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2582 Commits

Author SHA1 Message Date
bunnei 59c665b28e
Merge pull request #1988 from lioncash/res
service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
2019-01-05 00:26:29 -05:00
Lioncash 9e8737b535 service/vi: Correct scaling mode conversions
These values are not equivalent, based off RE. The internal value is put
into a lookup table with the following values:

[3, 0, 1, 2, 4]

So the values absolutely do not map 1:1 like the comment was indicating.
2019-01-04 21:45:18 -05:00
Lioncash 56e51da1d9 service/vi: Factor out scaling mode conversions from the IPC function itself
Avoids entangling the IPC buffer appending with the actual operation of
converting the scaling values over. This also inserts the proper error
handling for invalid scaling values.
2019-01-04 21:45:18 -05:00
Lioncash 40aa1ea9f9 service/vi: Unstub IApplicationDisplayService' SetLayerScalingMode()
This appears to only check if the scaling mode can actually be
handled, rather than actually setting the scaling mode for the layer.

This implements the same error handling performed on the passed in
values.
2019-01-04 21:45:14 -05:00
bunnei a01832b2e0
Merge pull request #1981 from ogniK5377/open-app-area-create
Return no application area when games try to open an application area
2019-01-04 21:42:23 -05:00
bunnei 1c7696e0d9
Merge pull request #1980 from ogniK5377/applet-msg-update
Proper no message handling for AM::PopMessage
2019-01-04 21:42:12 -05:00
Lioncash bf036b46fc service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions.
2019-01-04 19:13:32 -05:00
bunnei de4f931d13
Merge pull request #1975 from lioncash/vi
service/vi: Minor updates and corrections to the DisplayInfo struct
2019-01-03 22:45:27 -05:00
David Marcec 48a526dba1 Return no application area when games try to open an application area
This will prompt CreateApplicationArea
2019-01-04 13:22:25 +11:00
David Marcec f2536cafe5 Proper no message handling for AM::PopMessage
When we have no messages, we should be returning an error code.
2019-01-04 13:11:17 +11:00
David Marcec 5af0340066 Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
Upon investigating the issue with #1878, I found that games are the ones who handle the vsync event resetting and not us.
2019-01-03 20:32:47 +11:00
bunnei 2c0f831468
Merge pull request #1976 from lioncash/display
service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
2019-01-02 21:51:20 -05:00
Lioncash ceeff8ebfd service/vi: Implement SetDisplayEnabled()
This IPC command is simply a stub inside the actual service itself, and
just returns a successful error code regardless of input. This is likely
only retained in the service interface to not break older code that relied
upon it succeeding in some way.
2019-01-02 20:48:04 -05:00
bunnei 7538fa4a67
Merge pull request #1977 from lioncash/vi-log
service/vi: Log more information where applicable
2019-01-02 20:36:40 -05:00
Lioncash 5bfd810ab5 service/vi: Log more information where applicable
In many cases, we didn't bother to log out any of the popped data
members. This logs them out to the console within the logging call to
provide more contextual information.
2019-01-02 19:42:10 -05:00
Lioncash dea1db0414 service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
Internally within the vi services, this is essentially all that
OpenDefaultDisplay does, so it's trivial to just do the same, and
forward the default display string into the function.
2019-01-02 18:16:36 -05:00
Lioncash 351f010cfc service/vi: Correct initial width and height values
Based off RE, it appears that almost all display types seem to use
1920x1080 except for a few (null display, edid display).
2019-01-02 17:36:03 -05:00
Lioncash fe3bf4f075 service/vi: Document unknown DisplayInfo struct members
It appears that the two members indicate whether a display has a bounded
number of layers (and if set, the second member indicates the total
number of layers).
2019-01-02 17:35:58 -05:00
Lioncash 1f0c8bfeda core/kernel: Remove unnecessary inclusions
Gets rid of a few unnecessary header dependencies in some source files.
2018-12-31 19:04:16 -05:00
bunnei 331c252509
Merge pull request #1847 from ogniK5377/backtrace-break
Print backtrace on svcBreak
2018-12-29 22:58:13 -05:00
Lioncash fa97f50bff service/time: Minor cleanup to GetClockSnapshot()
Moves some variables closer to their actual usage sites.
2018-12-29 21:42:13 -05:00
Lioncash af51f123fa service/time: Fill in some structures and remove padding where not necessary 2018-12-29 18:26:32 -05:00
David Marcec 22d4e10664 Moved log backtrace to arm_interface.cpp. Added printing of error code to fatal 2018-12-29 12:55:19 +11:00
Zach Hilman 0c5ede492f travis: Use correct package for linux Qt5WebEngine 2018-12-28 19:29:49 -05:00
Zach Hilman cb930c4b5a web_browser: Add bounds checking to applet interface 2018-12-28 18:20:29 -05:00
Zach Hilman 32bfa92c71 core: Add getter and setter for WebBrowserApplet frontend 2018-12-28 15:32:39 -05:00
Zach Hilman 69f622be36 applets: Implement LibAppletOff (Web) applet 2018-12-28 15:32:39 -05:00
Zach Hilman 621b25b6be hid: Make Hid service accessible and add GetPressState 2018-12-28 15:32:03 -05:00
Zach Hilman 94db6e5f3f am: Add size parameter to am:IStorage logging 2018-12-28 15:30:36 -05:00
Lioncash fbeaa330a3 kernel/process: Remove most allocation functions from Process' interface
In all cases that these functions are needed, the VMManager can just be
retrieved and used instead of providing the same functions in Process'
interface.

