settings linkage object

config: Load settings with a map

Uses the new all_settings vector to load settings.

qt-config: Rename settings category

qt config: Rename to read category

config: Read/write contols category with for_each

This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.

qt-config: Use new settings registry

qt-config: Read/write advgrphics

qt-config: Use settings linkage object

yuzu_cmd: Load setting off of vector

cmd-config: Finish settings rename

config: Read controls settings group with for_each

cmd/config: Move registry into values

cmd: Read adv graphics

cmd-config: Use settings linkage object
2023-07-21 10:56:07 -04:00
lat9nq 4133165607 settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
core: Fix MSVC errors
2023-07-21 10:56:07 -04:00
lat9nq 5ccfaf0517 settings: Pool SetGlobal functions 2023-07-21 10:56:07 -04:00
lat9nq 5cffa34288 settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq 71b3b2a2f0 general: Silence -Wshadow{,-uncaptured-local} warnings
These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
Morph e0fb1d3d17 ssl: Reorder inclusions 2023-07-17 15:46:24 -04:00
liamwhite 2461c78e3f
Merge pull request #10912 from comex/ssl
Implement SSL service
2023-07-16 16:56:47 -04:00
comex d7c532d889 Fixes and workarounds to make UBSan happier on macOS
There are still some other issues not addressed here, but it's a start.

Workarounds for false-positive reports:

- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
  because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp)
  of how big it thinks objects can be, specifically when dealing with
  offset-to-top values used with multiple inheritance.  Hopefully this
  doesn't have a performance impact.

- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
  is UB even though it at least arguably isn't.  See the link in the
  comment for more information.

Fixes for correct reports:

- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
  avoid UB from pointer overflow (when pointer arithmetic wraps around
  the address space).

- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
  avoid calling methods on it in this case.  (The existing code returns
  a garbage reference to a field, which is then passed into
  `LoadWatchpointArray`, and apparently it's never used, so it's
  harmless in practice but still triggers UBSan.)

- `KAutoObject::Close`: This function calls `this->Destroy()`, which
  overwrites the beginning of the object with junk (specifically a free
  list pointer).  Then it calls `this->UnregisterWithKernel()`.  UBSan
  complains about a type mismatch because the vtable has been
  overwritten, and I believe this is indeed UB.  `UnregisterWithKernel`
  also loads `m_kernel` from the 'freed' object, which seems to be
  technically safe (the overwriting doesn't extend as far as that
  field), but seems dubious.  Switch to a `static` method and load
  `m_kernel` in advance.
2023-07-15 12:00:28 -07:00
lat9nq 63a0a1f826 time_zone: Clean up includes 2023-07-12 03:03:03 -04:00
lat9nq 9e0d6f7d54 time_zone: Swap subtraction order 2023-07-12 03:02:45 -04:00
lat9nq 13755c0903 time_zone: Account for leap years
Protects against invalid hour offsets during transitions to years
following leap years.
2023-07-12 02:34:02 -04:00
bunnei ce7c418e0c
Merge pull request #10996 from Kelebek1/readblock_optimisation
Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
lat9nq 833306bf5e settings: Disable C++20 tzdb path on MinGW
This path always results in Etc/UTC on MinGW, which often is not
close to the local time zone.
2023-07-10 17:52:35 -04:00
lat9nq 90d76333da time_zone: Remove string ops for determing zone
MinGW's strftime implementation does not work and cannot be used to
determine the time zone. Besides that, the string operations are
actually unnecessary since we can get the offset from
std::localtime.

Compare localtime to gmtime to find the zone offset on all platforms.
2023-07-10 17:51:34 -04:00
lat9nq 1255196731 settings: Catch runtime error from STL
This function throws a runtime error we can catch on old Windows 10
installs, so we can catch it here rather than disable this path for
everybody.
2023-07-09 02:26:58 -04:00
lat9nq 302a735135 settings: Disable C++20 path on MSVC
Even though it compiles and runs fine on the latest Windows versions,
older LTSC builds will crash due to lacking support somewhere in the OS.

