bunnei
1eb908bc88
Merge pull request #4797 from bunnei/bcat-errors
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service: bcat: Check client connection before interacting with socket.
2020-10-16 23:28:40 -07:00
bunnei
363c644730
service: bcat: Check client connection before interacting with socket.
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- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
Lioncash
30b1e71066
udp/client: Make use of designated initializers in TestCommunication()
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Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
36cfb234d5
udp/client: Take std::function by const reference with TestCommunication()
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Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7b3f5845d2
sdl_impl: Erase the SDLJoystick entry after removing a controller
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Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
bunnei
64f967fd49
Merge pull request #4790 from lioncash/input-common
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input_common/CMakeLists: Make some warnings errors
2020-10-15 20:59:34 -07:00
bunnei
dbd1662ae2
Merge pull request #4784 from bunnei/cancelbuffer
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hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
Lioncash
046c0c91a3
input_common/CMakeLists: Make some warnings errors
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Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
1d714c8c7f
service: acc: Stub IManagerForApplication::StoreOpenContext.
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- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei
d47ac3ce09
Merge pull request #4772 from goldenx86/block-rdna
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vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
2020-10-14 17:51:39 -07:00
bunnei
1f186f34a2
hle: service: vi: Implement BufferQueue::CancelBuffer.
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- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
ReinUsesLisp
b9a9b83bee
kernel: Implement host thread register methods without locking
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Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.
Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.
Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash
9f9b64d280
audio_core/CMakeLists: Make warnings consistent with core
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Normalizes the warnings shared between audio_core and core.
2020-10-13 16:36:58 -04:00
Lioncash
39c8d18feb
core/CMakeLists: Make some warnings errors
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Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.
This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
ReinUsesLisp
e4e0abc418
vk_graphics_pipeline: Manage primitive topology as fixed state
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Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.
- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
Houses.
2020-10-13 04:08:33 -03:00
Morph
8db3feae19
filesystem: Fix CreateDirectory and DeleteFile
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Add a check if dir is nullptr (does not exist)
Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
bunnei
62c6c9f6a6
service: time: Update current time with changes to RTC setting.
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- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei
d291fc1a51
Merge pull request #3929 from FearlessTobi/ticket-keys
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file_sys/nsp: Make SetTicketKeys actually do something
2020-10-12 17:58:36 -07:00
bunnei
b260847218
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
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- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
bunnei
4c348f4069
Merge pull request #4766 from ReinUsesLisp/tmml-cube
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shader/texture: Implement CUBE texture type for TMML and fix arrays
2020-10-12 12:53:57 -07:00
bunnei
419a59a7b1
Merge pull request #4775 from ReinUsesLisp/enforce-class-memaccess
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video_core: Enforce -Wclass-memaccess
2020-10-09 23:38:02 -07:00
bunnei
f250011ba0
Merge pull request #4757 from german77/BetterMotion
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InputCommon: Add compatibility with only accelerometer and auto calibrate for drift
2020-10-09 23:37:08 -07:00
ReinUsesLisp
e1600b0962
video_core: Enforce -Wclass-memaccess
2020-10-09 16:46:11 -03:00
LC
61b246a3a9
Merge pull request #4771 from ReinUsesLisp/warn-unused-var
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video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
2020-10-08 21:10:31 -04:00
goldenx86
0120e5b1d9
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
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RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in
the latest 20.9.2 proprietary Windows drivers. As a workaround, for now
we block device names corresponding to current RDNA released products.
2020-10-08 21:27:49 -03:00
bunnei
06e65de93c
Merge pull request #4677 from german77/ShakeFromButton
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InputCommon: Add random motion input for buttons
2020-10-08 10:18:39 -07:00
Rodrigo Locatti
7a99226785
Merge pull request #4765 from ReinUsesLisp/fix-sort-devices
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renderer_vulkan/wrapper: Fix physical device sorting
2020-10-08 00:54:44 -03:00
ReinUsesLisp
dffaffaac1
shader/texture: Implement CUBE texture type for TMML and fix arrays
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TMML takes an array argument that has no known meaning, this one appears
as the first component in gpr8 followed by s, t and r. Skip this
component when arrays are being used. Also implement CUBE texture types.
- Used by Pikmin 3: Deluxe Demo.
2020-10-07 23:17:46 -03:00
bunnei
3446eb79b5
Merge pull request #4731 from lat9nq/mingw-zstd-fix
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common: Use system zstd on Linux
2020-10-07 17:57:14 -07:00
bunnei
92adb69fa7
Merge pull request #4736 from Morph1984/home-button-input-protection-stub
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hid: Stub HomeButtonInputProtection service commands
2020-10-07 14:54:05 -07:00
ReinUsesLisp
cd3e959f23
renderer_vulkan/wrapper: Fix physical device sorting
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The old code had a sort function that was invalid and it didn't work as
expected when the base vector had a different order (e.g. renderdoc was
attached).
This sorts devices as expected and fixes a debug assert on MSVC.
