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22740 Commits

Author SHA1 Message Date
Fernando Sahmkow 6fc4012396 VideoCore: Extra Fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow feb49c822d NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow c6ea0c650e NVDRV: Update copyright notices. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 0f4ae3cc52 MemoryManager: Temporary Fix for NVDEC. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 835b950f7e NvHostCtrl: Fix merge of nvflinger. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow cbaf3fb433 VideoCore: Update MemoryManager 2022-10-06 21:00:51 +02:00
Fernando Sahmkow b617874724 Common: implement MultiLevelPageTable. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow d7990c159e OpenGl: Implement Channels. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 2c62563ab5 NVHOST_CTRl: Implement missing method and fix some stuffs. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 139ea93512 VideoCore: implement channels on gpu caches. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow c77b8df12e NVASGPU: Fix Remap. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow ad038609c8 NVDRV: Fix clearing when destroying. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 68d9504a04 NVMAP: Fix the Free return parameters. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow af35dbcf63 NVDRV: Fix Open/Close and make sure each device is correctly created. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow de0e8eff42 NVDRV: Implement new NvMap 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 3cbe352c18 NVDRV: Refactor and add new NvMap. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow a21b8824fb NVDRV: Cleanup. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow d30b885d71 NVDRV: Implement QueryEvent. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 39a5ce4e69 NvHost: Remake Ctrl Implementation. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow ac104a24d1 NvHost: Try a different approach to blocking. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 7b7f6f1cb7 NvHost: Fix some regressions and correct signaling on timeout. 2022-10-06 21:00:51 +02:00
Fernando S 31d4bc6953
Merge pull request #9025 from FernandoS27/slava-ukrayini
Texture Cache: Add ASTC 10x5 Format.
2022-10-06 17:10:28 +02:00
Fernando Sahmkow 1a49991676 Texture Cache: Add ASTC 10x5 Format. 2022-10-06 16:45:40 +02:00
bunnei d55096ce85
Merge pull request #9013 from liamwhite/spinning-a-yarn
common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
bunnei 1689530f52
Merge pull request #9015 from german77/amiibo-rewrite
service: nfp: Fix errors to pass unit testing
2022-10-05 14:13:57 -07:00
Kyle Kienapfel 3b5a937125
Show error from cpp-httplib when we don't have a response to read (report errors while connecting to API) (#8999)
Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-10-05 21:39:54 +02:00
Fernando S 71fe9fd0f2
Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
Fernando S 4774e32593
Merge pull request #9011 from liamwhite/frog-emoji-moment
shader_recompiler: add extended LDC to GLASM backend
2022-10-05 08:53:26 +02:00
bunnei fc0ace6048
Merge pull request #9005 from liamwhite/micro-fit
macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei 92c0ad23eb
Merge pull request #9010 from liamwhite/buttwise
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam 7969d4d5de vk_scheduler: wait for command processing to complete 2022-10-03 20:03:25 -04:00
Narr the Reg e85c19adcb service: nfp: Fix errors to pass unit testing 2022-10-03 18:06:55 -05:00
Liam 35d3e7db2a common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
Liam ae7062d522 shader_recompiler: add extended LDC to GLASM backend 2022-10-02 17:32:54 -04:00
bunnei 61399de5db
Merge pull request #8955 from german77/amiibo-rewrite
core: nfp: Rewrite implementation to remove direct access from the frontend
2022-10-02 14:28:43 -07:00
german77 1485daff06 service: mii: Copy only valid name bytes 2022-10-02 12:34:24 -05:00
Narr the Reg d9d566bd3f service: nfp: Implement mount target and open application area errors, minor fixes 2022-10-02 12:34:14 -05:00
german77 673de3995b nfp: Multiple fixes against HW 2022-10-02 12:32:26 -05:00
german77 3ce0ef04dd service: nfp: address comments 2022-10-02 12:32:26 -05:00
german77 afea5c163f service: nfp: Rewrite and implement applet calls 2022-10-02 12:32:26 -05:00
german77 8a3d22c4bd core: hid: Add nfc support to emulated controller 2022-10-02 12:32:26 -05:00
german77 f6d57d7dd9 yuzu: Use virtual amiibo driver instead of nfp service 2022-10-02 12:32:26 -05:00
german77 da8864d002 input_common: Enable virtual amiibo driver 2022-10-02 12:32:26 -05:00
german77 e8d71712e7 input_common: Create virtual amiibo driver 2022-10-02 12:32:26 -05:00
bunnei 80a3a73123
Merge pull request #8992 from Morph1984/vi-vsync-event
service: vi: Retrieve vsync event once per display
2022-10-02 03:02:59 -07:00
liamwhite 188932768e
Merge pull request #6598 from FernandoS27/falklands-are-british
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow a60b669ef4 MacroHLE: Add MultidrawIndirect HLE Macro. 2022-10-01 20:57:00 -04:00
Liam 1225627515 macro_jit_x64: fix miscompilation of bit extraction operations 2022-10-01 20:31:21 -04:00
Kyle Kienapfel 1dba5fab62 Qt: work around Qt5's font choice for Chinese
On Windows there are currently two fonts used.

The first, does the Menu, QTreeView and Tooltips
Second is Everything else which is a default font.

From inspecting QApplication::font() at runtime
Windows 10 English: QFont(MS Shell Dlg 2,8.25,-1,5,50,0,0,0,0,0)
Windows 11 Japanese:        MS UI Gothic,9   ,-1,5,50,0,0,0,0,0
Windows 11 Traditional Chinese: PMingLiU,9   ,-1,5,50,0,0,0,0,0
Windows 11 Simplified Chinese:    SimSun,9   ,-1,5,50,0,0,0,0,0
Windows 11 Korean:                 Gulim,9   ,-1,5,50,0,0,0,0,0

I initially investigated dynamically changing the font when
the UI language is English, but this was getting quite messy

Qt6 makes changes to default font in some situations, so this
PR is being narrowed in scope to only effect Chinese font choices.
This change only effects rendering of Latin/Cyrillic characters.
2022-10-01 15:27:23 -07:00