* shader_jit/tests: Add support for multiple inputs
Allows for multiple `Vec4f` inputs for each run
* shader_jit/tests: Add additional shader-jit tests
Add some more expansive tests for each of the shader-instructions for
regression-testing. `MAD`/`MADI` is not added due to an upstream bug in
nihstro:
https://github.com/neobrain/nihstro/issues/68
* android: Migrate to Kotlin DSL
Includes updates to all android dependencies/ndk (minus billing) and adds support for Kotlin, Android 13, and view binding.
* android: Remove unused tests
* android: Remove unused dependencies
Xbyak has a complete utility-class for determining the host-processor's
ISA-features such as SSE4.1, AVX, AVX2, AVX512{F,VL,DQ,VBMI,etc}, and so
on for further potential optimizations.
* build: Rework CI and move all bundling into new build target.
* ci: Use "mingw" in msys2 release names for compatibility.
* ci: Use "osx" in macOS release names for compatibility.
* ci: Disable macOS upload.
Will be moved to a separate PR for canary merge.
* android: Update UI strings to reflect desktop counterpart
Quick edit to the UI strings to bring the text up to parity with Citra desktop, plus some small QoL changes.
* Update strings.xml
* update graphics api button indicator
This tiny pull request
* update the graphics button indicator when launching or closing a game (graphics button doesn't update with per game configuration)
* Disable graphics button indicator click while in game
* fix crash
* It fixed crash when opening configure dialog in game if the graphics api for the game is different of the global graphics api
* common: Move dynamic library to common
* This is so that video_core can use it
* logging: Add vulkan log target
* common: Allow defered library loading
* Also add some comments to the functions
* renderer_vulkan: Add vulkan initialization code
* renderer_vulkan: Address feedback
* citra_qt: Remove global state usage in GMainWindow
* citra_qt: Add warning when loadings saves for the first time
* citra_qt: Focus window when launching game from cmdline
* citra_qt: Cleanup nullptr checks
* citra_qt: Move setting to UISettings
* renderer_opengl: Remove header