This also makes it a little nicer dependency-wise, since it gets rid of
cases where the VMManager interface was being used, and then switched
over to using the interface for a Process instance. Instead, it makes
all accesses uniform and uses the VMManager instance for all necessary
tasks.

All the basic memory mapping functions did was forward to the Process'
VMManager instance anyways.
2018-12-27 19:08:47 -05:00
bunnei 8e23e40a72
Merge pull request #1929 from bunnei/fix-hid
hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-27 11:04:56 -05:00
bunnei 2991c747c9
Merge pull request #1945 from bunnei/fix-hid-horiz
npad: Remove code to invert input in horizontal mode.
2018-12-27 11:04:40 -05:00
Zach Hilman c643f364b4 am: Implement GetSaveDataSize and ExtendSaveData
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
2018-12-27 00:18:00 -05:00
Zach Hilman 2e6b67a079 filesystem: Populate save data sizes from control data 2018-12-27 00:18:00 -05:00
bunnei 7e622c5575 npad: Remove code to invert input in horizontal mode.
- This was incorrect, the game appears to handle this for us.
- Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
2018-12-26 15:47:11 -05:00
bunnei f95f6c7d86
Merge pull request #1781 from DarkLordZach/applet-profile-select
am: Implement HLE profile selector applet
2018-12-23 14:35:13 -05:00
bunnei 41cbd088c2
Merge pull request #1914 from lioncash/id
service/am: Unstub GetAppletResourceUserId
2018-12-21 13:43:51 -05:00
bunnei 1120e0b4d2 hid: Fix SetNpadJoyHoldType and improve logging. 2018-12-21 13:37:39 -05:00
bunnei 4923df10cc
Merge pull request #1923 from ogniK5377/nfp-device-list
Device handle should not be a random id, instead it's the current npad id
2018-12-19 13:14:43 -05:00
bunnei 80d36634e1
Merge pull request #1915 from lioncash/sm
service/sm: Improve debug log for RegisterService
2018-12-19 13:10:11 -05:00
David Marcec 807e7640aa Device handle should not be a random id, instead it's the current npad id
Found during hardware testing
2018-12-19 14:16:30 +11:00
Lioncash 2a533f0067 service/sm: Improve debug log for RegisterService
Now it also indicates the name and max session count. This also gives a
name to the unknown bool. This indicates if the created port is supposed
to be using light handles or regular handles internally. This is passed
to the respective svcCreatePort parameter internally.
2018-12-18 18:22:22 -05:00
bunnei 116e6247ce
Merge pull request #1889 from DarkLordZach/swkbd-state-changed
applets: Correct usage of SignalStateChanged event
2018-12-18 09:59:27 -05:00
Lioncash dd272298aa service/am: Unstub GetAppletResourceUserId
This is supposed to return the current process' ID. (0 indicates an
invalid ID for both process IDs and ARU IDs).
2018-12-17 21:01:14 -05:00
bunnei 84823a3036
Merge pull request #1905 from bunnei/ignore-empty-gpu-lists
nvhost_gpu: Skip empty GPU command lists.
2018-12-15 00:35:33 -05:00
bunnei 040d84d816 nvhost_gpu: Skip empty GPU command lists. 2018-12-15 00:33:22 -05:00
Jens Schmer 27a9cc2e63 Fix Service object leak on emulation stop
Services created with the ServiceFramework base class install themselves as HleHandlers with an owning shared_ptr in the ServerPort ServiceFrameworkBase::port member variable, creating a cyclic ownership between ServiceFrameworkBase and the ServerPort, preventing deletion of the service objects.

Fix that by removing the ServiceFrameworkBase::port member because that was only used to detect multiple attempts at installing a port. Instead store a flag if the port was already installed to achieve the same functionality.
2018-12-13 20:08:23 +01:00
Mat M 9bae3ac33a
Merge pull request #1891 from DarkLordZach/istorage-getsize
fsp_srv: Implement IStorage::GetSize
2018-12-12 07:31:33 -05:00
bunnei 2c45c6d234
Merge pull request #1819 from DarkLordZach/disable-addons
patch_manager: Add support for disabling patches
2018-12-10 21:52:19 -05:00
bunnei 1aa9106244
Merge pull request #1883 from lioncash/log-fsp
service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
2018-12-10 21:45:29 -05:00
Zach Hilman 5e632caca5 fsp_srv: Implement IStorage::GetSize
Takes no input and returns the size as a u64. Needed by Katamari Damacy Reroll to boot.
2018-12-10 14:14:36 -05:00
Lioncash f3a555a484 service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()
Based off RE, the backing code only ever seems to use 0-2 as the range
of values 1 being a generic log enable, with 2 indicating logging should
go to the SD card. These are used as a set of flags internally.

