gpu: Rewrite GPU command list processing with DmaPusher class.
- More accurate impl., fixes Undertale (among other games).
This commit is contained in:
parent
852a462df3
commit
abea6fa90c
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@ -8,7 +8,6 @@
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#include "core/core.h"
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#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
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#include "core/memory.h"
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#include "video_core/command_processor.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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@ -129,6 +128,14 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
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return 0;
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}
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static void PushGPUEntries(const std::vector<Tegra::CommandListHeader>& entries) {
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auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
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for (const auto& entry : entries) {
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dma_pusher.Push(entry);
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}
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dma_pusher.DispatchCalls();
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}
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u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
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if (input.size() < sizeof(IoctlSubmitGpfifo)) {
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UNIMPLEMENTED();
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@ -146,7 +153,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
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std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
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params.num_entries * sizeof(Tegra::CommandListHeader));
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Core::System::GetInstance().GPU().ProcessCommandLists(entries);
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PushGPUEntries(entries);
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params.fence_out.id = 0;
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params.fence_out.value = 0;
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@ -167,7 +174,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
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Memory::ReadBlock(params.address, entries.data(),
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params.num_entries * sizeof(Tegra::CommandListHeader));
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Core::System::GetInstance().GPU().ProcessCommandLists(entries);
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PushGPUEntries(entries);
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params.fence_out.id = 0;
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params.fence_out.value = 0;
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@ -1,6 +1,6 @@
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add_library(video_core STATIC
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command_processor.cpp
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command_processor.h
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dma_pusher.cpp
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dma_pusher.h
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debug_utils/debug_utils.cpp
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debug_utils/debug_utils.h
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engines/fermi_2d.cpp
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@ -1,53 +0,0 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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NonIncreasingOld = 2,
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NonIncreasing = 3,
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Inline = 4,
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IncreaseOnce = 5
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};
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struct CommandListHeader {
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u32 entry0; // gpu_va_lo
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union {
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u32 entry1; // gpu_va_hi | (unk_0x02 << 0x08) | (size << 0x0A) | (unk_0x01 << 0x1F)
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BitField<0, 8, u32> gpu_va_hi;
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BitField<8, 2, u32> unk1;
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BitField<10, 21, u32> sz;
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BitField<31, 1, u32> unk2;
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};
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GPUVAddr Address() const {
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return (static_cast<GPUVAddr>(gpu_va_hi) << 32) | entry0;
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}
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};
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static_assert(sizeof(CommandListHeader) == 8, "CommandListHeader is incorrect size");
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union CommandHeader {
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u32 hex;
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BitField<0, 13, u32> method;
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BitField<13, 3, u32> subchannel;
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BitField<16, 13, u32> arg_count;
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BitField<16, 13, u32> inline_data;
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BitField<29, 3, SubmissionMode> mode;
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};
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static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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} // namespace Tegra
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@ -0,0 +1,110 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/dma_pusher.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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namespace Tegra {
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DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {}
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DmaPusher::~DmaPusher() = default;
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void DmaPusher::DispatchCalls() {
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// On entering GPU code, assume all memory may be touched by the ARM core.
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gpu.Maxwell3D().dirty_flags.OnMemoryWrite();
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while (Core::System::GetInstance().IsPoweredOn()) {
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if (!Step()) {
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break;
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}
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}
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}
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bool DmaPusher::Step() {
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if (dma_get != dma_put) {
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// Push buffer non-empty, read a word
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const CommandHeader command_header{
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Memory::Read32(*gpu.MemoryManager().GpuToCpuAddress(dma_get))};
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dma_get += sizeof(u32);
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if (!non_main) {
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dma_mget = dma_get;
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}
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// now, see if we're in the middle of a command
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if (dma_state.length_pending) {
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// Second word of long non-inc methods command - method count
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dma_state.length_pending = 0;
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dma_state.method_count = command_header.method_count_;
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} else if (dma_state.method_count) {
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// Data word of methods command
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CallMethod(command_header.argument);
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if (!dma_state.non_incrementing) {
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dma_state.method++;
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}
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if (dma_increment_once) {
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dma_state.non_incrementing = true;
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}
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dma_state.method_count--;
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} else {
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// No command active - this is the first word of a new one
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switch (command_header.mode) {
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case SubmissionMode::Increasing:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = false;
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break;
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case SubmissionMode::NonIncreasing:
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SetState(command_header);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::Inline:
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dma_state.method = command_header.method;
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dma_state.subchannel = command_header.subchannel;
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CallMethod(command_header.arg_count);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::IncreaseOnce:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = true;
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break;
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}
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}
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} else if (ib_enable && !dma_pushbuffer.empty()) {
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// Current pushbuffer empty, but we have more IB entries to read
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const CommandListHeader& command_list_header{dma_pushbuffer.front()};
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dma_get = command_list_header.addr;
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dma_put = dma_get + command_list_header.size * sizeof(u32);
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non_main = command_list_header.is_non_main;
