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Author SHA1 Message Date
ReinUsesLisp dbaebd8582 decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits
The encoding for negation and absolute value was wrong.
Extracting is now done manually. Similar instructions having different
encodings is the rule, not the exception. To keep sanity and readability
I preferred to extract the desired bit manually.

This is implemented against nxas:
8dbc389957/table.h (L68)

That is itself tested against nvdisasm (Nvidia's official disassembler).
2020-04-23 18:29:38 -03:00
Rodrigo Locatti 4d7d3651f3
Merge pull request #3719 from jbeich/clang
Unbreak -Werror=implicit-fallthrough with Clang
2020-04-18 21:43:12 -03:00
Jan Beich 1a2df0a5f3 cmake: Silence -Werror=implicit-fallthrough in SDL2 headers
In file included from src/input_common/sdl/sdl_impl.cpp:16:
In file included from /usr/local/include/SDL2/SDL.h:32:
In file included from /usr/local/include/SDL2/SDL_main.h:25:
/usr/local/include/SDL2/SDL_stdinc.h:445:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert '[[fallthrough]];' to silence this warning
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:445:9: note: insert 'break;' to avoid fall-through
        case 3:         *_p++ = _val;   /* fallthrough */
        ^
        break;
/usr/local/include/SDL2/SDL_stdinc.h:446:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert '[[fallthrough]];' to silence this warning
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:446:9: note: insert 'break;' to avoid fall-through
        case 2:         *_p++ = _val;   /* fallthrough */
        ^
        break;
/usr/local/include/SDL2/SDL_stdinc.h:447:9: error: unannotated fall-through between switch labels [-Werror,-Wimplicit-fallthrough]
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
/usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert '[[fallthrough]];' to silence this warning
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
        [[fallthrough]];
/usr/local/include/SDL2/SDL_stdinc.h:447:9: note: insert 'break;' to avoid fall-through
        case 1:         *_p++ = _val;   /* fallthrough */
        ^
        break;
3 errors generated.
2020-04-18 23:26:22 +00:00
Mat M 5305806071
Merge pull request #3716 from bunnei/fix-another-impl-fallthrough
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
2020-04-18 15:17:52 -04:00
bunnei 03726fb7f5 video_core: gl_shader_decompiler: Fix implicit fallthrough errors. 2020-04-18 15:15:21 -04:00
bunnei 89e512ca8d
Merge pull request #3710 from lioncash/nso
loader/nso: Resolve moves not occurring in DecompressSegment
2020-04-18 14:44:42 -04:00
Mat M 45964e6fec
Merge pull request #3715 from bunnei/fix-impl-fallthrough
service: hid: npad: Fix implicit fallthrough errors.
2020-04-18 14:44:20 -04:00
bunnei a8d5d08e2e service: hid: npad: Fix implicit fallthrough errors. 2020-04-18 14:41:08 -04:00
bunnei 907ba8794e
Merge pull request #3713 from lioncash/time
service/time: Minor changes
2020-04-17 21:04:43 -04:00
bunnei 90ddb13372
Merge pull request #3711 from lioncash/cast
memory/slab_heap: Make use of static_cast over reinterpret_cast
2020-04-17 21:04:11 -04:00
Lioncash 7714b02d95 time/system_clock_core: Remove unnecessary initializer
This is already initialized within the class body.
2020-04-17 20:04:06 -04:00
Lioncash b533f18ab9 service/time: Mark IsStandardNetworkSystemClockAccuracySufficient as const
This doesn't modify internal member state.
2020-04-17 20:02:45 -04:00
Lioncash 0cfd3b94db service/time: Add virtual destructors where applicable
Many of these implementations are used to implement a polymorphic
interface. While not directly used polymorphically, this prevents
virtual destruction from ever becoming an issue.
2020-04-17 19:59:31 -04:00
bunnei fd7dc7e03d
Merge pull request #3704 from lioncash/fmt
externals: Update fmt to 6.2.0
2020-04-17 19:47:30 -04:00
bunnei 7438d36d0e
Merge pull request #3630 from benru/open-windows-network-files
common/file_util: Allow access to files on network shares
2020-04-17 19:47:11 -04:00
Lioncash 7e585bce28 memory/slab_heap: Make use of static_cast over reinterpret_cast
Casting from void* with static_cast is permitted by the standard, so we
can just make use of that instead.
2020-04-17 19:38:59 -04:00
Lioncash 441a2812ed loader/nso: Resolve moves not occurring in DecompressSegment
Given the std::vector was const, an automatic move out of the function
could not occur.