Given we only care about receiving the log in general, we can just
always signify that we want logging in general.
2018-12-09 20:42:35 -05:00
Zach Hilman 0d2ba2ca4c applets: Correct usage of SignalStateChanged event
This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-09 19:46:15 -05:00
bunnei 3bddd5351e
Merge pull request #1864 from lioncash/nrr
service/ldr: Amend layouts of NRO and NRR headers
2018-12-07 22:26:31 -05:00
bunnei b9e80e97b7
Merge pull request #1874 from lioncash/bindings
hle/service, hle/sm: Minor cleanup
2018-12-07 18:31:04 -05:00
Lioncash 24f051d723 hle/service: Replace log + UNIMPLEMENTED with UNIMPLEMENTED_MSG
Combines the two into one, shortening the amount of code here.
2018-12-06 01:40:23 -05:00
Lioncash 9f56477539 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-06 01:37:41 -05:00
Lioncash d8625f5544 hle/service, hle/sm: Compress usages of MakeResult()
These auto-deduce the result based off its arguments, so there's no need
to do that work for the compiler, plus, the function return value itself
already indicates what we're returning.
2018-12-06 01:33:22 -05:00
Lioncash a8269fdae3 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-06 01:31:26 -05:00
Lioncash 7c9b194d63 service/ldr: Deduplicate instruction cache clearing code in LoadNro()
We don't need to specify all of the ARM interfaces explicitly.
2018-12-05 00:33:47 -05:00
Lioncash 05a6f1f676 service/ldr: Amend layout of the NRO header
The first word is just a padding byte, it's not an actual entry
instruction. Also renames the rest of the entries according to
SwitchBrew.
2018-12-05 00:16:49 -05:00
Lioncash 817fb18e30 service/ldr: Corrent padding within the NRR header layout
The padding after the magic signature value should be 12 bytes rather
than 28 bytes. The other 16 should be placed after the title ID pattern.
2018-12-05 00:05:04 -05:00
bunnei d08d4a366b
Merge pull request #1704 from DarkLordZach/oss-sysarchive
file_sys: Implement open source system archives
2018-12-04 19:59:52 -05:00
Zach Hilman e11e65b3d6 applets: Correct event ResetTypes from OneShot to Sticky
Fixes bugs relating to signalling in software keyboard.
2018-12-03 17:27:40 -05:00
Zach Hilman 60b59d554d am: Use ProfileSelect applet 2018-12-03 17:26:27 -05:00
Zach Hilman 4fb59fdfe1 applets: Implement ProfileSelect applet
Allows the player to select an emulated profile.
2018-12-03 17:26:27 -05:00
Zach Hilman 877b31b33e software_keyboard: Signal state changed event upon construction
Previously, ILibraryAppletAccessor would signal upon creation of any applet, but this is incorrect. A flag inside of the applet code determines whether or not creation should signal state change and swkbd happens to be one of these applets.
2018-12-03 17:26:26 -05:00
Zach Hilman 51483d83bb aoc_u: Obey disabled add-ons list when listing DLC 2018-12-03 17:21:25 -05:00
bunnei f6b22d9251
Merge pull request #1835 from lioncash/cache-global
filesystem: De-globalize registered_cache_union
2018-12-03 17:11:26 -05:00
bunnei ef69b4b830
Merge pull request #1803 from DarkLordZach/k-able-event
kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03 17:05:57 -05:00
bunnei f7d5f72944
Merge pull request #1833 from lioncash/clean
service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03 17:04:05 -05:00
bunnei 118f402382
Merge pull request #1839 from lioncash/init
service/audio/audout_u: Amend constructor initialization list order
2018-12-03 17:03:00 -05:00
bunnei a238cdb5ca
Merge pull request #1841 from ogniK5377/npad-mode-fix
Fixed crash with SetNpadMode
2018-12-03 17:02:40 -05:00
Lioncash 6306e54f45 service/usb: Update function table
Updates the function table for IClientEpSession based off information
provided by SwitchBrew.
2018-12-02 15:49:40 -05:00
Lioncash f933b3370e service/erpt: Update function table
Updates the function table according to information provided by
SwitchBrew.
2018-12-02 15:46:44 -05:00
David Marcec a9223c8182 Fixed crash with SetNpadMode
fixed crash due to handheld
2018-12-03 02:45:08 +11:00
Lioncash 57ac068a23 service/audio/audout_u: Amend constructor initialization list order
Orders the constructor initializer list the same way the members of the
class are declared. Prevents -Wreorder warnings
2018-12-01 23:56:20 -05:00
Lioncash db4523f1ec filesystem: De-globalize registered_cache_union
We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.

Gets rid of one of five globals in the filesystem code.
2018-12-01 23:43:23 -05:00
bunnei 97e73591e3
Merge pull request #1830 from Subv/vi_ub
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01 22:25:10 -05:00
Lioncash a7d9fe993a service/fsp_srv: Implement CleanDirectoryRecursively
This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:

root_dir/
  - some_dir/
    - File.txt
  - OtherFile.txt

The end result is just:

