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25 Commits

Author SHA1 Message Date
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Subv ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner ca67bb7945 HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner c72ccfa6db HLE: Move kernel/archive.* to service/fs/ 2014-12-16 01:08:14 -02:00
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Lioncash 208598dbe2 kernel: Shorten GetCount 2014-12-03 22:52:02 -05:00
Lioncash 9b68d5e074 kernel: Make some functions const 2014-12-03 19:48:34 -05:00
Emmanuel Gil Peyrot f5d38649c7 Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 2014-11-19 09:03:07 +00:00
Lioncash 741321ac24 Core: Get rid of unnecessary switch statement in Kernel 2014-09-14 21:31:09 -04:00
archshift 6e606c515f core: Prune redundant includes 2014-09-08 17:54:14 -07:00
Lioncash ab4648d3ca Core: Use std::array for managing kernel object space
These avoid relying on memset for clearing the arrays.
2014-08-19 00:32:48 -04:00
Lioncash 98fa3f7cba Core: Alter the kernel string functions to use std::string instead of const char*.
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-17 23:12:20 -04:00
bunnei 542700ccb7 Archive: Added Init/Shutdown methods to reset kernel archive state. 2014-07-04 20:37:51 -04:00
bunnei b45a38f557 Kernel: Removed unnecessary "#pragma once". 2014-06-13 09:51:20 -04:00
bunnei f49ac3a2d7 Kernel: Added freeing of kernel objects on emulator shutdown. 2014-06-13 09:51:19 -04:00
bunnei c95972275e HLE: Updated all uses of NULL to nullptr (to be C++11 compliant) 2014-06-13 09:51:13 -04:00
bunnei ce1c561278 kernel: changed current default thread priority back to 0x30 - I think this is more correct 2014-06-05 00:20:58 -04:00
bunnei 10447d1f48 kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedule 2014-06-01 21:42:50 -04:00
bunnei d26f3d4c1f kernel: refactored function naming to remove "__" prefix 2014-05-22 19:06:12 -04:00
bunnei 75c6d2a8fa thread: moved threading calls to the Kernel namespace 2014-05-20 19:37:46 -04:00
bunnei 44336329ed - created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
2014-05-20 18:13:25 -04:00
bunnei a7cc430aa4 changed "UID" to "Handle" to be a little more consistent with CTR naming 2014-05-15 18:26:28 -04:00
bunnei 9f5588725c changed primary thread priority to 0x30 - this is typical, not 0x31 2014-05-14 20:49:27 -04:00
bunnei 1583d2b6f3 - added __KernelLoadExec function
- fixed some logging
2014-05-13 21:57:12 -04:00
bunnei 6b264518a5 added initial kernel/thread modules 2014-05-09 22:11:18 -04:00