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dma_pushbuffer.pop();
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} else {
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// Otherwise, pushbuffer empty and IB empty or nonexistent - nothing to do
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return {};
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}
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return true;
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}
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void DmaPusher::SetState(const CommandHeader& command_header) {
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dma_state.method = command_header.method;
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dma_state.subchannel = command_header.subchannel;
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dma_state.method_count = command_header.method_count;
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}
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void DmaPusher::CallMethod(u32 argument) const {
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gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
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}
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} // namespace Tegra
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@ -0,0 +1,95 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <queue>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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NonIncreasingOld = 2,
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NonIncreasing = 3,
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Inline = 4,
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IncreaseOnce = 5
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};
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struct CommandListHeader {
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union {
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u64 raw;
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BitField<0, 40, GPUVAddr> addr;
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BitField<41, 1, u64> is_non_main;
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BitField<42, 21, u64> size;
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};
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};
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static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size");
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union CommandHeader {
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u32 argument;
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BitField<0, 13, u32> method;
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BitField<0, 24, u32> method_count_;
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BitField<13, 3, u32> subchannel;
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BitField<16, 13, u32> arg_count;
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BitField<16, 13, u32> method_count;
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BitField<29, 3, SubmissionMode> mode;
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};
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static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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class GPU;
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/**
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* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
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* emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled
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* into a "command stream" consisting of 32-bit words that make up "commands".
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* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
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* details on this implementation.
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*/
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class DmaPusher {
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public:
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explicit DmaPusher(GPU& gpu);
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~DmaPusher();
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void Push(const CommandListHeader& command_list_header) {
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dma_pushbuffer.push(command_list_header);
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}
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void DispatchCalls();
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private:
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bool Step();
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void SetState(const CommandHeader& command_header);
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void CallMethod(u32 argument) const;
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GPU& gpu;
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std::queue<CommandListHeader> dma_pushbuffer;
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struct DmaState {
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u32 method; ///< Current method
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u32 subchannel; ///< Current subchannel
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u32 method_count; ///< Current method count
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u32 length_pending; ///< Large NI command length pending
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bool non_incrementing; ///< Current command’s NI flag
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};
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DmaState dma_state{};
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bool dma_increment_once{};
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GPUVAddr dma_put{}; ///< pushbuffer current end address
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GPUVAddr dma_get{}; ///< pushbuffer current read address
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GPUVAddr dma_mget{}; ///< main pushbuffer last read address
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bool ib_enable{true}; ///< IB mode enabled
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bool non_main{}; ///< non-main pushbuffer active
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};
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} // namespace Tegra
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@ -14,13 +14,13 @@ namespace Tegra::Engines {
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Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
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: memory_manager(memory_manager), rasterizer{rasterizer} {}
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void Fermi2D::WriteReg(u32 method, u32 value) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
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ASSERT_MSG(method_call.method < Regs::NUM_REGS,
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"Invalid Fermi2D register, increase the size of the Regs structure");
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regs.reg_array[method] = value;
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regs.reg_array[method_call.method] = method_call.argument;
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switch (method) {
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switch (method_call.method) {
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case FERMI2D_REG_INDEX(trigger): {
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HandleSurfaceCopy();
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break;
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~Fermi2D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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void CallMethod(const GPU::MethodCall& method_call);
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struct Regs {
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static constexpr std::size_t NUM_REGS = 0x258;
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@ -17,19 +17,19 @@ KeplerMemory::KeplerMemory(VideoCore::RasterizerInterface& rasterizer,
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KeplerMemory::~KeplerMemory() = default;
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void KeplerMemory::WriteReg(u32 method, u32 value) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
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ASSERT_MSG(method_call.method < Regs::NUM_REGS,
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"Invalid KeplerMemory register, increase the size of the Regs structure");
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regs.reg_array[method] = value;
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regs.reg_array[method_call.method] = method_call.argument;
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switch (method) {
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switch (method_call.method) {
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case KEPLERMEMORY_REG_INDEX(exec): {
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state.write_offset = 0;
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break;
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}
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case KEPLERMEMORY_REG_INDEX(data): {
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ProcessData(value);
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ProcessData(method_call.argument);
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break;
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}
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}
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@ -9,6 +9,7 @@
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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namespace VideoCore {
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~KeplerMemory();
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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void CallMethod(const GPU::MethodCall& method_call);
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struct Regs {
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static constexpr size_t NUM_REGS = 0x7F;
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@ -97,71 +97,74 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
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macro_interpreter.Execute(search->second, std::move(parameters));
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}
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void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
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void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
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auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
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// It is an error to write to a register other than the current macro's ARG register before it
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// has finished execution.