root_dir/
2018-11-30 20:17:28 -05:00
Subv 583bd20f02 Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30 16:06:49 -05:00
Lioncash 308bbba8b9 service/set: Convert GetLanguageCode over to using PushEnum()
This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
2018-11-30 09:08:07 -05:00
Lioncash 7c04fe22b4 service/set: Implement MakeLanguageCode
This function simply converts a given index into a language code.
2018-11-30 09:08:03 -05:00
Zach Hilman 170d707850 hle_ipc: Refactor SleepClientThread to avoid ReadableEvent 2018-11-29 09:14:20 -05:00
Zach Hilman a342bcc9b1 kernel/event: Reference ReadableEvent from WritableEvent 2018-11-29 08:48:40 -05:00
Zach Hilman ff610103b5 core: Port all current usages of Event to Readable/WritableEvent 2018-11-29 08:45:41 -05:00
bunnei 1e49a85106
Merge pull request #1801 from ogniK5377/log-before-execute
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-29 00:58:46 -05:00
bunnei c5ab648554
Merge pull request #1817 from DarkLordZach/npad-idx-fix
npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 17:46:17 -05:00
bunnei 6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28 10:12:37 -05:00
Zach Hilman 299224790c npad: Use NPadIdToIndex to prevent invalid array access 2018-11-28 09:01:58 -05:00
bunnei ac74b71d75 dma_pushbuffer: Optimize to avoid loop and copy on Push. 2018-11-27 19:17:33 -05:00
Zach Hilman 6df74ff579 npad: Fix copy/paste error with LED position assignments 2018-11-27 17:23:44 -05:00
bunnei 3cc204aff8
Merge pull request #1802 from DarkLordZach/user-data-storage
profile_manager: Save and load ProfileData from disk
2018-11-27 16:36:23 -05:00
bunnei abea6fa90c gpu: Rewrite GPU command list processing with DmaPusher class.
- More accurate impl., fixes Undertale (among other games).
2018-11-26 23:14:01 -05:00
David Marcec f271316822 Reworked svcs slightly, improved error messages in AM and fsp_srv 2018-11-27 12:29:06 +11:00
Zach Hilman dac0c33fd2 profile_manager: Save and load ProfileData from disk
The ProfileData is a 0x80-sized structure that stores various pieces of miscellaneous data for the account.
2018-11-26 17:11:12 -05:00
David Marcec dace6087d6 Fixed hwopus compile error 2018-11-26 21:52:10 +11:00
David Marcec 3d627df4d8 Improved error messages in AM, HwOpus and NvMap 2018-11-26 20:05:09 +11:00
David Marcec a2cc3b10bb Changed logging to be "Log before execution", Added more error logging, all services should now log on some level 2018-11-26 17:06:13 +11:00
bunnei ee764c3b4b
Merge pull request #1793 from lioncash/ref
service/sm: Take std::string by const reference in UnregisterService
2018-11-25 23:04:21 -05:00
bunnei 932fbd5a25
Merge pull request #1791 from bunnei/nvdrv-stub
nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
2018-11-24 23:45:24 -05:00
Lioncash b0df09335c
service/sm: Take std::string by const reference in UnregisterService
Avoids the need to create a copy of the std::string instance
(potentially allocating).

The only reason RegisterService takes its argument by value is because
it's std::moved internally.
2018-11-24 00:08:13 -05:00
bunnei f7a1827aaa
Merge pull request #1641 from DarkLordZach/sm-register-unregister
sm: Implement RegisterService and UnregisterService
2018-11-23 23:59:01 -05:00
bunnei 7c4fb09a7c
Merge pull request #1731 from DarkLordZach/change-dir-crash
filesystem: Clear registered union paths on factory creation
2018-11-23 23:58:31 -05:00
bunnei e65966bcfc
Merge pull request #1708 from ogniK5377/res-scale
Report resolution scaling support for vi and am
2018-11-23 23:32:19 -05:00
bunnei 0d673a84b6 nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.
- Used by Undertale.
2018-11-23 23:22:04 -05:00
bunnei c267aea29b
Merge pull request #1770 from DarkLordZach/applet-stub
applets: Add StubApplet and use it as fallback when AppletId is not implemented
2018-11-23 09:02:25 -08:00
bunnei cb5b68cb0a
Merge pull request #1762 from bunnei/getgputime
nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
2018-11-23 08:35:26 -08:00
Zach Hilman f820e58be4 am: Return StubApplet instead of nullptr when AppletId not found 2018-11-22 15:58:11 -05:00
Zach Hilman b358e88512 debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
Prevents memory exceptions when the debug pad is enabled.
2018-11-22 12:23:43 -05:00
bunnei af159a4d08
Merge pull request #1765 from bunnei/multi-audout
audout_u: Add support for multiple IAudioOut streams.
2018-11-22 08:43:53 -08:00
bunnei 5a6dc4d041 audout_u: Add support for multiple IAudioOut streams.
- Used by Undertale.
2018-11-22 00:53:39 -05:00
Zach Hilman 699900eed0 applets: Add StubApplet
This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-21 21:20:02 -05:00
bunnei d4012a4540
Merge pull request #1742 from lioncash/hle-swkbd
am/applets: Minor cleanup
2018-11-21 11:43:43 -08:00
bunnei 7f10db1c20 nvhost_ctrl_gpu: Implement IoctlGetGpuTime.
- Used by Undertale.
2018-11-21 11:43:25 -05:00
Lioncash f17e122025 am: Correct build failure
The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.

This amends that discrepancy.
2018-11-20 19:49:07 -05:00
bunnei ab292c501c
Merge pull request #1733 from lioncash/ldr
ldr: Clean up error codes
2018-11-20 16:13:09 -08:00
Lioncash 73b7748984 am/applets: Make the applet data broker part of the applet itself.
The accessor should be doing just that, accessing, rather than retaining
the lifetime of the data broker as well.
2018-11-20 12:36:33 -05:00
Lioncash 8b4b560df5 am/applets: Replace includes with forward declarations where applicable
Also resolve places where includes should have been provided, but
weren't.
2018-11-20 11:53:55 -05:00
Lioncash dd254c603d am/applets: Relocate comments above the relevant data member in AppletDataBroker
Avoids wonky wrapping and makes it nicer to read.
2018-11-20 11:49:49 -05:00
bunnei b6d2c64f4d
Merge pull request #1667 from DarkLordZach/swkbd
am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
Lioncash 34e4aaddd9 lm: Implement SetDestination by doing nothing
This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.

Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
Zach Hilman a9fa890f14 software_keyboard: Fix erroneous extra PushNormalData 2018-11-19 16:30:17 -05:00
Zach Hilman d68795c665 software_keyboard: Return correct result code on user cancel operation 2018-11-19 15:10:01 -05:00
Zach Hilman 32775125b7 applet: Add AppletDataBroker to manage HLE to AM service interaction
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
Zach Hilman 96535c13a5 software_keyboard: Use correct offset for inital text string 2018-11-19 11:22:04 -05:00
Lioncash 43e7c6cf49 ldr: Clean up error codes
The separate enum isn't particularly necessary here, and the values can
just be directly put into the ResultCode instances, given the names are
also self-documenting here.
2018-11-19 08:12:25 -05:00
Zach Hilman c3becdbca7 filesystem: Clear registered union paths on factory creation 2018-11-18 23:31:30 -05:00
Zach Hilman 3a6cd5b3c8 hid: Use player-defined controller type as PREFERRED_CONTROLLER 2018-11-18 23:22:36 -05:00
Zach Hilman 55ded706d6 hid/npad: Update NPad to use player controller bindings and type 2018-11-18 23:22:36 -05:00
Zach Hilman e9145c3e16 hid/touchscreen: Update Touchscreen to use advanced parameters
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman 3b25426bd9 hid: Add controller bindings for Mouse controller 2018-11-18 23:22:36 -05:00
Zach Hilman 0fd45e78f4 hid: Add keyboard bindings for Keyboard controller 2018-11-18 23:22:36 -05:00
Zach Hilman 06cf050c0a hid: Add controller bindings for DebugPad controller
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
David Marcec 0c3e7b7086 Added missing start/end touch attributes to touchscreen 2018-11-18 23:21:33 -05:00
David Marcec f66c6fe554 Added debugpad skeleton 2018-11-18 23:21:33 -05:00
David Marcec 362b28d052 Added controller helper funcs 2018-11-18 23:21:33 -05:00
David Marcec a69b9d73f5 Changed polling rate of hid and Right joycon rotation 2018-11-18 23:21:33 -05:00
David Marcec 7fbe2c83a7 Left joycon rotation button remapping 2018-11-18 23:21:33 -05:00
David Marcec b9c1e4b0e7 Added automatic npad switch based on supported stylesets 2018-11-18 23:21:33 -05:00
David Marcec beab38601b Added multi-input support and controller assignment at any port 2018-11-18 23:21:33 -05:00
David Marcec 60fecee1ec Removed hard coded values for width and height 2018-11-19 15:20:47 +11:00
Zach Hilman ea680bea60 software_keyboard: Check for UTF-8 config flag 2018-11-18 23:14:48 -05:00
bunnei e34d47e6e3
Merge pull request #1620 from DarkLordZach/ldr-ro
ldr_ro: Complete LDR:RO implementation
2018-11-18 19:23:38 -08:00
bunnei f08b4cbbc8
Merge pull request #1718 from ogniK5377/lets-go-softlock
Implemented CalculateStandardUserSystemClockDifferenceByUser
2018-11-18 19:22:47 -08:00
bunnei 611141e09f
Merge pull request #1671 from DarkLordZach/vi-disconnect
vi: Implement TransactParcel for Disconnect and DetachBuffer
2018-11-18 19:18:46 -08:00
Zach Hilman 02e6602baa software_keyboard: Push all data over all channels on dialog completion 2018-11-18 10:53:47 -05:00
Zach Hilman 4ee087fb3c applet: Use std::queue instead of std::vector for storage stack 2018-11-18 10:53:47 -05:00
Zach Hilman 19b2571aec applet: Add operation completed callback 2018-11-18 10:53:47 -05:00
Zach Hilman 6209fe0c27 software_keyboard: Push buffer size to offset 0x4 in output data 2018-11-18 10:53:47 -05:00
Zach Hilman 8b433beff3 software_keyboard: Make GetText asynchronous
a
2018-11-18 10:53:47 -05:00
Zach Hilman 7cfb29de23 am: Allow applets to push multiple and different channels of data 2018-11-18 10:53:47 -05:00
Zach Hilman 3cf7246e37 am: Implement ILibraryAppletAccessor IsCompleted and GetResult 2018-11-18 10:53:47 -05:00
Zach Hilman fed6ab14c3 am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman e696ed1f4d am: Deglobalize software keyboard applet 2018-11-18 10:53:47 -05:00
Zach Hilman 48fcb43585 am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman de16c1e453 am/applets: Add connector between frontend and AM applet classes
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman 5b95de0c9c am/applets: Add Applet superclass to describe a generic applet
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman 731b4bd691 am: Unstub ILibraryAppletAccessor::Start
Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman ba03bfa430 am: Implement PopInteractiveOutData and PushInteractiveInData
Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman 5ce6b8fea7 am: Convert storage stack to vector
std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman 0682a908c0 am: Move AM::IStorage to header
Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman c7b6c9de9c am: Move IStorageAccessor to header and update backing buffer
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman 76d515327b am: Implement CreateTransferMemoryStorage
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman 51af996854 ldr_ro: Add error check for memory allocation failure 2018-11-17 21:40:26 -05:00
Zach Hilman c91dc417d5 vi: Implement TransactParcel for Disconnect and DetachBuffer
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
MysticExile 03f274d8c1 Stubbed am:EnableApplicationCrashReport 2018-11-17 15:05:55 +01:00
bunnei 0149b4245c
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei 585e6fd426 hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec c440e8b8e1 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
bunnei 5b8f70ea2e
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei 238bc4a077
Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
David Marcec e8899e7027 Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec e658118aa9 Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec 9359655712 Report resolution scaling support for vi and am
Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Lioncash b725d1fdf7 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David 87eca5b209 Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei 75640c9c71
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman 4838bc8ddc fsp_srv: Add support for using open source archive if not found in NAND 2018-11-15 22:35:16 -05:00
Zach Hilman 8cb2e7d881 csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei 97605e36f7
Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei 98060c6f7b
Merge pull request #1691 from lioncash/audren
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Zach Hilman c0a9abc3e1 ldr_ro: Implement UnloadNro (command 1)
Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman 056fa43dcd ldr_ro: Fully Implement LoadNro (command 0)
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman 5e8e7b6019 ldr_ro: Implement UnloadNrr (command 3)
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman 6cd504feb9 ldr_ro: Fully implement LoadNrr (command 2)
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman 8aa17f0480 pl_u: Resize buffers in shared font data getter to what game requests
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei c6c74248fe
Merge pull request #1697 from lioncash/acc
acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00
bunnei 0478308094
Merge pull request #1696 from lioncash/acc-cond
service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14 19:02:16 -08:00
Lioncash cd47af8af0 service/acc: Correct error case within TrySelectUserWithoutInteraction()
empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
2018-11-14 17:43:23 -05:00
Lioncash 9761936e02 profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile() 2018-11-14 17:13:17 -05:00
Lioncash 1af13e0802 profile_manager: Move UUID Format function definitions into the cpp file
Avoids relying on fmt always being indirectly included.
2018-11-14 17:08:59 -05:00
bunnei c681690358
Merge pull request #1690 from lioncash/nfp
nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14 11:55:09 -08:00
bunnei 7384b33c4f
Merge pull request #1689 from lioncash/break
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14 11:54:45 -08:00
bunnei c95ded3a4a
Merge pull request #1688 from lioncash/unused
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14 11:54:29 -08:00
Lioncash b4f63db04e nfp: Correct erroneous sizeof expression within GetTagInfo()
The previous expression would copy sizeof(size_t) amount of bytes (8 on
a 64-bit platform) rather than the full 10 bytes comprising the uuid
member.

