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Author SHA1 Message Date
Flame Sage 1cf75e55c2
Updated README with new help page. 2019-08-18 22:12:05 +00:00
Weiyi Wang b4d45b57c7
Merge pull request #4879 from tywald/accurate-gs-on
Remove 'Accurate Geometry Shader' setting
2019-08-18 15:52:45 -04:00
Weiyi Wang 24f1c8d009
Merge pull request #4885 from vvanelslande/cmake-dwarf-mingw
Add MinGW CMake option to disable DWARF debugging information
2019-08-18 15:40:32 -04:00
James Rowe 32b88d4719
Merge pull request #4891 from jroweboy/fixfram
Fixup! Prevent issue deleting PerfStats
2019-08-16 22:06:01 -06:00
James Rowe 0cffab04b5 Fixup! Prevent issue deleting PerfStats 2019-08-16 21:54:33 -06:00
James Rowe 6f0b009497
Merge pull request #4889 from jroweboy/autouic
Remove qt5_wrap_ui macro usage
2019-08-16 19:36:23 -06:00
James Rowe 7fe9a094a5 Remove qt5_wrap_ui macro usage 2019-08-16 19:35:37 -06:00
James Rowe 00eeaf0e9c
Merge pull request #4882 from jroweboy/frametime-logging
Frametime logging for tracking performance over time
2019-08-16 19:33:53 -06:00
James Rowe 9bb3de8d23
Merge pull request #4472 from jroweboy/nsapt
HLE: Move NS:S into APT and remove NS
2019-08-16 19:21:34 -06:00
James Rowe 135b054f74
Update telemetry_session.cpp
Change Session -> Performance
2019-08-15 19:36:02 -06:00
James Rowe 331a9fc12b Change over to std::shared_ptr 2019-08-14 21:30:49 -06:00
James Rowe 61ebeca765 NS: Lowercase NS:S to ns:s like it should be 2019-08-14 21:23:06 -06:00
James Rowe 6c8faaf2c2 HLE: Remove BaseInterface and add ns.cpp back 2019-08-14 21:23:06 -06:00
James Rowe f2167d76a8 Service: Add BaseInterface and NSInterface 2019-08-14 21:23:03 -06:00
James Rowe b62ca12e88 HLE: Move NS:S into APT and remove NS 2019-08-14 21:21:33 -06:00
James Rowe a77cd00cbe Add current date/time to file path 2019-08-14 21:17:32 -06:00
James Rowe 23e969dfdc Address review comments 2019-08-14 21:17:32 -06:00
James Rowe 45be693f8c Add telemetry field for mean frametime
Previously, telemetry results couldn't give a good estimate for
performance over time, because it didn't include any fields related to
performance. With this, devs should be able to query metabase for mean
frametime to check for performance regressions after a change is made.
2019-08-14 21:17:31 -06:00
James Rowe 62e6c147ae Add perf stat logging through ini setting
For better tracking of performance regressions on incoming changes, this
change adds a way to dump frametime to file by changing an ini config
option. This is intentionally hidden as its only useful to a small
number of individuals, and not really applicable to the general
userbase.
2019-08-14 21:17:27 -06:00
James Rowe 84b40f2da6
Merge pull request #4862 from leoetlino/exheader-override-fix
ncch_container: Assume override exheaders are decrypted
2019-08-14 09:31:54 -06:00
James Rowe fa6b5709a7
Merge pull request #4886 from zhaowenlan1779/appveyor-broken-again
Fix appveyor mingw (partially)
2019-08-14 09:29:53 -06:00
vvanelslande 1437c4a01a Add MinGW CMake option to disable DWARF debugging information
Also, I disabled it for the Linux MinGW build.
2019-08-14 10:29:04 -05:00
James Rowe e18c7ee78f
Merge pull request #4602 from zhaowenlan1779/video-dump-reborn
Implement dumping audio+video to video files
2019-08-14 09:12:14 -06:00
Pengfei Zhu e008585195
Added a HACK to ignore errors
Cyclical dependencies will result in errors. Redirecting err to null
doesn't help. I removed the redirection so that errors and warnings
would show up (they might be useful for us).