For now just disable it for MSVC until either Microsoft fixes this or we
no longer support 1809 LTSC.
2023-07-05 15:58:12 -04:00
Kelebek1 f1cfd9c219 Fix ScratchBuffer moves 2023-07-04 16:02:58 +01:00
Kelebek1 6f7cb69c94 Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
liamwhite 971b89b979
Merge pull request #10970 from Morph1984/thing
general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
liamwhite 595d55d485
Merge pull request #10950 from german77/mouse_tune
input_common: Tune mouse controls
2023-07-01 22:38:01 -04:00
comex 98685d48e3 Merge remote-tracking branch 'origin/master' into ssl 2023-07-01 15:01:11 -07:00
Morph fbd85417ff ring_buffer: Fix const usage on std::span 2023-06-30 13:33:14 -04:00
Morph b8c906f9d1 scratch_buffer: Add member types to ScratchBuffer
Allows for implicit conversion to std::span<T>.
2023-06-30 13:33:13 -04:00
liamwhite 5e70db0d43
Merge pull request #10935 from Morph1984/mwaitx
x64: Make use of monitorx instructions for power efficient sleeps (AMD)
2023-06-29 10:01:26 -04:00
Narr the Reg 3f407417c1 input_common: Tune mouse controls 2023-06-28 21:04:33 -06:00
german77 df9685a21c input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
Morph 295fc7d0f8 x64: cpu_wait: Implement MWAITX for non-MSVC compilers 2023-06-28 01:39:15 -04:00
Morph 2b68a3cbbf x64: cpu_wait: Remove magic values 2023-06-28 01:39:06 -04:00
Morph 3d868baaa4 x64: cpu_wait: Make use of MWAITX in MicroSleep
MWAITX is equivalent to UMWAIT on Intel's Alder Lake CPUs.
We can emulate TPAUSE by using MONITORX in conjunction with MWAITX to wait for 100K cycles.
2023-06-28 01:38:55 -04:00
Morph 4303ed614d x64: Add detection of monitorx instructions
monitorx introduces 2 instructions: MONITORX and MWAITX.
2023-06-28 01:36:06 -04:00
lat9nq 21675c9b68 settings: Clean up includes
Adds <version> since we are looking at C++ implementation version
details. Also moves exception header includes into the if preprocessor
command since we only use it there.
2023-06-27 19:13:54 -04:00
lat9nq 32475efbc4 settings: Catch runtime_error, fallback time zone
Windows will let you select time zones that  will fail in their
own C++ implementation library. Evidently from the stack trace, we get a
runtime error to work with, so catch it and use the fallback.
2023-06-27 18:12:26 -04:00
liamwhite 20111c86b6
Merge pull request #10495 from bm01/master
input_common: Redesign mouse panning
2023-06-27 11:21:28 -04:00
Charles Lombardo 9074a70b01 android: Fix size check for content uris
Fix for checking file size for android content uris
2023-06-26 22:24:18 -04:00
comex 7cc428ddf6 socket_types: Improve comment 2023-06-25 13:10:15 -07:00
comex 8e703e08df Implement SSL service
This implements some missing network APIs including a large chunk of the SSL
service, enough for Mario Maker (with an appropriate mod applied) to connect to
the fan server [Open Course World](https://opencourse.world/).

Connecting to first-party servers is out of scope of this PR and is a
minefield I'd rather not step into.

 ## TLS

TLS is implemented with multiple backends depending on the system's 'native'
TLS library.  Currently there are two backends: Schannel for Windows, and
OpenSSL for Linux.  (In reality Linux is a bit of a free-for-all where there's
no one 'native' library, but OpenSSL is the closest it gets.)  On macOS the
'native' library is SecureTransport but that isn't implemented in this PR.
(Instead, all non-Windows OSes will use OpenSSL unless disabled with
`-DENABLE_OPENSSL=OFF`.)

Why have multiple backends instead of just using a single library, especially
given that Yuzu already embeds mbedtls for cryptographic algorithms?  Well, I
tried implementing this on mbedtls first, but the problem is TLS policies -
mainly trusted certificate policies, and to a lesser extent trusted algorithms,
SSL versions, etc.

...In practice, the chance that someone is going to conduct a man-in-the-middle
attack on a third-party game server is pretty low, but I'm a security nerd so I
like to do the right security things.

