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96 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner fec7f6b035 Rename GPU::Regs::FramebufferFormat to PixelFormat
This name better represents what the enum does, and is less overloaded
in the context. (The whole register the enum is part of is also called
'format'.)
2014-10-12 14:37:24 +02:00
Lioncash eb5054e6eb Fix warnings in video_core 2014-10-07 20:35:13 -04:00
Lioncash 6cc7c73b80 Core: Fix warnings in gpu.cpp 2014-09-13 22:55:41 -04:00
archshift 6e606c515f core: Prune redundant includes 2014-09-08 17:54:14 -07:00
bunnei aabfcfe6ad GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications. 2014-08-30 23:24:14 -04:00
bunnei 20d169e4a1 VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. 2014-08-26 17:34:52 -04:00
Tony Wasserka 941762a573 GPU: Fix a compiler warning about redundant semicolons. 2014-08-25 22:03:19 +02:00
Tony Wasserka 76a586de49 Pica: Add command processor. 2014-08-12 13:47:30 +02:00
Tony Wasserka 7b6a7d7dfb Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12 13:32:56 +02:00
Tony Wasserka 9c781a6c76 Remove the fancy RegisterSet class introduced in 4c2bff61e.
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +02:00
bunnei 0805ecbaca GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line). 2014-08-06 18:20:02 -04:00
bunnei 7ada2625fe GPU: Updated horizontal sync line counter to use framebuffer height. 2014-08-06 18:20:01 -04:00
bunnei 4e9f305ed2 GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
2014-08-05 23:58:00 -04:00
bunnei ec14ffe1cd GSP: Implements preliminary command synchronization via GPU interrupts.
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
Tony Wasserka 9fd2537e93 Use uniform formatting when printing hexadecimal numbers. 2014-07-23 00:44:31 +02:00
Tony Wasserka afcb250b31 Fix a few warnings.
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +02:00
Tony Wasserka 2eb61dafc0 GPU: Clarify display transfer code.
Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +02:00
Tony Wasserka 61e2ffd448 GPU: Add documentation. 2014-07-23 00:44:31 +02:00
Tony Wasserka 246cb75584 RegisterSet: Simplify code by using structs for register definition instead of unions. 2014-07-23 00:33:08 +02:00
Tony Wasserka 75775e9ef4 GPU: Make use of RegisterSet. 2014-07-23 00:33:08 +02:00
Tony Wasserka 357d893b26 GPU: Make framebuffer code format-aware. 2014-07-23 00:33:08 +02:00
Tony Wasserka 9d618d0b70 GPU: Interface cleanup. 2014-07-23 00:33:08 +02:00
Tony Wasserka 46950ee4de GPU: Initialize GPU registers to some sensible default state. 2014-07-23 00:33:08 +02:00
Tony Wasserka baf0aa04f5 GPU: Emulate memory fills. 2014-07-23 00:33:08 +02:00
Tony Wasserka 0b4055c152 GPU: Add proper framebuffer register handling. 2014-07-23 00:33:08 +02:00
Tony Wasserka bbc6f314eb GPU: Properly implement display transfers. 2014-07-23 00:33:08 +02:00
Tony Wasserka 16bbc4f81b GPU: Add display transfer configuration. 2014-07-23 00:33:08 +02:00
Tony Wasserka ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. 2014-07-23 00:33:08 +02:00
Tony Wasserka 994d29f416 Use a more compatible choice of initial framebuffer addresses. 2014-07-22 22:27:27 +02:00
bunnei 004df76795 Merge branch 'threading' of https://github.com/bunnei/citra
Conflicts:
	src/core/hle/function_wrappers.h
	src/core/hle/service/gsp.cpp
2014-06-14 12:13:16 -04:00
bunnei 0deeda54ee Core: Cleaned up SingleStep(), updated default LCD refresh to assume each instruction is ~3 cycles 2014-06-13 09:51:09 -04:00
Tony Wasserka d4530765ce GPU: Cleanup register definitions. 2014-06-12 06:10:50 -04:00
Tony Wasserka 1dfa392824 Rename LCD to GPU. 2014-06-12 06:10:49 -04:00
Tony Wasserka b1c8bad9a6 Pica: Add command list registers. 2014-06-12 06:10:47 -04:00
bunnei 46aef01d04 lcd: moved kFrameTicks to lcd.h for use in other modules 2014-05-28 21:19:13 -04:00
bunnei 7bb66421a0 lcd: added thread wait after (faked) vblank interrupt (would have) occurred 2014-05-22 20:01:04 -04:00
bunnei f0525a1eb4 added code to LCD modules keep track of framebuffer location in FCRAM or VRAM 2014-04-27 12:39:57 -04:00
bunnei f78794961e - changed HW IO map to use virtual addresses
- added hooks to catch LCD IO read/writes
2014-04-26 14:21:40 -04:00
bunnei 25d595d869 added (fake) physical addresses for where to put framebuffer in VRAM 2014-04-26 01:32:05 -04:00
bunnei 70c2cce963 renamed hw_lcd module to just lcd 2014-04-17 23:48:23 -04:00
bunnei c3a4b4bfca added NDMA hardware interface 2014-04-17 23:43:55 -04:00
bunnei f2f63a0f05 fixed hw write declarations to not be const 2014-04-12 23:32:04 -04:00
bunnei 01bedbf956 updated logging message 2014-04-10 22:49:12 -04:00
bunnei 5d95bb9843 cleaned up some logging messages 2014-04-10 22:45:40 -04:00
bunnei de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei 63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00