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Author SHA1 Message Date
Lioncash f2ccc8482f externals: Update fmt to 7.1.2
Updates to the latest bugfix release of fmt.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-11 00:58:39 +01:00
tywald 2e0ce86c9e
Band-aid solution for 'Disk Shader Cache' (#5188)
* Enable 'Accurate Multiplication' by default.

* Move 'Disk Shader Cache' to the 'Advanced' tab

* Prevent enabling 'Disk Shader Cache' when 'Enable Hardware Shader' or 'Accurate Multiplication' is disabled.

* Do not load 'Disk Shader Cache' when 'Accurate Multiplication' is disabled.

* Add a tooltip for 'Disk Shader Cache'.
2020-11-06 10:07:59 -08:00
The Citra Community 652a87f210 Update translations (2020-11-01) 2020-11-01 01:17:46 +00:00
OneUp03 33d233fffa Add reverse_interlaced uniform flag 2020-10-21 12:27:02 -05:00
Vitor Kiguchi 1efe80bd10 Update cubeb and request a persistent stream session 2020-10-20 11:19:58 -03:00
OneUp03 a4f57e6910 Implement Reverse Interlaced 3D 2020-10-16 11:41:08 -05:00
Pengfei Zhu 1bb20571b1
Merge pull request #5574 from FearlessTobi/port-4733
Port yuzu-emu/yuzu#4733: "qt/game_list: Give GameListSearchField::KeyReleaseEater a parent"
2020-10-14 10:09:45 -05:00
Pengfei Zhu 1c8461fdea
Merge pull request #5570 from FearlessTobi/port-4698
Port yuzu-emu/yuzu#4698: "General: Make use of std::nullopt where applicable"
2020-10-04 06:01:51 -05:00
FearlessTobi e12ee55faa qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.

Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2020-10-04 05:14:49 +02:00
FearlessTobi 51d348b087 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-10-03 17:25:54 +02:00
Pengfei Zhu aced133a3d
Merge pull request #5565 from scarabeusiv/patch-1
Fix compilation with boost 1.74.0
2020-09-30 22:03:01 -05:00
Weiyi Wang 1032b60d9b
Bump kernel version for 3DSX (#5446) 2020-10-01 09:54:42 +08:00
Vitor K ff9c3b0531
Make sure some things are logged (#5515)
* sdl_impl.cpp: actually log the sdl error

* Log cpu slider and vsync
2020-10-01 09:23:37 +08:00
Vitor K a26b466ac8
Use unique_ptr on all ui objects from .ui files (#5511)
* Forward declare ui and use unique_ptr

* ConfigureEnhancements: use unique_ptr for ui

* Use make_unique instead of new where applicable

* Move some of the ui includes that already used unique_ptr

* main.cpp: also make use of make_unique on Config

* Address review comments
2020-10-01 09:23:01 +08:00
zhupengfei faf9162dbd
layered_fs: Make LoadFile and LoadDirectory less recursive
The deep recursion has caused issues in certain games with large numbers of files, especially with MSVC builds.

Previously the recursion depth is about equal to the number of files present. With this the depth should be about equal to the maximum depth of the directory structure of the RomFS.
2020-10-01 00:32:40 +08:00
Tomáš Chvátal 860ccf2a41
Fix compilation with boost 1.74.0
The serialization module was heavily changed and it now this header needs to be included as it is relied in many other parts of citra.
2020-09-30 11:29:06 +02:00
Tobias a576eb633f
game_list_p: Mark some constants as constexpr (#5550)
Consistency change with how we mark constants in the rest of the
codebase.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>

Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-09-19 18:42:36 +02:00
Tobias 017631e51b
Port yuzu-emu/yuzu#4587 and yuzu-emu/yuzu#4588: Fix data races (#5545)
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2020-09-19 18:42:21 +02:00
Pengfei Zhu df9e230d63
Merge pull request #5541 from zhaobot/tx-update-20200901011709
Update translations (2020-09-01)
2020-09-10 22:47:58 +08:00
Pengfei Zhu df83449d21
Merge pull request #5549 from xperia64/squash_reg_warnings
Silence some noisy switch case warning
2020-09-10 22:26:45 +08:00
FearlessTobi 84c42bf581 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-09-09 17:06:15 +02:00
xperia64 1128f5f8ee Silence some noisy switch case warning 2020-09-06 16:22:48 -04:00
Marshall Mohror e97ecdc2b8
Merge pull request #5544 from FearlessTobi/port-4461
Port yuzu-emu/yuzu#4461: "Fix thread naming on Linux, which limits names to 15 bytes."
2020-09-06 12:48:43 -05:00
Tobias 316a64961c
Port yuzu-emu/yuzu#4605: "bootmanager: Prevent unnecessary copies in TouchUpdateEvent()" (#5539)
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.