My base assumption is that we want to use the host system's TLS policies.  An
alternative would be to more closely emulate the Switch's TLS implementation
(which is based on NSS).  But for one thing, I don't feel like reverse
engineering it.  And I'd argue that for third-party servers such as Open Course
World, it's theoretically preferable to use the system's policies rather than
the Switch's, for two reasons

1. Someday the Switch will stop being updated, and the trusted cert list,
   algorithms, etc. will start to go stale, but users will still want to
   connect to third-party servers, and there's no reason they shouldn't have
   up-to-date security when doing so.  At that point, homebrew users on actual
   hardware may patch the TLS implementation, but for emulators it's simpler to
   just use the host's stack.

2. Also, it's good to respect any custom certificate policies the user may have
   added systemwide.  For example, they may have added custom trusted CAs in
   order to use TLS debugging tools or pass through corporate MitM middleboxes.
   Or they may have removed some CAs that are normally trusted out of paranoia.

Note that this policy wouldn't work as-is for connecting to first-party
servers, because some of them serve certificates based on Nintendo's own CA
rather than a publicly trusted one.  However, this could probably be solved
easily by using appropriate APIs to adding Nintendo's CA as an alternate
trusted cert for Yuzu's connections.  That is not implemented in this PR
because, again, first-party servers are out of scope.

(If anything I'd rather have an option to _block_ connections to Nintendo
servers, but that's not implemented here.)

To use the host's TLS policies, there are three theoretical options:

a) Import the host's trusted certificate list into a cross-platform TLS
   library (presumably mbedtls).

b) Use the native TLS library to verify certificates but use a cross-platform
   TLS library for everything else.

c) Use the native TLS library for everything.

Two problems with option a).  First, importing the trusted certificate list at
minimum requires a bunch of platform-specific code, which mbedtls does not have
built in.  Interestingly, OpenSSL recently gained the ability to import the
Windows certificate trust store... but that leads to the second problem, which
is that a list of trusted certificates is [not expressive
enough](https://bugs.archlinux.org/task/41909) to express a modern certificate
trust policy.  For example, Windows has the concept of [explicitly distrusted
certificates](https://learn.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2012-r2-and-2012/dn265983(v=ws.11)),
and macOS requires Certificate Transparency validation for some certificates
with complex rules for when it's required.

Option b) (using native library just to verify certs) is probably feasible, but
it would miss aspects of TLS policy other than trusted certs (like allowed
algorithms), and in any case it might well require writing more code, not less,
compared to using the native library for everything.

So I ended up at option c), using the native library for everything.

What I'd *really* prefer would be to use a third-party library that does option
c) for me.  Rust has a good library for this,
[native-tls](https://docs.rs/native-tls/latest/native_tls/).  I did search, but
I couldn't find a good option in the C or C++ ecosystem, at least not any that
wasn't part of some much larger framework.  I was surprised - isn't this a
pretty common use case?  Well, many applications only need TLS for HTTPS, and they can
use libcurl, which has a TLS abstraction layer internally but doesn't expose
it.  Other applications only support a single TLS library, or use one of the
aforementioned larger frameworks, or are platform-specific to begin with, or of
course are written in a non-C/C++ language, most of which have some canonical
choice for TLS.  But there are also many applications that have a set of TLS
backends just like this; it's just that nobody has gone ahead and abstracted
the pattern into a library, at least not a widespread one.

Amusingly, there is one TLS abstraction layer that Yuzu already bundles: the
one in ffmpeg.  But it is missing some features that would be needed to use it
here (like reusing an existing socket rather than managing the socket itself).
Though, that does mean that the wiki's build instructions for Linux (and macOS
for some reason?) already recommend installing OpenSSL, so no need to update
those.

