yuzu-emu
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Reverted dirty code in main.

This commit is contained in:
boludoz 2023-10-18 19:30:21 -03:00
parent ac6290bea7
commit ae2130470e
2 changed files with 2 additions and 9 deletions

View File

@ -2839,8 +2839,7 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
} }
// TODO: Implement shortcut creation for macOS
#if !defined(__APPLE__)
bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
const std::string& comment, const std::string& comment,
const std::filesystem::path& icon_path, const std::filesystem::path& icon_path,
@ -2998,11 +2997,9 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension)); : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
return true; return true;
} }
#endif // !defined(__APPLE__)
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target) { GameListShortcutTarget target) {
// TODO: Implement shortcut creation for macOS
#if !defined(__APPLE__)
std::string game_title; std::string game_title;
QString qt_game_title; QString qt_game_title;
std::filesystem::path out_icon_path; std::filesystem::path out_icon_path;
@ -3096,7 +3093,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
} }
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
qt_game_title); qt_game_title);
#endif
} }
void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListOpenDirectory(const QString& directory) {

View File

@ -441,8 +441,6 @@ private:
bool ConfirmShutdownGame(); bool ConfirmShutdownGame();
QString GetTasStateDescription() const; QString GetTasStateDescription() const;
// TODO: Implement shortcut creation for macOS
#if !defined(__APPLE__)
bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title); bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
std::filesystem::path& out_icon_path); std::filesystem::path& out_icon_path);
@ -451,7 +449,6 @@ private:
const std::filesystem::path& command, const std::string& arguments, const std::filesystem::path& command, const std::string& arguments,
const std::string& categories, const std::string& keywords, const std::string& categories, const std::string& keywords,
const std::string& name); const std::string& name);
#endif
/** /**
* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
* The only difference is that it returns a boolean. * The only difference is that it returns a boolean.