As FFmpeg is added, even more cyclical dependencies are present now. I
do not want to figure out what to install first to fix such things, so I
just decided to ignore all of them with a `0` at the end.
2019-08-14 16:29:42 +08:00
Pengfei Zhu 9463e13f5a
Unfreeze CMake version
The original purpose of freezing CMake is to use a **higher** version than supplied in order to fix a certain issue. Now that a very long time has passed and mingw's CMake has been updated, there's really no reason to still freeze it any more. What's more, trying to use a certain version is unreliable by pacman's design and will probably cause issues for using older versions of dependencies. The current (and previous) mingw errors may come from this...
2019-08-14 16:28:28 +08:00
zhupengfei 6e2d57e4ff
travis: Update the frozen build to be a flagless Debug build
This is useful to test whether Citra will compile without any CMake flags, and in Debug type.
2019-08-14 09:27:06 +08:00
zhupengfei 8202c55cd5
citra_qt: Add video dumping UI
QtConcurrent is used to stop the video dumping in another thread.
2019-08-14 09:27:05 +08:00
zhupengfei 526d53af99
citra: Add --dump-video argument 2019-08-14 09:27:05 +08:00
zhupengfei 399a660faa
core/dumping: Add FFmpeg implementation
Sorry for the large diff, the implementation is quite long, and I can't really find a good way to split it into commits.
2019-08-14 09:27:04 +08:00
zhupengfei cf2c354fb9
CMake, CI: Add FFmpeg library dependency 2019-08-14 09:27:03 +08:00
Pengfei Zhu edf3171a07
Merge pull request #4884 from citra-emu/wwylele-patch-1
Guard unistd.h with MacOS only macro
2019-08-14 07:40:54 +08:00
Weiyi Wang 50ab002072
Guard unistd.h with MacOS only macro
Fix compile error on Windows caused by #4877 
Weird, I thought I saw this guard during the code review...
2019-08-13 15:42:22 -04:00
zhupengfei 0224ae13c4
video_core: Implement frame dumping
Two PBOs are used to speed up pixel copying process. To avoid getting the wrong speed/FPS, a new parameter is added to DrawScreens about whether to increase the frame count.
2019-08-13 19:28:04 +08:00
zhupengfei 778cc68114
renderer_base: Add prepare/cleanup function interface
This should be called by the video dumper backend to tell the video core to create necessary buffers/storage, etc.
2019-08-13 19:28:04 +08:00
zhupengfei fff570012f
audio_core: Dump audio frames and samples
This is tested to work with all three current methods - HLE, LLE and multithread LLE.
2019-08-13 19:28:03 +08:00
zhupengfei f2880b08d1
core: Add VideoDumper to System 2019-08-13 19:28:02 +08:00
zhupengfei 3f64aaabbd
core: Add video dumper interface
The VideoFrame is rotated while copying, to put the pixels in their correct positions (OpenGL seems to return the image in reverted order by default)
2019-08-13 19:28:02 +08:00
James Rowe 2f0ea48da4
Merge pull request #4878 from B3n30/citra_qt_all_regions_game_list
Citra_qt: Display all valid regions in game_list
2019-08-12 23:07:27 -06:00
James Rowe bc945fefec
Merge pull request #4877 from B3n30/fix_user_dir_on_osx
citra_qt: on osx chdir to bundle dir to allow detection of user folder
2019-08-12 22:59:05 -06:00
tywald aad8261534 Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on. 2019-08-12 02:55:14 +02:00
B3n30 e454f4c05b proper translation part2 2019-08-11 16:51:46 +02:00
B3n30 ec4fb81c4b proper translation 2019-08-11 16:22:43 +02:00
B3n30 69b32f174c clang-format 2019-08-11 14:44:31 +02:00
B3n30 848bfaf8cb Dispaly all valid game regions 2019-08-11 13:52:08 +02:00
B3n30 aabc2144bf Merge branch 'patch-1' of https://github.com/Jhynjhiruu/citra into Jhynjhiruu-patch-1 2019-08-11 13:21:16 +02:00
B3n30 3fb622e84f citrq_qt:main.cpp include unistd.h 2019-08-11 13:04:51 +02:00
B3n30 42d0654eec citra_qt: on osx chdir to bundle dir to allow detection of user folder 2019-08-11 12:28:07 +02:00
Weiyi Wang d18d2a0a18 citra_qt/configure: move speed limiter to general (#4864)
The speed limiter being a frame limiter is an implmentation detail and can be changed in the future. What user care about is that it limit the emulation speed in genenral (not just graphics but also audio+input)
2019-08-10 11:13:17 +02:00
Hamish Milne e3cefe5a5d Use a clear texture instead of texture 0 (solid black) in the GL rasterizer (#4844)
* Add OpenGLState.default_texture and set it to Clear in OpenGLRasterizer

* Localize the fix to the GL rasterizer

* Revert unwanted change
2019-08-10 11:05:00 +02:00
Tobias d80edd99d7 Port yuzu-emu/yuzu#2457: "yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info" (#4774)
* yuzu/about_dialog: Specify string conversions explicitly

Specifies the conversions explicitly to avoid implicit conversions from
const char* to QString. This makes it easier to disable implicit QString
conversions in the future.

In this case, the implicit conversion was technically wrong as well. The
implicit conversion treats the input strings as ASCII characters. This
would result in an incorrect conversion being performed in the rare case
a branch name was created with a non-ASCII Unicode character, likely
resulting in junk being displayed.

* yuzu/main: Move window title updating logic to its own function

For similar reasons to the previous change, we move this to a single
function, so we don't need to duplicate the conversion logic in several
places within main.cpp.
2019-08-10 11:01:18 +02:00