 ## Other APIs implemented

- Sockets:
    - GetSockOpt(`SO_ERROR`)
    - SetSockOpt(`SO_NOSIGPIPE`) (stub, I have no idea what this does on Switch)
    - `DuplicateSocket` (because the SSL sysmodule calls it internally)
    - More `PollEvents` values

- NSD:
    - `Resolve` and `ResolveEx` (stub, good enough for Open Course World and
      probably most third-party servers, but not first-party)

- SFDNSRES:
    - `GetHostByNameRequest` and `GetHostByNameRequestWithOptions`
    - `ResolverSetOptionRequest` (stub)

 ## Fixes

- Parts of the socket code were previously allocating a `sockaddr` object on
  the stack when calling functions that take a `sockaddr*` (e.g. `accept`).
  This might seem like the right thing to do to avoid illegal aliasing, but in
  fact `sockaddr` is not guaranteed to be large enough to hold any particular
  type of address, only the header.  This worked in practice because in
  practice `sockaddr` is the same size as `sockaddr_in`, but it's not how the
  API is meant to be used.  I changed this to allocate an `sockaddr_in` on the
  stack and `reinterpret_cast` it.  I could try to do something cleverer with
  `aligned_storage`, but casting is the idiomatic way to use these particular
  APIs, so it's really the system's responsibility to avoid any aliasing
  issues.

- I rewrote most of the `GetAddrInfoRequest[WithOptions]` implementation.  The
  old implementation invoked the host's getaddrinfo directly from sfdnsres.cpp,
  and directly passed through the host's socket type, protocol, etc. values
  rather than looking up the corresponding constants on the Switch.  To be
  fair, these constants don't tend to actually vary across systems, but
  still... I added a wrapper for `getaddrinfo` in
  `internal_network/network.cpp` similar to the ones for other socket APIs, and
  changed the `GetAddrInfoRequest` implementation to use it.  While I was at
  it, I rewrote the serialization to use the same approach I used to implement
  `GetHostByNameRequest`, because it reduces the number of size calculations.
  While doing so I removed `AF_INET6` support because the Switch doesn't
  support IPv6; it might be nice to support IPv6 anyway, but that would have to
  apply to all of the socket APIs.

  I also corrected the IPC wrappers for `GetAddrInfoRequest` and
  `GetAddrInfoRequestWithOptions` based on reverse engineering and hardware
  testing.  Every call to `GetAddrInfoRequestWithOptions` returns *four*
  different error codes (IPC status, getaddrinfo error code, netdb error code,
  and errno), and `GetAddrInfoRequest` returns three of those but in a
  different order, and it doesn't really matter but the existing implementation
  was a bit off, as I discovered while testing `GetHostByNameRequest`.

  - The new serialization code is based on two simple helper functions:

    ```cpp
    template <typename T> static void Append(std::vector<u8>& vec, T t);
    void AppendNulTerminated(std::vector<u8>& vec, std::string_view str);
    ```

    I was thinking there must be existing functions somewhere that assist with
    serialization/deserialization of binary data, but all I could find was the
    helper methods in `IOFile` and `HLERequestContext`, not anything that could
    be used with a generic byte buffer.  If I'm not missing something, then
    maybe I should move the above functions to a new header in `common`...
    right now they're just sitting in `sfdnsres.cpp` where they're used.