We can allow automatic return value optimizations to occur by making the
buffer non-const.
2020-04-17 19:26:50 -04:00
Mat M 30b59b732c
Merge pull request #3706 from degasus/fix_fallthrough_error
video_code: Fix implicit switch fallthrough.
2020-04-17 17:48:10 -04:00
Markus Wick 07fbef1776 video_code: Fix implicit switch fallthrough.
Since yesterday, this breaks the build on linux.
So let's fix it.
2020-04-17 23:43:35 +02:00
Lioncash cdc5449df0 externals: Update fmt to 6.2.0
Keeps the library up to date.
2020-04-17 17:19:13 -04:00
Fernando Sahmkow 2133482a17
Merge pull request #3703 from yuzu-emu/revert-3656-glsl-full-decompile
Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"
2020-04-17 17:08:41 -04:00
Fernando Sahmkow 775ecc7d05
Merge pull request #3672 from lioncash/null
file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero
2020-04-17 17:02:35 -04:00
Rodrigo Locatti 990c0b184f
Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL" 2020-04-17 17:41:48 -03:00
bunnei b8f5c71f2d
Merge pull request #3666 from bunnei/new-vmm
Implement a new virtual memory manager
2020-04-17 16:33:08 -04:00
bunnei ca3af2961c
Merge pull request #3682 from lioncash/uam
gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator
2020-04-17 01:24:08 -04:00
bunnei 8bbe74a8dc core: hle: Address various feedback & code cleanup.
- Should be no functional changes.
2020-04-17 00:59:36 -04:00
bunnei 92caa003a8 core: device_memory: Remove incorrect usage of constexpr. 2020-04-17 00:59:36 -04:00
bunnei 6f3266e98b memory: Add copyright notice for Atmosphere where applicable. 2020-04-17 00:59:35 -04:00
bunnei 02547a0cb4 kernel: Remove old VMManager class. 2020-04-17 00:59:35 -04:00
bunnei bebfb05c1b loader: nso: Fix loader size and arguments. 2020-04-17 00:59:35 -04:00
bunnei 83761d5316 loader: elf/kip/nro: Updates for new VMM. 2020-04-17 00:59:35 -04:00
bunnei 37b79ebe85 service: ldr: Updates for new VMM.
- Includes removing some service impls. that are untested.
2020-04-17 00:59:35 -04:00
bunnei a8292f6cd9 kernel: memory: page_table: Simplify GetPhysicalAddr impl. 2020-04-17 00:59:35 -04:00
bunnei c629e544a7 kernel: svc: Updates for new VMM.
- Includes removing some SVC impls. that are untested.
2020-04-17 00:59:34 -04:00
bunnei ff5d5b6f41 core: memory: Fix memory access on page boundaries.
- Fixes Super Smash Bros. Ultimate.
2020-04-17 00:59:34 -04:00
bunnei 32fc2aae3c video_core: memory_manager: Updates for Common::PageTable changes. 2020-04-17 00:59:34 -04:00
bunnei f7c03610e1 core: memory: Updates for new VMM. 2020-04-17 00:59:34 -04:00
bunnei 4c1812ae37 common: page_table: Update to use VirtualBuffer and simplify. 2020-04-17 00:59:34 -04:00
bunnei 1d5923e150 core: gdbstub: Updates for new VMM. 2020-04-17 00:59:34 -04:00
bunnei c7bc7986bb core: reporter: Updates for new VMM. 2020-04-17 00:59:33 -04:00
bunnei 18c4bb6f5c memory: cheat_engine: Updates for new VMM. 2020-04-17 00:59:33 -04:00
bunnei d95ceaa8ec arm_test_common: Updates for new VMM. 2020-04-17 00:59:33 -04:00
bunnei 108564df57 kernel: process: Updates for new VMM. 2020-04-17 00:59:33 -04:00
bunnei 77382ac2b2 service: pl_u: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 67b3df683b service: time: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 8eca0f9cd2 service: hid: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 8bbc38a7bd service: irs: Update for new shared memory layout. 2020-04-17 00:59:32 -04:00
bunnei fc61cb44ee kernel: resource_limit: Reserve physical memory. 2020-04-17 00:59:32 -04:00
bunnei 8f75524e55 kernel: Initialize memory layout for new VMM. 2020-04-17 00:59:32 -04:00
bunnei 11c02a50e9 core: system: Rename GetDeviceManager -> DeviceManager.
- More consistent with other system components.
2020-04-17 00:59:32 -04:00