2020-10-07 17:13:22 -03:00
bunnei
cc0dc3280d
Merge pull request #4710 from Morph1984/fix-integrated-updates
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submission_package: Fix updates integrated into cartridge images.
2020-10-06 22:27:52 -07:00
bunnei
32b4627a9c
Merge pull request #4737 from Morph1984/setshimlibraryversion-stub
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capsrv: Stub 3 variants of SetShimLibraryVersion
2020-10-06 21:39:38 -07:00
bunnei
e9b81e9f01
Merge pull request #4727 from FrogTheFrog/patch-1
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Reduce the "shake" requirements when configuring UDP.
2020-10-06 15:29:28 -07:00
bunnei
614bd0ee8c
Merge pull request #4742 from german77/InputFilter
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HID: Only use inputs corresponding to controller type
2020-10-05 21:40:09 -07:00
german
a54aee290f
Address comments
2020-10-04 18:15:53 -05:00
german
a220d8799e
Add compatibility with only accelerometer and auto calibrate for drift
2020-10-03 22:22:01 -05:00
ReinUsesLisp
2a24b1c973
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
2020-10-02 21:19:35 -03:00
bunnei
182cf7d631
Merge pull request #4734 from german77/motionfusion
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HID: Add Stub for EnableSixAxisSensorFusion
2020-10-01 22:39:39 -07:00
german
2f47b27654
Only use inputs corresponding to controller type
2020-10-01 19:39:53 -05:00
german
283616dbd8
Stubbed EnableSixAxisSensorFusion
2020-09-30 10:00:24 -05:00
David
4d0ae1a17a
Merge pull request #4291 from german77/ImplementControllerRumble
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input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David
f7808f5658
Merge pull request #4726 from lioncash/applet
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frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph
91bd2281bf
caps_c: Stub SetShimLibraryVersion
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- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
7d287a6fb0
caps_u: Stub SetShimLibraryVersion
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- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph
9a251339dc
caps_su: Properly stub SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
6380731486
hid: Stub HomeButtonInputProtection service commands
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- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
LC
1ba0b077fc
Merge pull request #4733 from ReinUsesLisp/game-list-leak
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qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
2020-09-30 05:54:18 -04:00
LC
cb56eaee41
Merge pull request #4732 from ReinUsesLisp/wall-clock-destr
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common/wall_clock: Add virtual destructors
2020-09-30 05:53:12 -04:00
LC
3665a05488
Merge pull request #4735 from goldenx86/patch-1
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Remove ext_extended_dynamic_state blacklist
2020-09-30 05:52:47 -04:00
bunnei
392c1b96bc
Merge pull request #4705 from german77/SplitMotionPoller
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HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
Lukas Senionis
6ee1a784b8
Reduce the "shake" requirements when configuring UDP.
2020-09-30 10:30:33 +03:00
Matías Locatti
d7843b8ef2
Remove ext_extended_dynamic_state blacklist
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Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
2020-09-30 03:13:38 -03:00
ReinUsesLisp
771a9c21cc
common/wall_clock: Add virtual destructors
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From -fsanitize=address, this code wasn't calling the proper destructor.
Adding virtual destructors for each inherited class and the base class
fixes this bug.
While we are at it, mark the functions as final.
2020-09-30 02:53:34 -03:00
bunnei
a1e3f6e27b
Merge pull request #4728 from Morph1984/applets-on-top
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main: Allow applets to display on top while fullscreen
2020-09-29 15:46:44 -07:00
bunnei
09609dd50e
Merge pull request #4721 from lioncash/genfn
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codec: Make lookup table static constexpr
2020-09-29 15:16:24 -07:00
bunnei
2a82f1b08b
Merge pull request #4722 from lioncash/casting
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cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
2020-09-29 15:09:12 -07:00
bunnei
02ea62568f
Merge pull request #1703 from DarkLordZach/nvdec-ioctl
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nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
ReinUsesLisp
ae6df703f5
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
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This fixes a memory leak as KeyReleaseEater's destructor was never
called.
2020-09-29 16:23:16 -03:00
german
ab88c2f611
First implementation of controller rumble
2020-09-29 10:38:25 -04:00
lat9nq
2cbce77b92
CMakeLists: use system zstd on Linux
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From what I understand, this tells CMake to use the system, not conan,
version of zstd. Required to build on the coming MinGW Docker container.
2020-09-28 21:11:39 -04:00
lat9nq
9d665cb8db
CMakeLists: fix for finding zstd on linux-mingw
2020-09-28 20:28:47 -04:00
bunnei
a8be822e8e
Merge pull request #4719 from lioncash/audio-warn
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audio_core: Resolve sign conversion warnings
2020-09-27 01:52:59 -07:00
Rodrigo Locatti
e5a1e0a76d
Merge pull request #4724 from lat9nq/fix-vulkan-nvidia-allocate-2
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vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
2020-09-26 23:52:49 +00:00
bunnei
442096298e
Merge pull request #4703 from lioncash/desig7
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shader/registry: Make use of designated initializers where applicable
2020-09-26 15:23:15 -07:00
Morph
86e4aa81e9
main: Allow applets to display on top while fullscreen
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Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
2020-09-26 06:55:47 -04:00
bunnei
fbb5ca2633
Merge pull request #4718 from lioncash/vk
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vk_command_pool: Add missing header guard
2020-09-26 00:13:48 -07:00
bunnei
891090799c
Merge pull request #4720 from lioncash/header
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audio_core: Remove unnecessary inclusions
2020-09-25 22:04:26 -07:00
Lioncash
5c4e237902
core: Mark GetInstance() as deprecated
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This way it's obvious that this function shouldn't be used in any future
code.
