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22779 Commits

Author SHA1 Message Date
liamwhite bbb202ceed
Merge pull request #6354 from ogniK5377/device-name
Set: Allow setting device nickname
2022-12-16 14:05:00 -05:00
liamwhite 789da737af
Merge pull request #9450 from ameerj/hle-ipc-vector-reserve
hle_ipc: Reserve vectors before populating
2022-12-16 11:57:48 -05:00
liamwhite b541a35e27
Merge pull request #9444 from german77/free_threads
kernel: process: Implement GetFreeThreadCount
2022-12-16 11:57:42 -05:00
liamwhite 6bc1a477bf
Merge pull request #8605 from devsnek/graceful-shutdown
let games gracefully exit
2022-12-16 11:57:33 -05:00
liamwhite 9bfd4d880e
Merge pull request #6769 from lat9nq/create-shortcut-2
yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
ameerj 12c0f682e6 hle_ipc: Reserve vectors before populating 2022-12-15 22:30:42 -05:00
Narr the Reg 9ff891ce71
Merge pull request #9431 from liamwhite/sixty-five-oh-two
vulkan_common: declare storageBuffer8BitAccess
2022-12-15 17:52:16 -06:00
Matías Locatti 82d80869fc
Merge pull request #9430 from liamwhite/capable
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId
2022-12-15 20:52:05 -03:00
Narr the Reg 20cbf6f3db kernel: svc: Fix duplicated InfoType enum 2022-12-15 14:18:30 -06:00
Narr the Reg dca4f0687a kernel: process: Implement GetFreeThreadCount
Used by Just Dance® 2023 Edition
2022-12-15 13:44:21 -06:00
liamwhite b8c03411e7
Merge pull request #9433 from Tachi107/cmake-is-awful
build: tweak the find modules even more
2022-12-15 12:05:13 -05:00
liamwhite 3ff7a5de1a
Merge pull request #7410 from Nefsen402/wayland-fixes
Wayland fixes
2022-12-15 12:05:01 -05:00
Andrea Pappacoda 4447c9a46e
build: tweak the find modules even more
As described in
https://github.com/yuzu-emu/yuzu/pull/9395#discussion_r1047456172
checking for PKG_CONFIG_FOUND before calling pkg_search_module() is
unneeded, and some find modules (like FindFFmpeg.cmake) don't do this
already. Consequently, this patch removes these checks.
2022-12-15 11:52:50 +01:00
bunnei e2f32e8c88
Merge pull request #9441 from yuzu-emu/revert-9232-audio-default-thread
Revert "hle: service: audio: Use default service thread."
2022-12-14 14:58:17 -08:00
bunnei beba9c9b61
Revert "hle: service: audio: Use default service thread." 2022-12-14 14:57:33 -08:00
liamwhite a222f02c7a
Merge pull request #6688 from yzct12345/valid-intel-max
render_vulkan: Fix validation errors on less compatible Intel GPUs
2022-12-14 15:33:10 -05:00
Chloe Marcec c5f519e1e4 Set: Allow setting device nickname 2022-12-13 19:54:17 -05:00
lat9nq 5a5bb91f40 main: Address review feedback
Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00
Liam 4fce72c902 vulkan_common: declare storageBuffer8BitAccess 2022-12-13 18:28:50 -05:00
Liam 77b0d01639 spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId 2022-12-13 18:25:53 -05:00
lat9nq 18bdf45868 yuzu qt: Create shortcuts on Linux
This creates a Desktop Entry file and a PNG icon for the entry when the
user right-clicks a game and selects "Create Shortcut -> Create
{Application,Desktop} Shortcut". This uses the current executable's path
to create the shortcut.

yuzu qt: Add more error checking and OS gating for shortcuts

main: Remove FreeBSD gating for shortcuts

I'm not going to test FreeBSD, so I don't know if they follow
Freedesktop.org or not. I just have to let someone else verify that it
works there and let them enable it.

main: Move shortcut function to its own function

This function should really be in a common library, at least among
frontends.