Given the source and destination types are the same, we can just use an
assignment here instead.
2018-11-14 12:53:39 -05:00
Lioncash 3619b31fc0 service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash fcde356f15 hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate() 2018-11-14 00:59:17 -05:00
Lioncash 958fa15a4c service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-14 00:49:04 -05:00
bunnei a80467db57
Merge pull request #1682 from lioncash/audio
hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13 18:51:44 -08:00
bunnei 9b12623743
Merge pull request #1608 from DarkLordZach/save-data-reader
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Lioncash 454cf1dc09 hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
bunnei 7f3c2525e6
Merge pull request #1670 from DarkLordZach/deterministic-rng
csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei fd72d889bf
Merge pull request #1665 from ogniK5377/GetClockSnapshot
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman 4b4f883aef csrng: Use std::mt19937 engine for random number generation 2018-11-11 23:08:39 -05:00
James Rowe 93fca5d9cf
Merge pull request #1656 from ogniK5377/message-queue
Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
David Marcec 48cd61d9c8 Added maybe_unused 2018-11-10 18:07:34 +11:00
David Marcec ddc242dd51 Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
David Marcec 84c6134264 Added consts and static 2018-11-10 12:31:48 +11:00
David Marcec 4f78f5c0df Implement GetClockSnapshot
Needed by megaman 11
2018-11-10 01:25:56 +11:00
bunnei 0e05a9d58f
Merge pull request #1658 from ogniK5377/holdtype-style
Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David Marcec a9c25ab9e4 Updated npad styles on holdtype switches
Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec fd1ef25257 Fixups 2018-11-07 20:12:27 +11:00
David Marcec 41e99d8880 Ability to switch between docked and undocked mode in-game
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec ad45d68871 fixed spelling error 2018-11-07 12:04:43 +11:00
David Marcec 49cb4fa37b Added missing log 2018-11-07 11:46:04 +11:00
David Marcec 92fcc6d15a Implement acc:TrySelectUserWithoutInteraction
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
bunnei 722e7c05de
Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
Frederic Laing 1c4365d928 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
Zach Hilman 0080a8da58 sm: Implement RegisterService and UnregisterService
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03 20:02:18 -04:00
David Marcec 03c26d3406 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
David Marcec 0bc323bafb Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman 8f183a47dd filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
bunnei 1069eced84
Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
Lioncash a6830e61b8 configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.

Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
Lioncash 9b9c586dff service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
Frederic L 7a5eda5914 global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
Zach Hilman bdaa76c0db ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
Zach Hilman 9078bb9854 bis_factory: Add getter for mod dump root for a title ID
Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Zach Hilman 5ee19add1b fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
Zach Hilman 2e8177f0c9 fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
Zach Hilman df264d2ccb savedata_factory: Expose accessors for SaveDataSpace 2018-10-29 13:54:38 -04:00
DeeJayBro 3b1e4c0995 service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively 2018-10-27 11:56:39 +02:00
bunnei debabf1fa6
Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei cebce2a93a ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei 2bc2b32662
Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei 0634aee267
Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
Lioncash fbbb58b226 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash 1e3b139cd7 service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash 6f00628564 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash 3ec90dc6ef service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei 9aa5c1894e
Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei ce2403d975
Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei d14ba122e2
Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
Lioncash 4a31f99a02 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash bed2d6c425 yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Lioncash 93596d03ec
npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash a3d1ede25f
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Zach Hilman bfad41b0c1 profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman 45f2a2fe29 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman e408bbceed configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman 702622b8f1 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman 19c5cf9c63 acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman d3fbf45705 am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman aeffd4b436 profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
David 50e4e81fd3 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei 5edb2403c2
Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei ff6b2d4574
Merge pull request #1545 from DarkLordZach/psm
psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
Zach Hilman 314a948373 psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
Lioncash ca5a93167e service: Add the basic skeleton for the NPNS services 2018-10-21 17:11:05 -04:00
Lioncash 981faea4d6 hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash 5ea4cfd499 am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash edb1c36a87 am: Update service function tables
Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash ae7f55947e prepo: Update service function table.
Also introduces the new prepo:a2 service.

Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash a806c78a1a lbl: Update service function table names
Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
Zach Hilman 10a2d20e26 psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman 3b8c0f8885 service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
David Marcec a03600ba28 Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei bf66930fb9
Merge pull request #1526 from lioncash/svc-id
service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei 52b25e0fb9
Merge pull request #1530 from DarkLordZach/aoc-8
aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei 298ebf444f
Merge pull request #1516 from lioncash/hid
hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman 7e0d2fc994 aoc_u: Stub GetAddOnContentListChangedEvent
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
David Marcec 7a7dad05c0 Stubbed home blocking
Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash 1833498617 es: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash a653be3510 audio: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash 2b9fd23058 omm: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash 4f52800822 nifm: Update service function tables
Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash f6c5a48dd1 hid: Update service function tables
Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash d0cda7fe40 nim: Add the basic skeleton of the nim:eca service
Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash d16bafc99d ns: Update service function table
Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash a056b284cf set_cal: Update service function table
Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00
David Marcec 98c7a6d622 Used better names for mm:u and fixed bad stub
InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash 452aa30cb7 hid/controller: Remove unused header inclusions
swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash 7f52dc1790 hid/controller/npad: Remove unused dump_idx member variable
Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash 7eb2328d8e hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor 2018-10-17 20:52:45 -04:00
Lioncash 929ed59f1f hid/controller/npad: Remove #pragma once from the cpp file
This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash aeda743446 hid/controller/npad: Move npad_id_list into the cpp file
This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash aeca224890 hid/controller/npad: Remove unnecessary const from void return type
This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash 46202e984e hid/controller: Default the destructors of all controller types in the cpp file
These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash 119b47f366 controller_base: Default the base class constructor and destructor in the cpp file
The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
bunnei 7dee60d7d2
Merge pull request #1444 from ogniK5377/better-hid
"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00
David Marcec 8144fa42bd Using dual joycons as the default controller
Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
Zach Hilman 780c21ab2d fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId 2018-10-17 09:04:20 -04:00
David 92d8ad3770 Implement VI ConvertScalingMode (#1475)
* Implement VI ConvertScalingMode

* Fixed push enum

* Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16 11:25:42 -04:00
Lioncash 39ae73b356 file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
The data retrieved in these cases are ultimately chiefly owned by either
the RegisteredCache instance itself, or the filesystem factories. Both
these should live throughout the use of their contained data. If they
don't, it should be considered an interface/design issue, and using
shared_ptr instances here would mask that, as the data would always be
prolonged after the main owner's lifetime ended.

This makes the lifetime of the data explicit and makes it harder to
accidentally create cyclic references. It also makes the interface
slightly more flexible than the previous API, as a shared_ptr can be
created from a unique_ptr, but not the other way around, so this allows
for that use-case if it ever becomes necessary in some form.
2018-10-16 09:38:52 -04:00
bunnei 9b21fbd1eb
Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
Zach Hilman 5737441374 aoc: Read DLC base title ID from RegisteredCache
Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
Zach Hilman 7e2096db8a aoc: Return size in ListAddOnContent 2018-10-13 22:52:54 -04:00
Lioncash 0149162dba filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
bunnei 0f7ab3e21a
Merge pull request #1478 from ogniK5377/remap-invalidhandle-remap
Passing an invalid nmap handle to Remap should throw an error
2018-10-12 12:07:14 -04:00
bunnei dc328440c8
Merge pull request #1479 from ogniK5377/nmap-revamped
Added error codes for nvmap
2018-10-12 12:06:22 -04:00
David Marcec 4d2de6564f Returned an error before processing other remaps 2018-10-12 17:10:41 +11:00
David Marcec c55b5de0fb Made the minimum alignment more clear 2018-10-12 17:06:46 +11:00
David Marcec 98b760c645 Wip 2018-10-12 16:28:00 +11:00
bunnei 9bf409f275
Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformance
HwOpus, Implemented DecodeInterleavedWithPerformance
2018-10-11 16:52:13 -04:00
David Marcec 85b0d9a7be Dynamically decide handheld variant based on supported npad id priority
Kirby input still doesn't work, should fix a lot of other games
2018-10-12 02:56:49 +11:00
David Marcec c7763603ef Added error codes for nvmap 2018-10-11 23:06:34 +11:00
David Marcec 5dd538cace Passing an invalid nmap handle to Remap should throw an error
Added error for invalid nmap handles
2018-10-11 20:32:21 +11:00
bunnei bf795edac4 nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer. 2018-10-11 00:19:36 -04:00
David Marcec fa10905e1e HwOpus, Implemented DecodeInterleavedWithPerformance
Used by sonic ages
2018-10-11 13:06:56 +11:00
David Marcec 9e924f2ef2 Added BeginPermitVibrationSession and EndPermitVibrationSession
Used by Mario Party
2018-10-11 00:58:47 +11:00
David Marcec 3d75c9cd7a Added GetLedPattern and HandheldVariant
HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10 21:38:43 +11:00
David Marcec 46cdeb4549 Kirby expects handheld controllers to be at position 8 2018-10-10 14:21:56 +11:00
David Marcec f43815af5d Added the ability to "disconnect" individual npads
Fixes arms
2018-10-10 13:15:39 +11:00
David Marcec b79c294c02 Removed unneeded forward declarations 2018-10-10 13:15:37 +11:00
David Marcec 5857aea94e Addressed changes for better hid 2018-10-10 13:15:37 +11:00
David Marcec 56f35ab262 "Better Hid" rework part 1 2018-10-10 13:15:35 +11:00
bunnei fd891ee9c0
Merge pull request #1456 from ogniK5377/aoc-u-fixups
Fixed assertion due to CountAddOnContent & Casting warnings
2018-10-08 01:21:05 -04:00
David Marcec c5c184246d Unmapping an unmapped buffer should succeed
Hardware tests show that trying to unmap an unmapped buffer already should always succeed. Hardware test was tested up to 32 iterations of attempting to unmap
2018-10-08 13:26:48 +11:00
David Marcec fa3f3cd07f Fixed assertion due to CountAddOnContent
Word count should be 3 since we're pushing a result code and a u32.