- Not a fix, but `SocketBase::Recv`/`Send` is changed to use `std::span<u8>`
  rather than `std::vector<u8>&` to avoid needing to copy the data to/from a
  vector when those methods are called from the TLS implementation.
2023-06-25 12:53:31 -07:00
liamwhite a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
liamwhite 87b9b5d10f
Merge pull request #10842 from german77/native_mifare
input_common: Implement native mifare/skylander support for joycons/pro controller
2023-06-23 09:27:00 -04:00
bunnei 2fc5dedf69
Merge pull request #10457 from Kelebek1/optimise
Remove memory allocations in some hot paths
2023-06-22 21:53:07 -07:00
bunnei 3f3e4efb30
Merge pull request #10806 from liamwhite/worst-fs-implementation-ever
vfs_real: misc optimizations
2023-06-22 21:46:50 -07:00
Liam 1586f1c0b1 general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
Kelebek1 5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
bunnei e3122c5b46
Merge pull request #10086 from Morph1984/coretiming-ng-1
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei 7eb7d56b1b
Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
Narr the Reg 84d43489c5 input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
Liam 734242c5bc vfs_real: misc optimizations 2023-06-16 16:29:06 -04:00
bunnei 5384fa4998 android: fs: Fix Exists / IsFile for SAF. 2023-06-15 17:20:56 -07:00
Liam 8d6aefdcc4 video_core: optionally skip barriers on feedback loops 2023-06-14 14:11:46 -04:00
bunnei 698a3eda50
Merge pull request #10603 from lat9nq/tz-more-complete
core,common: Implement missing time zone data/computations
2023-06-13 13:28:45 -07:00
Baptiste Marie 8e3d4e3396 input_common: Redesign mouse panning 2023-06-12 00:47:52 +02:00
liamwhite b3e2c9f9f1
Merge pull request #10623 from german77/backup
service: nfc: Add backup support
2023-06-08 21:54:12 -04:00
liamwhite 2a1acbfb4d
Merge pull request #10666 from liamwhite/my-framerate-is-fine
nvnflinger: allow locking framerate during video playback
2023-06-08 21:53:57 -04:00
Tokarev Artem 007c3fa7df Fix potentially uninitialized local variable warning 2023-06-09 05:12:22 +05:00
Liam 6c34adb1de nvnflinger: allow locking framerate during video playback 2023-06-08 01:15:51 -04:00
Morph 2e1e725443 core_timing: Fix SingleCore cycle timer 2023-06-07 21:44:42 -04:00
Morph 907507886d (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph 8e56a84566 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
Morph 1492a65454 (wall, native)_clock: Rework NativeClock 2023-06-07 21:44:42 -04:00
Morph dd12dd4c67 x64: Deduplicate RDTSC usage 2023-06-07 21:44:42 -04:00
german77 107aa52cdb service: nfc: Add backup support 2023-06-06 17:06:21 -06:00
bunnei cb95d7fe1b
Merge pull request #10508 from yuzu-emu/lime
Project Lime - yuzu Android Port
2023-06-05 21:43:43 -07:00
lat9nq de1fe66d81 time_zone: Handle offset time zones
time_zone: Remove maybe_unused

time_zone: Use s64 storages

time_zone: Catch by reference
2023-06-05 15:15:23 -04:00
lat9nq 3979c7daa4 common: Move system time zone string detection
Moves it from Settings to Common::TimeZone, since this algorithm doesn't
depend on the setting. It also lets us use it in other libraries.

common: Various fixes

time_zone: Don't double up the std::abs

Too many absolute values were causing mirrored time zones to resolve
as the same.
2023-06-05 15:15:11 -04:00
lat9nq 3e68a284ae settings: Always report a valid time zone
Prevents needing to deduce the non-Switch setting in core. Instead, we
deduce the meaning of this setting where the heresy is committed, in
common.

settings: Remove strftime usage

GetTimeZoneString: Use standard features

Also forces GMT on MinGW due to broken strftime.
2023-06-05 15:15:11 -04:00
Narr the Reg 3f35b34515 Use yuzu as category instead of citra 2023-06-03 00:05:44 -07:00
Liam b19754c73f common: link libandroid on android 2023-06-03 00:05:43 -07:00
bunnei 32cf6beee3 common: dynamic_library: Add ctor for existing handle. 2023-06-03 00:05:31 -07:00
bunnei ef605f7d8f android: Implement SAF support & migrate to SDK 31. (#4) 2023-06-03 00:05:29 -07:00
bunnei cdbab60bbb common: error: Fix for Android. 2023-06-03 00:05:27 -07:00
bunnei f8b87e6fab common: fs: Implement for Android. 2023-06-03 00:05:27 -07:00
bunnei 99296a1510 common: logging: Implement Android logcat backend. 2023-06-03 00:05:26 -07:00
bunnei afdee9abea common: host_memory: Implement for Android. 2023-06-03 00:05:26 -07:00
kkoniuszy 584e8b5c52 host_memory: merge adjacent placeholder mappings on Linux
Track the private anonymous placeholder mappings created by Unmap() and
wherever possible, replace existing placeholders with larger ones
instead of creating many small ones.