Co-authored-by: Lioncash <mathew1800@gmail.com>
2020-09-05 06:09:31 +02:00
comex 2ba35cab73 Fix thread naming on Linux, which limits names to 15 bytes.
- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
  least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
  do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
  anyway.  This is Linux-specific, as the Apple and BSD versions of
  `pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
  "yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
  fits into the Linux limit.  Some other thread names are also cut off,
  but I didn't bother addressing them as you can guess them from the
  truncated versions.  For a CPU thread, truncation means you can't see
  which core it is!
2020-09-03 03:15:14 +02:00
Pengfei Zhu 6a77547bde
Minor frontend fixes to savestates (#5430) 2020-09-03 00:04:23 +02:00
Tobias 66846836bc
Port yuzu-emu/yuzu#4577: "common/assert: Make use of C++ attribute syntax" (#5529)
Co-authored-by: Lioncash <mathew1800@gmail.com>
2020-09-02 17:25:31 +02:00
Pengfei Zhu 2f01046f77
Merge pull request #5504 from xperia64/savestate_locale_fix
Don't translate save/load state hotkey text for the map
2020-09-01 22:42:17 +08:00
Pengfei Zhu a39e0ea3b1
Merge pull request #5516 from encounter/qdropevent-fix
Avoid incorrect casts to QDropEvent
2020-09-01 22:27:37 +08:00
The Citra Community 5d4a3a2d46 Update translations (2020-09-01) 2020-09-01 01:17:46 +00:00
Tobias f4be733355
citra_qt: Backport review comments from the yuzu translation PR (#5465) 2020-08-31 21:13:24 +02:00
Tobias f6b543886c
Port yuzu-emu/yuzu#4528: "common: Make use of [[nodiscard]] where applicable" (#5535)
Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-08-31 21:06:16 +02:00
Marshall Mohror e48110bdf4
Merge pull request #5512 from vitor-k/untangle-includes
Forward declare some classes and remove some unnecessary includes
2020-08-29 22:02:25 -05:00
Tobias 4135a12cb5
CMakeLists: Download Clang-Format from the Citra repo instead of yuzus (#5534)
This problem seems to have slipped through the cracks in the original PR. (https://github.com/citra-emu/citra/pull/3410)
2020-08-29 21:58:20 +02:00
Tobias 08e508e846
Port yuzu-emu/yuzu#4472: "perf_stats: Mark GetMeanFrametime() as const" (#5498)
The general pattern is to mark mutexes as mutable when it comes to
matters of constness, given the mutex acts as a transient member of a
data structure.

Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-08-29 17:29:20 +02:00
Schplee a5fd11c213
Merge pull request #5500 from FearlessTobi/port-4464-4505
Port yuzu-emu/yuzu#4464 and yuzu-emu/yuzu#4505: Update clang format to version 10.0
2020-08-28 12:13:30 -07:00
Lioncash 1255d82b67 General: Tidy up clang-format warnings 2020-08-28 21:10:42 +02:00
Marshall Mohror 855dc9f0fc
Merge pull request #5518 from tywald/change-log-level
cubeb_sink: Change a log from INFO to DEBUG level
2020-08-28 13:54:36 -05:00
Marshall Mohror 88c0288cb1
Merge pull request #5521 from xperia64/fix_hotkey_ordering
Fix hotkey ordering
2020-08-28 13:53:40 -05:00
Marshall Mohror 550cc859b5
Merge pull request #5524 from FearlessTobi/port-4582
Port yuzu-emu/yuzu#4582: "externals: Update Xbyak to 5.95"
2020-08-28 13:30:44 -05:00
Marshall Mohror 69f4aacccf
Merge pull request #5531 from FearlessTobi/port-4536
Port yuzu-emu/yuzu#4536: "yuzu: Resolve -Wextra-semi warnings"
2020-08-28 13:29:22 -05:00
Marshall Mohror f2d26eb73b
Merge pull request #5532 from FearlessTobi/port-4531
Port yuzu-emu/yuzu#4531: "yuzu: Make use of qOverload where applicable"
2020-08-28 13:28:48 -05:00
Marshall Mohror 2a676858be
Merge pull request #5527 from FearlessTobi/port-4518
Port yuzu-emu/yuzu#4518: "CMakeLists: Update fmt to 7.0.3"
2020-08-28 13:19:43 -05:00
Lioncash 1e2e9e555a yuzu: Make use of qOverload where applicable
Eliminates a verbose function cast.
2020-08-28 16:55:55 +02:00
Lioncash 8d6927dc4c yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
2020-08-28 16:43:17 +02:00
Lioncash 41f42d8df3 common: Silence two discarded result warnings
These are intentionally discarded internally, since the rest of the
public API allows querying success. We want all non-internal uses of
these functions to be explicitly checked, so we can signify that we
intentionally want to discard the return values here.
2020-08-28 16:32:13 +02:00
FearlessTobi 0ca0aad946 CMakeLists: Update fmt to 7.0.3
Keeps the library up to date and fixes a few bugs

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-08-28 16:00:00 +02:00
FearlessTobi 8164e58eab externals: Update Xbyak to 5.95
5.95 contains a potentially backward-compatibility breaking change, so
we should be updating to this to ensure that our code remains
forward-compatible.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-08-28 03:19:15 +02:00
xperia64 9a6fb16c06 Hotkeys were carelessly added out of alphabetical order, and notably broke in the 'Restore Hotkeys' PR 2020-08-23 15:16:38 -04:00
xperia64 07d2daf2f9 Fix order 2020-08-21 21:47:57 -04:00