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if (executing_macro != 0) {
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ASSERT(method == executing_macro + 1);
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ASSERT(method_call.method == executing_macro + 1);
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}
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// Methods after 0xE00 are special, they're actually triggers for some microcode that was
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// uploaded to the GPU during initialization.
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if (method >= MacroRegistersStart) {
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if (method_call.method >= MacroRegistersStart) {
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// We're trying to execute a macro
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if (executing_macro == 0) {
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// A macro call must begin by writing the macro method's register, not its argument.
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ASSERT_MSG((method % 2) == 0,
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ASSERT_MSG((method_call.method % 2) == 0,
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"Can't start macro execution by writing to the ARGS register");
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executing_macro = method;
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executing_macro = method_call.method;
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}
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macro_params.push_back(value);
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macro_params.push_back(method_call.argument);
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// Call the macro when there are no more parameters in the command buffer
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if (remaining_params == 0) {
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if (method_call.IsLastCall()) {
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CallMacroMethod(executing_macro, std::move(macro_params));
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}
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return;
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}
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ASSERT_MSG(method < Regs::NUM_REGS,
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ASSERT_MSG(method_call.method < Regs::NUM_REGS,
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"Invalid Maxwell3D register, increase the size of the Regs structure");
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if (debug_context) {
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debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
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}
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if (regs.reg_array[method] != value) {
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regs.reg_array[method] = value;
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if (regs.reg_array[method_call.method] != method_call.argument) {
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regs.reg_array[method_call.method] = method_call.argument;
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// Vertex format
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if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
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method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
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if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
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method_call.method <
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MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
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dirty_flags.vertex_attrib_format = true;
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}
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// Vertex buffer
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if (method >= MAXWELL3D_REG_INDEX(vertex_array) &&
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method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) {
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dirty_flags.vertex_array |= 1u << ((method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
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} else if (method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
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method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) {
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if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array) &&
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method_call.method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) {
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dirty_flags.vertex_array |=
|
||||
1u << ((method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
|
||||
} else if (method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
|
||||
method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) {
|
||||
dirty_flags.vertex_array |= 1u << (method - MAXWELL3D_REG_INDEX(instanced_arrays));
|
||||
1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
|
||||
} else if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
|
||||
method_call.method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) {
|
||||
dirty_flags.vertex_array |=
|
||||
1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
|
||||
} else if (method_call.method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
|
||||
method_call.method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) {
|
||||
dirty_flags.vertex_array |=
|
||||
1u << (method_call.method - MAXWELL3D_REG_INDEX(instanced_arrays));
|
||||
}
|
||||
}
|
||||
|
||||
switch (method) {
|
||||
switch (method_call.method) {
|
||||
case MAXWELL3D_REG_INDEX(macros.data): {
|
||||
ProcessMacroUpload(value);
|
||||
ProcessMacroUpload(method_call.argument);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(macros.bind): {
|
||||
ProcessMacroBind(value);
|
||||
ProcessMacroBind(method_call.argument);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
|
||||
|
@ -180,7 +183,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
|||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
|
||||
ProcessCBData(value);
|
||||
ProcessCBData(method_call.argument);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): {
|
||||
|
|
|
@ -1080,7 +1080,7 @@ public:
|
|||
u32 GetRegisterValue(u32 method) const;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value, u32 remaining_params);
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
/// Returns a list of enabled textures for the specified shader stage.