2020-09-25 19:23:23 -04:00
Lioncash
3e4a0a13cb
frontend/controller: Eliminate dependency on the global system instance
2020-09-25 19:23:20 -04:00
german
2978232390
Add random motion input to keyboard
2020-09-25 17:59:52 -05:00
german
03b574ae22
Add random motion input to SDL
2020-09-25 17:59:52 -05:00
Lioncash
90c6141164
command_generator: Make lookup table static constexpr
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Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 18:33:04 -04:00
lat9nq
ca26fd0f42
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
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The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
2020-09-25 17:42:59 -04:00
Lioncash
dc83ca8914
behavior_info: Fix typo Renerer -> Renderer
2020-09-25 17:14:02 -04:00
Lioncash
4073931305
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
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Conversions from void* to the proper data type are well-defined and
supported by static_cast. We don't need to use reinterpret_cast here.
2020-09-25 17:10:02 -04:00
Lioncash
7c0908f301
codec: Make lookup table static constexpr
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Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 14:24:25 -04:00
Lioncash
966966dc02
audio_core: Remove unnecessary inclusions
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Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
Lioncash
8b4ecf22d4
audio_core: Resolve sign conversion warnings
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While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00
Lioncash
111852a983
effect_context: Make use of explicit where applicable
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While we're at it we can make the destructor of the base class virtual
to ensure that any polymorphism issues never occur.
2020-09-25 00:27:11 -04:00
Lioncash
940d85241b
vk_command_pool: Move definition of Pool into the cpp file
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Allows the implementation details to be changed without recompiling any
files that include this header.
2020-09-25 00:15:52 -04:00
Lioncash
4ed4bba305
vk_command_pool: Make use of override on destructor
2020-09-25 00:14:10 -04:00
Lioncash
e0f2db4376
vk_command_pool: Add missing header guard
2020-09-25 00:12:45 -04:00
LC
4d4afc1502
Merge pull request #4717 from lioncash/debug
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service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash
f3a1bf53f9
service: Restore "unused" function
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Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei
2634e3c6eb
Merge pull request #4711 from lioncash/move5
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arithmetic_integer_immediate: Make use of std::move where applicable
2020-09-24 21:02:42 -07:00
Morph
3602df7f1f
submission_package: Fix updates integrated into cartridge images.
2020-09-24 17:23:14 -04:00
bunnei
fa4294cc6f
Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
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acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
Lioncash
e3a615a616
arithmetic_integer_immediate: Make use of std::move where applicable
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Same behavior, minus any redundant atomic reference count increments and
decrements.
2020-09-24 13:28:45 -04:00
ReinUsesLisp
67af0323f0
video_core: Fix instances where msbuild always regenerated host shaders
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When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
2020-09-23 22:27:17 -03:00
bunnei
d66b897a6d
Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
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renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
2020-09-23 18:24:27 -07:00
german
ddff03cff5
Use different timing for motion
2020-09-23 19:09:33 -05:00
bunnei
10e8acc451
Merge pull request #4618 from german77/GcAdapterAutoMap
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Add automap feature for GC adapter
2020-09-23 15:55:26 -07:00
Lioncash
77532ebde3
shader/registry: Silence a -Wshadow warning
2020-09-23 15:10:25 -04:00
Lioncash
cd6f4f7eed
shader/registry: Remove unnecessary namespace qualifiers
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Using statements already make these unnecessary.
2020-09-23 15:08:34 -04:00
Rodrigo Locatti
8b0f334e0c
Merge pull request #4702 from lioncash/doc-warn
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memory: Resolve a -Wdocumentation warning
2020-09-23 19:07:47 +00:00
Rodrigo Locatti
c307ae2402
Merge pull request #4701 from lioncash/unused-proto
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install_dialog: Remove unused function prototype
2020-09-23 19:07:27 +00:00
Rodrigo Locatti
6d9661939f
Merge pull request #4700 from lioncash/copies
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game_list: Eliminate redundant argument copies
2020-09-23 19:06:47 +00:00
Lioncash
ffeb4ef83e
shader/registry: Make use of designated initializers where applicable
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Same behavior, less repetition.
2020-09-23 15:06:25 -04:00
Lioncash
b14d344dfc
memory: Resolve a -Wdocumentation warning
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memory doesn't exist as a parameter any more.
2020-09-23 13:39:27 -04:00