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Author SHA1 Message Date
Morph f09d192aac tests: Implement tests for verifying HashValue
Values were randomly generated and the verification was done against boost 1.79.
2023-03-25 23:52:26 -04:00
Alexandre Bouvier d0fe27708e tests: update catch2 to 3.0.1 2023-01-05 04:58:31 +01:00
Fernando Sahmkow 18637766ef MacroHLE: Reduce massive calculations on sizing estimation. 2023-01-01 16:43:57 -05:00
ameerj 64869807e2 tests: Add ScratchBuffer tests 2022-12-19 18:08:04 -05:00
ameerj 37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi 705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Alexandre Bouvier c8b358dba2 cmake: make tests optional 2022-01-12 00:36:20 +01:00
vperus 04fa990b0c [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
ReinUsesLisp 2c8d337418 common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp 740edacc8d tests: Add tests for host memory 2021-06-11 17:27:06 +02:00
comex 2910aa77b2 [network] Error handling reform
`network.cpp` has several error paths which either:
- report "Unhandled host socket error=n" and return `SUCCESS`, or
- switch on a few possible errors, log them, and translate them to
  Errno; the same switch statement is copied and pasted in multiple
  places in the code

Convert these paths to use a helper function `GetAndLogLastError`, which
is roughly the equivalent of one of the switch statements, but:
- handling more cases (both ones that were already in `Errno`, and a few
  more I added), and
- using OS functions to convert the error to a string when logging, so
  it'll describe the error even if it's not one of the ones in the
  switch statement.
  - To handle this, refactor the logic in `GetLastErrorMsg` to expose a
    new function `NativeErrorToString` which takes the error number
    explicitly as an argument.  And improve the Windows version a bit.

Also, add a test which exercises two random error paths.
2021-02-28 17:25:31 -05:00
ReinUsesLisp 9ca5e52f07 tests: Add tests for CityHash 2021-02-18 00:44:57 -03:00
Rodrigo Locatti fd873fd369
Merge pull request #5262 from ReinUsesLisp/buffer-base
buffer_cache/buffer_base: Add a range tracking buffer container and tests
2021-01-16 19:48:26 -03:00
Lioncash 8620de6b20 common/bit_util: Replace CLZ/CTZ operations with standardized ones
Makes for less code that we need to maintain.
2021-01-15 02:15:32 -05:00
ReinUsesLisp 7bd603061c tests: Add unit tests for the GPU range tracking buffer container
Due to how error prone the container design is, this commit adds unit
tests for it.

Some tests taken from here are based on bugs from using this buffer
container in games, so if we ever break it in the future in a way that
might harm games, the tests should fail.
2021-01-13 04:31:40 -03:00
MerryMage 6d30745d77 memory: Remove MemoryHook 2021-01-01 11:34:38 +00:00
bunnei 8d3e06349e hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
Fernando Sahmkow e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
Fernando Sahmkow 0f8e5a1465 Tests: Add base tests to host timing 2020-06-18 16:29:17 -04:00
Fernando Sahmkow 8d0e3c5422 Tests: Add tests for fibers and refactor/fix Fiber class 2020-06-18 16:29:15 -04:00
Fernando Sahmkow 9dbba9240b Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
Fernando Sahmkow 3bc815a5dc Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
Weiyi Wang 6b81ceb060 common/bitfield: make it endianness-aware 2019-02-06 17:29:39 +01:00
Yuri Kunde Schlesner 3bd8563f2d Tests: Remove glad test OS X work-around 2018-09-15 15:24:11 +02:00
MerryMage 112351d557 common: Implement a ring buffer 2018-09-08 18:56:38 +01:00
Lioncash 26de4bb521 core/memory: Get rid of 3DS leftovers
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
Zach Hilman 29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash e710a1b989 CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
B3n30 82151d407d CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 -05:00
bunnei b172f0d770 arm: Remove SkyEye/Dyncom code that is ARMv6-only. 2018-01-02 22:24:12 -05:00
bunnei 960a1416de hle: Initial implementation of NX service framework and IPC. 2017-10-14 22:18:42 -04:00
Subv a8d2f5787f Tests: Added Memory::IsValidVirtualAddress tests. 2017-09-26 17:31:50 -05:00
MerryMage a08edd67eb tests: Add tests for vadd 2017-07-23 12:29:51 +01:00
MerryMage 567c3a2ee7 tests: Arm testing framework 2017-07-23 12:08:43 +01:00
Yuri Kunde Schlesner 60a882cd50 Kernel/IPC: Add tests for HLERequestContext buffer translation 2017-06-18 16:05:58 -07:00
Yuri Kunde Schlesner cebdae6c92 CMake: Create an INTERFACE target for Catch 2017-05-27 22:46:59 -07:00
Yuri Kunde Schlesner 7b81903756 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
wwylele 8a8c0f348b Common: add ParamPackage 2017-03-01 23:30:57 +02:00
Jan Beich 774d3112af tests: add missing libcore dependency after 75ee2f8c67
$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
wwylele 282195b450 tests: add a work-around for macOS linking error 2016-11-19 18:55:35 +02:00
wwylele 75ee2f8c67 FileSys: add PathParser 2016-11-19 17:17:19 +02:00
MerryMage 87de1ca968 Tests: Run tests on CI 2016-05-19 19:28:08 +01:00
MerryMage a03f9b6fb6 tests: Infrastructure for unit tests 2016-05-19 08:38:03 +01:00