|
||||
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
|
||||
|
|
|
@ -8,13 +8,13 @@
|
|||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
void MaxwellCompute::WriteReg(u32 method, u32 value) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
void MaxwellCompute::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
"Invalid MaxwellCompute register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = value;
|
||||
regs.reg_array[method_call.method] = method_call.argument;
|
||||
|
||||
switch (method) {
|
||||
switch (method_call.method) {
|
||||
case MAXWELL_COMPUTE_REG_INDEX(compute): {
|
||||
LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
|
||||
UNREACHABLE();
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
|
@ -42,7 +43,7 @@ public:
|
|||
"MaxwellCompute Regs has wrong size");
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value);
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
|
|
@ -14,16 +14,16 @@ namespace Tegra::Engines {
|
|||
MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), rasterizer{rasterizer} {}
|
||||
|
||||
void MaxwellDMA::WriteReg(u32 method, u32 value) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
|
||||
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
|
||||
"Invalid MaxwellDMA register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = value;
|
||||
regs.reg_array[method_call.method] = method_call.argument;
|
||||
|
||||
#define MAXWELLDMA_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
|
||||
|
||||
switch (method) {
|
||||
switch (method_call.method) {
|
||||
case MAXWELLDMA_REG_INDEX(exec): {
|
||||
HandleCopy();
|
||||
break;
|
||||
|
|
|
@ -24,7 +24,7 @@ public:
|
|||
~MaxwellDMA() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value);
|
||||
void CallMethod(const GPU::MethodCall& method_call);
|
||||
|
||||
struct Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0x1D6;
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
@ -26,6 +27,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
|
|||
|
||||
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>();
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
|
@ -51,6 +53,14 @@ const MemoryManager& GPU::MemoryManager() const {
|
|||
return *memory_manager;
|
||||
}
|
||||
|
||||
DmaPusher& GPU::DmaPusher() {
|
||||
return *dma_pusher;
|
||||
}
|
||||
|
||||
const DmaPusher& GPU::DmaPusher() const {
|
||||
return *dma_pusher;
|
||||
}
|
||||
|
||||
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
ASSERT(format != RenderTargetFormat::NONE);
|
||||
|
||||
|
@ -113,4 +123,52 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
|
|||
}
|
||||
}
|
||||
|
||||
enum class BufferMethods {
|
||||
BindObject = 0,
|
||||
CountBufferMethods = 0x40,
|
||||
};
|
||||
|
||||
MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
|
||||
|
||||
void GPU::CallMethod(const MethodCall& method_call) {
|
||||
MICROPROFILE_SCOPE(ProcessCommandLists);
|
||||
|
||||
LOG_TRACE(HW_GPU,
|
||||
"Processing method {:08X} on subchannel {} value "
|
||||
"{:08X} remaining params {}",
|
||||
MethCall.method, MethCall.subchannel, value, remaining_params);
|
||||
|
||||
ASSERT(method_call.subchannel < bound_engines.size());
|
||||
|
||||
if (method_call.method == static_cast<u32>(BufferMethods::BindObject)) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
|
||||
method_call.argument);
|
||||
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
|
||||
return;
|
||||
}
|
||||
|
||||
const EngineID engine = bound_engines[method_call.subchannel];
|
||||
|
||||
switch (engine) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
fermi_2d->CallMethod(method_call);
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
maxwell_3d->CallMethod(method_call);
|
||||
break;
|
||||
case EngineID::MAXWELL_COMPUTE_B:
|
||||
maxwell_compute->CallMethod(method_call);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
maxwell_dma->CallMethod(method_call);
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
kepler_memory->CallMethod(method_call);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
@ -119,8 +120,23 @@ public:
|
|||
explicit GPU(VideoCore::RasterizerInterface& rasterizer);
|
||||
~GPU();
|
||||
|
||||
/// Processes a command list stored at the specified address in GPU memory.
|
||||
void ProcessCommandLists(const std::vector<CommandListHeader>& commands);
|
||||
struct MethodCall {
|
||||
u32 method{};
|
||||
u32 argument{};
|
||||
u32 subchannel{};
|
||||
u32 method_count{};
|
||||
|
||||
bool IsLastCall() const {
|
||||
return method_count <= 1;
|
||||
}
|
||||
|
||||
MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0)
|
||||
: method(method), argument(argument), subchannel(subchannel),
|
||||
method_count(method_count) {}
|
||||
};
|
||||
|
||||
/// Calls a GPU method.
|
||||
void CallMethod(const MethodCall& method_call);
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
Engines::Maxwell3D& Maxwell3D();
|
||||
|
@ -134,7 +150,14 @@ public:
|
|||
/// Returns a const reference to the GPU memory manager.
|
||||
const Tegra::MemoryManager& MemoryManager() const;
|
||||
|
||||
/// Returns a reference to the GPU DMA pusher.
|
||||
Tegra::DmaPusher& DmaPusher();
|
||||
|
||||
/// Returns a const reference to the GPU DMA pusher.
|
||||
const Tegra::DmaPusher& DmaPusher() const;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids.
|
||||
|
|
|
@ -250,7 +250,7 @@ void MacroInterpreter::SetMethodAddress(u32 address) {
|
|||
}
|
||||
|
||||
void MacroInterpreter::Send(u32 value) {
|
||||
maxwell3d.WriteReg(method_address.address, value, 0);
|
||||
maxwell3d.CallMethod({method_address.address, value});
|
||||
// Increment the method address by the method increment.
|
||||
method_address.address.Assign(method_address.address.Value() +
|
||||
method_address.increment.Value());
|
||||
|
|
Reference in New Issue