This helps with the buildup of mappings in /proc/YUZU_PID/maps after a
longer gaming session, improving stability without having to increase
vm.max_map_count to a ridiculous value. The amount of placeholder
mappings will no longer outgrow the amount of actual memfd mappings in
cases of high memory fragmentation.
2023-06-01 22:57:27 +02:00
Morph 9950a388d2 externals: Update to fmt 10 and add format_as formatter for BitField
Implicit conversions are now disallowed in fmt 10. Use format_as to convert to the underlying type.
2023-05-28 15:05:55 -04:00
Liam 415c78b87c textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
liamwhite bbb6b58aa4
Merge pull request #10181 from lat9nq/intel-compute-toggle
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite 182221b9ff
Merge pull request #10132 from Kelebek1/fermi_blit2
Allow Fermi blit accelerate to work without images in cache
2023-05-11 10:45:59 -04:00
Kelebek1 bf08bc3c0f Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path. 2023-05-11 06:42:38 +01:00
german77 1968cc7b10 service: nfp: Allow to load with a different amiibo id 2023-05-09 17:51:59 -06:00
Fernando Sahmkow 92da86290c Settings: add option to enable / disable reactive flushing 2023-05-07 23:46:12 +02:00
Kelebek1 6fed48b3a4 Fix address space allocator slow path to avoid OOB 2023-05-07 15:11:16 +01:00
lat9nq 725aacb4bc settings: Add enable compute pipelines
For the Intel proprietary driver's deficiencies.

settings: Restore compute option global state
2023-05-07 01:06:20 -04:00
bunnei 3547248ec2
Merge pull request #10125 from lat9nq/vsync-select
configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
liamwhite 9c9b4616c3
Merge pull request #10167 from german77/motion_preview
yuzu: Add motion preview to controller input
2023-05-06 23:09:55 -04:00
Roni Kirla a13fd5f7cc Fix read access violation 2023-05-07 00:13:33 +03:00
Narr the Reg f017335fef input_common: Add property to invert an axis button 2023-05-05 17:18:35 -06:00
Narr the Reg 46e835f2d6 yuzu: Add motion preview to controller input 2023-05-05 13:53:38 -06:00
Liam ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Morph 627022bef9
Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
lat9nq 2528cf7c54 settings: Enable FIFO relaxed
Not entirely sure if we need this, but there's also no reason not to
support it.

settings: Give VSyncMode values
2023-05-02 21:51:30 -04:00
lat9nq 6f0929df82 configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
GPUCode f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
Liam 2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Liam 2afaa7aed7 common: add intrusive list type 2023-04-29 17:46:26 -04:00
Liam a9623d5f55 general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
Max Dunbar e446f368d7 Fixes 'Continous' typo 2023-03-29 19:26:12 -07:00
Morph cdc846677c telemetry: Add waitpkg instruction 2023-03-27 17:45:22 -04:00
Morph 981bc8aa1c x64: Simplify RDTSC on non-MSVC compilers
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph 27c33ab73f x64: Add MicroSleep
MicroSleep allows the processor to pause for a "short" amount of time (in the microsecond range). This is useful for spin-waiting that does not require nanosecond precision.
This uses the new TPAUSE instruction introduced on Intel's newest processors as part of the waitpkg instructions. For CPUs that do not support waitpkg instructions, this is equivalent to yield().

Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2023-03-27 17:45:22 -04:00
Morph d2cfe25b07 x64: cpu_detect: Add detection of waitpkg instructions
waitpkg introduces 3 instructions, UMONITOR, UMWAIT and TPAUSE.
2023-03-27 17:45:22 -04:00
Liam 7017f04ee8 container_hash: use climits 2023-03-26 10:24:33 -04:00
Morph 9971cd1d55 common: Port boost's hash_value implementation
Ports a small subset of boost's hash_value implementation (<= 1.80.0).
2023-03-25 23:52:25 -04:00
Morph abe2ad7aac zstd: Use ZSTD_getFrameContentSize instead of ZSTD_getDecompressedSize 2023-03-23 22:16:20 -04:00
liamwhite ac3927074b
Merge pull request #9971 from Morph1984/q
bounded_threadsafe_queue: Use simplified impl of bounded queue
2023-03-23 10:00:31 -04:00
liamwhite c41a4baf06
Merge pull request #9964 from liamwhite/typed-address
kernel: use KTypedAddress for addresses
2023-03-23 10:00:19 -04:00
Liam fb49ec19c1 kernel: use KTypedAddress for addresses 2023-03-22 09:35:16 -04:00
Morph 197d756560 bounded_threadsafe_queue: Refactor Pop
Introduces PopModes to bring waiting logic into Pop, similar to Push.
2023-03-21 22:33:58 -04:00
Morph 8c56481249 bounded_threadsafe_queue: Add producer cv to avoid busy waiting 2023-03-21 22:33:57 -04:00
Morph 407dc917f1 bounded_threadsafe_queue: Deduplicate and add PushModes
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
Morph 15d573194c bounded_threadsafe_queue: Add TryPush 2023-03-21 19:17:38 -04:00
Morph f28ca5361f logging: Make use of bounded queue 2023-03-21 19:17:38 -04:00
Morph 306840a580 bounded_threadsafe_queue: Use simplified impl of bounded queue
Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
2023-03-21 19:17:32 -04:00
bunnei 00d401d639 common: string_util: Use std::string_view for UTF16ToUTF8/UTF8ToUTF16W. 2023-03-18 22:42:25 -07:00
bunnei 0eb3fa05e5 common: bounded_threadsafe_queue: Use polyfill_thread. 2023-03-17 23:42:17 -07:00
Liam 600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
liamwhite 021af4fd00
Merge pull request #9917 from Morph1984/the-real-time
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
bunnei 4562f7af9a
Merge pull request #9906 from german77/metroid2
input_common: Increase mouse sensitivity range
2023-03-08 10:43:38 -08:00
Morph a3ffea6a64
Merge pull request #9918 from liamwhite/fwrapv
kernel: avoid signed overflow UB on MSVC
2023-03-07 22:42:32 -05:00
Morph b014fdacdb
Merge pull request #9920 from liamwhite/constexpr-bit-cast
common: make BitCast constexpr
2023-03-07 22:42:19 -05:00
Morph d718eab351 native_clock: Wait for 10 seconds instead of 30
It was experimentally determined to be sufficient.
2023-03-07 21:17:46 -05:00
Morph c27a626b5b native_clock: Use RealTimeClock instead of SteadyClock
We want to synchronize RDTSC to real time.
2023-03-07 21:17:46 -05:00
Morph 6f9918552c steady_clock: Introduce a real time clock 2023-03-07 21:17:46 -05:00
Morph dcd13a7566 native_clock: Re-adjust the RDTSC frequency
The RDTSC frequency reported by CPUID is not accurate to its true frequency.
We will spawn a separate thread to calculate the true RDTSC frequency after a measurement period of 30 seconds has elapsed.
2023-03-07 21:17:46 -05:00
Narr the Reg 757aafa582
input_common: Minor typo issues (#9922) 2023-03-08 03:15:46 +01:00
german77 9a9e5844d3 input_common: Increase mouse sensitivity range 2023-03-07 19:31:52 -06:00
Liam 64dcb40db1 common: make BitCast constexpr 2023-03-07 20:26:56 -05:00
Liam d45ac00d48 kernel: avoid signed overflow UB on MSVC 2023-03-07 19:46:48 -05:00
liamwhite a7792e5ff8
Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
Ikko Eltociear Ashimine c161e3f433
fix typo in settings.h
Intial -> Initial
2023-03-06 20:28:47 +09:00
Morph 376a414f5b native_clock: Round RDTSC frequency to the nearest 1000 2023-03-05 02:36:31 -05:00
Morph 026eaddbee timer_resolution: Set current process to High QoS
Ensures that this process is treated as a high performance process by the Windows scheduler.
2023-03-05 02:36:31 -05:00
Morph bff1453282 core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
Morph 7fffdf83b7 wall_clock: Make use of SteadyClock 2023-03-05 02:36:31 -05:00
Morph 1ed49f92dd common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
2023-03-05 01:41:28 -05:00
Morph bd09c82521 common: Implement a high resolution steady clock
This implementation provides a consistent, high performance, and high resolution clock where/when std::chrono::steady_clock does not provide sufficient precision.
2023-03-05 01:41:19 -05:00
Liam 809148e1a5 nvnflinger: fix name 2023-03-01 10:39:49 -05:00
Alexandre Bouvier 57fd8b1f45 cmake: use correct boost imported targets 2023-02-28 17:56:01 +01:00
Narr the Reg ff11fdb07e
Revert "yuzu: config: Remove player 8 and 9 from config file" 2023-02-26 14:39:13 -06:00
liamwhite 26c1edf2f0
Merge pull request #9849 from ameerj/async-astc
texture_cache: Add asynchronous ASTC texture decoding
2023-02-26 09:20:12 -05:00