main: Remove image manip references

main: Fix difference in MinGW and native GCC versions

main: Fix negation in creat shortcut

Addresses review comment

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>

main: Re-enable freedesktop shorcuts for FreeBSD
2022-12-13 16:42:00 -05:00
Alexander Orzechowski 09e3029c11 gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski 2221afaf26 OpenGL: Check for threading support
We need this.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski 45fcde817e wayland: Always use exclusive fullscreen
Wayland does not allow clients to choose their own size and position
on the screen. The concept of fullscreening an application by sizing
it to the screen and removing decorations does not exist. Use
exclusive fullscreen instead.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski 29fbce9fe6 RenderWidget: Set WA_DontCreateNativeAncestors
Some windowing systems like wayland are designed to show hardware accellerated
surfaces as subsurfaces and not native windows.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski 5754456292 emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00
Alexander Orzechowski 3cc3176ad6 video_core/vulkan: Explicity check swapchain size when deciding to recreate
Vulkan for whatever reason does not return VK_ERROR_OUT_OF_DATE_KHR when
the swapchain is the wrong size. Explicity make sure the size is indeed
up to date to workaround this.
2022-12-13 13:23:35 -05:00
Liam d5f53da79d renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
liamwhite a4696285af
Merge pull request #9425 from german77/german_unlimited
yuzu: Make unlimited frame rate non persistent between game boots
2022-12-12 22:16:17 -05:00
Liam 179adee396 emu_thread: properly force shutdown for unresponsive guest programs 2022-12-12 21:38:20 -05:00
Gus Caplan f44c60321e let games gracefully exit 2022-12-12 21:18:32 -05:00
yzct12345 f6868ae4dd Fix validation errors on less compatible Intel GPU 2022-12-12 20:53:05 -05:00
Narr the Reg 0ed80c9818 yuzu: Make unlimited frame rate non persistent between game boots 2022-12-12 19:21:30 -06:00
bunnei 339a37f8cb
Merge pull request #9398 from liamwhite/fail
general: improve handling of system startup failure
2022-12-12 14:37:42 -08:00
bunnei da58eb6208
Merge pull request #9406 from vonchenplus/topology
video_core: Adjust topology update logic and Adjust Clear Manage
2022-12-12 14:37:06 -08:00
liamwhite b32b9524ad
Merge pull request #9404 from german77/sdl_filter
input_common: Filter SDL GUID
2022-12-12 17:34:11 -05:00
Narr the Reg 3e1e6c66c0 input_common: Filter SDL GUID 2022-12-12 10:37:55 -06:00
Mai 8ef9075b1b
Merge pull request #9420 from liamwhite/aniso
video_core: fix off by one in anisotropic filtering amount
2022-12-12 03:34:09 +00:00
Mai 0c531ff911
Merge pull request #9419 from liamwhite/no-gl
cmake: make OpenGL loader optional
2022-12-11 21:09:52 +00:00
Mai d5684dbe7d
Merge pull request #9415 from liamwhite/dc
memory: correct semantics of data cache management operations
2022-12-11 21:09:31 +00:00
Liam ed37192441 memory: correct semantics of data cache management operations 2022-12-11 12:46:34 -05:00
Matías Locatti 623429a27e
Merge pull request #9409 from liamwhite/smaa2
video_core: Integrate SMAA
2022-12-11 01:38:28 -03:00
Liam 456322dde6 video_core: fix off by one in anisotropic filtering amount 2022-12-10 20:54:45 -05:00
Mai 821da3ed54
Merge pull request #9416 from liamwhite/penicillin
cmake: enable faster linkers if available
2022-12-10 20:43:03 +00:00
Liam 8d1d6e149f cmake: make OpenGL loader optional
Co-authored-by: liushuyu <liushuyu@users.noreply.github.com>
2022-12-10 15:12:27 -05:00
Liam 1085bbb0a3 cmake: enable faster linkers if available 2022-12-10 15:04:25 -05:00
Mai a5bc86a9ac
Merge pull request #9417 from liamwhite/debug-assert
memory: remove DEBUG_ASSERT pointer test
2022-12-10 19:08:45 +00:00
Mai 6982423931
Merge pull request #9418 from liamwhite/implicitly-deleted
audio_core: remove explicitly defaulted and implicitly deleted constructors
2022-12-10 19:04:57 +00:00
Liam e532b74e11 audio_core: remove explicitly defaulted and implicitly deleted constructors 2022-12-10 13:05:15 -05:00
Liam 985ed1e160 memory: remove DEBUG_ASSERT pointer test 2022-12-10 13:02:38 -05:00