yuzu-emu
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yuzu-android
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14538 Commits

Author SHA1 Message Date
bunnei eb26e9e711
Merge pull request #3730 from lioncash/time
service/time: Remove reliance on the global system accessor
2020-04-23 02:41:38 -04:00
bunnei 2409fedacf
Merge pull request #3697 from lioncash/declarations
CMakeLists: Enable -Wmissing-declarations on Linux builds
2020-04-23 02:18:52 -04:00
Kewlan 8d917e14f8 Edit modifier_scale with the deadzone slider 2020-04-23 06:32:39 +02:00
H27CK a26a725515 Fix format error in performance statistics
Formatting
2020-04-23 04:31:26 +02:00
bunnei bf2ddb8fd5
Merge pull request #3677 from FernandoS27/better-sync
Introduce Predictive Flushing and Improve ASYNC GPU
2020-04-22 22:09:38 -04:00
Mat M 2c806c5fd3
Merge pull request #3767 from ReinUsesLisp/point-size-pipeline
vk_pipeline_cache: Fix unintentional memcpy into optional
2020-04-22 21:20:14 -04:00
ReinUsesLisp d9463f4562 vk_pipeline_cache: Fix unintentional memcpy into optional
The intention behind this was to assign a float to from an uint32_t, but
it was unintentionally being copied directly into the std::optional.

Copy to a temporary and assign that temporary to std::optional. This can
be replaced with std::bit_cast<float> once we are in C++20.
2020-04-22 21:36:05 -03:00
Fernando Sahmkow c043ac4f13 GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, 2020-04-22 20:34:32 -04:00
bunnei bee2c64b34
Merge pull request #3725 from MerryMage/fpcr
thread: FPCR.FZ is likely not 1 (and FPCR.RMode = TieAway and FPCR.DN = 0)
2020-04-22 19:49:13 -04:00
Mat M 6ce3d174b7
Merge pull request #3759 from H27CK/opus-mingw-w64
Set _FORTIFY_SOURCE=0 if building Opus with mingw-w64
2020-04-22 17:45:44 -04:00
Fernando Sahmkow 63d2ba4f69
Merge pull request #3763 from H27CK/vk-cmd
Add missing ;
2020-04-22 17:43:42 -04:00
H27CK 4d74578d35 Add missing ; 2020-04-22 23:36:21 +02:00
bunnei 5ed13304e1
Merge pull request #3758 from H27CK/vk-cmd
Introduce dummy context for yuzu-cmd VK support
2020-04-22 12:37:01 -04:00
Fernando Sahmkow afae40a99e
Merge pull request #3653 from ReinUsesLisp/nsight-aftermath
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
2020-04-22 11:39:01 -04:00
Fernando Sahmkow 4e37f1b113 Address Feedback. 2020-04-22 11:36:27 -04:00
Fernando Sahmkow 39e5b72948 Async GPU: Correct flushing behavior to be similar to old async GPU behavior. 2020-04-22 11:36:26 -04:00
Fernando Sahmkow 1b3be8a8f8 MaxwellDMA: Correct copying on accuracy level. 2020-04-22 11:36:25 -04:00
Fernando Sahmkow 644588fd88 ShaderCache/PipelineCache: Cache null shaders. 2020-04-22 11:36:25 -04:00
Fernando Sahmkow f616dc0b59 Address Feedback. 2020-04-22 11:36:24 -04:00
Fernando Sahmkow ec2f3e48e1 Fix GCC error. 2020-04-22 11:36:23 -04:00
Fernando Sahmkow 7f44f22451 Correct Linux Compile Error. 2020-04-22 11:36:22 -04:00
Fernando Sahmkow d2d4a6cbcf Clang format. 2020-04-22 11:36:22 -04:00
Fernando Sahmkow b3e5f177ba QueryCache: Only do async flushes on async gpu. 2020-04-22 11:36:21 -04:00
Fernando Sahmkow f4ab223ef0 Async GPU: Only do reactive flushing on Extreme Level. 2020-04-22 11:36:20 -04:00
ReinUsesLisp b752faf2d3 vk_fence_manager: Initial implementation 2020-04-22 11:36:19 -04:00
Fernando Sahmkow 0649f05900 QueryCache: Implement Async Flushes. 2020-04-22 11:36:18 -04:00
Fernando Sahmkow 131b342130 OpenGL: Guarantee writes to Buffers. 2020-04-22 11:36:18 -04:00
Fernando Sahmkow 1fb516cd97 GPU: Implement Flush Requests for Async mode. 2020-04-22 11:36:17 -04:00
Fernando Sahmkow b7bc3c2549 FenceManager: Manage syncpoints and rename fences to semaphores. 2020-04-22 11:36:16 -04:00
Fernando Sahmkow 96bb961a64 BufferCache: Refactor async managing. 2020-04-22 11:36:15 -04:00
Fernando Sahmkow b10db7e4a5 FenceManager: Implement async buffer cache flushes on High settings 2020-04-22 11:36:15 -04:00
Fernando Sahmkow 4adfc9bb08 Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. 2020-04-22 11:36:14 -04:00
Fernando Sahmkow a081a7c855 GPU: Fix rebase errors. 2020-04-22 11:36:13 -04:00
Fernando Sahmkow e84eb64e51 Rasterizer: Disable fence managing in synchronous gpu. 2020-04-22 11:36:12 -04:00
Fernando Sahmkow 165ae823f5 ThreadManager: Sync async reads on accurate gpu. 2020-04-22 11:36:12 -04:00
Fernando Sahmkow 57fdbd9b89 FenceManager: Implement should wait. 2020-04-22 11:36:11 -04:00
Fernando Sahmkow 1f345ebe3a GPU: Implement a Fence Manager. 2020-04-22 11:36:10 -04:00
Fernando Sahmkow 487379c593 OpenGL: Implement Fencing backend. 2020-04-22 11:36:10 -04:00
Fernando Sahmkow ed7e965712 TextureCache: Flush linear textures after finishing rendering. 2020-04-22 11:36:09 -04:00
Fernando Sahmkow 339d0d9d6c GPU: Delay Fences. 2020-04-22 11:36:08 -04:00
Fernando Sahmkow 8b1eb44b3e BufferCache: Implement OnCPUWrite and SyncGuestHost 2020-04-22 11:36:07 -04:00
Fernando Sahmkow da8f17715d GPU: Refactor synchronization on Async GPU 2020-04-22 11:36:06 -04:00
Fernando Sahmkow a60a22d9c2 Texture Cache: Implement OnCPUWrite and SyncGuestHost 2020-04-22 11:36:05 -04:00
Fernando Sahmkow 084ceb925a UI: Replasce accurate GPU option for GPU Accuracy Level 2020-04-22 11:36:04 -04:00
Morph 91f1ffd283 Add a trailing separator to the string path
Fixes #3643
2020-04-22 07:33:14 -04:00
H27CK 52e66779e7 Set _FORTIFY_SOURCE=0 if building Opus with mingw-w64 2020-04-22 08:20:12 +02:00
H27CK c883cd103e Init SDL info structure and add dummy context 2020-04-22 07:47:21 +02:00
bunnei e84f82a028
Merge pull request #3699 from FearlessTobi/port-5185
Port citra-emu/citra#5185: "gdbstub: Fix some gdbstub jankiness"
2020-04-21 22:26:10 -04:00
ReinUsesLisp 6f47bd9641 vk_memory_manager: Remove unified memory model flag
All drivers (even Intel) seem to have a device local memory type that is
not host visible. Remove this flag so all devices follow the same path.

This fixes a crash when trying to map to host device local memory on
integrated devices.
2020-04-21 22:06:38 -03:00
bunnei d64290884a
Merge pull request #3714 from lioncash/copies
gl_shader_decompiler: Avoid copies where applicable
2020-04-21 20:16:02 -04:00