Also fixed up compiler warnings due to casting
2018-10-08 00:25:46 +11:00
bunnei 6e4d2e672d
Merge pull request #1396 from DarkLordZach/packed-updates
loader: Add support for packed updates
2018-10-06 23:58:24 -04:00
David Marcec f84b9ed4e8 Ported #4296 from citra
This will allow us to easily remove the use of "NFC" in "System"
2018-10-06 16:49:01 +10:00
Zach Hilman 38c2ac95af romfs_factory: Extract packed update setter to new function 2018-10-05 08:53:51 -04:00
bunnei cf3a6dd4a1
Merge pull request #1434 from DarkLordZach/dlc-edge-case
aoc_u: Fix edge case with DLC that causes breaks
2018-10-03 21:39:23 -04:00
bunnei 39f08e551d
Merge pull request #1433 from lioncash/fs
services/fsp_srv: Amend service function table
2018-10-03 19:13:57 -04:00
Zach Hilman 9aaf1c0df8 aoc_u: Fix edge case with DLC that causes breaks
In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
2018-10-02 21:56:32 -04:00
Lioncash cba78dc70a services/fsp_srv: Amend service function table
Adds new functions that have been given names to the table. Information
is based off what is provided on Switchbrew.
2018-10-02 21:34:33 -04:00
Lioncash d80dd2b812 service/lbl: Update service function table
Amends the lbl service table to include new names of functions that were
added to Switchbrew.
2018-10-02 21:15:59 -04:00
Zach Hilman f72046099a aoc_u: Extract AccumulateAOCTitleIDs to separate function 2018-09-30 21:07:22 -04:00
Zach Hilman 7d86a008e2 aoc_u: Implement GetAddOnContentBaseId
Command #5
2018-09-30 21:01:35 -04:00
Zach Hilman 62225ae050 aoc_u: Implement Count, List and Prepare AddOnContent
Commands #2, #3, and #7
2018-09-30 21:01:35 -04:00
bunnei 8f2ad3a66d
Merge pull request #1338 from raven02/service_vi
Implement ISystemDisplayService::GetDisplayMode
2018-09-30 15:39:54 -04:00
Lioncash cf9d6c6f52 kernel/process: Make data member variables private
Makes the public interface consistent in terms of how accesses are done
on a process object. It also makes it slightly nicer to reason about the
logic of the process class, as we don't want to expose everything to
external code.
2018-09-30 02:30:01 -04:00
raven02 4092907687 Implement ISystemDisplayService::GetDisplayMode 2018-09-30 10:04:03 +08:00
bunnei fc2419e441
Merge pull request #1394 from lioncash/stream
stream: Preserve enum class type in GetState()
2018-09-27 17:05:03 -04:00
bunnei efcb83fb41
Merge pull request #1400 from lioncash/header
service: Add missing headers inclusions where applicable
2018-09-26 16:11:19 -04:00
Lioncash e42bb5e003 service: Add missing headers inclusions where applicable
Gets rid of a few indirect inclusions.
2018-09-25 17:14:38 -04:00
bunnei 7b81e1e525
Merge pull request #1365 from DarkLordZach/lfs
file_sys: Add support for LayeredFS mods
2018-09-25 16:59:44 -04:00
David 367c52ff0d Implemented fatal:u properly (#1347)
* Implemented fatal:u properly

fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/
The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know!

* Fatal:U fixups

* Made fatal:u execution break more clear

* Fatal fixups
2018-09-23 22:34:11 -04:00
David 2513e086ab Stubbed IRS (#1349)
* Stubbed IRS

Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly.

* Added IRS to logging backend

* Forward declared shared memory for irs
2018-09-23 22:33:29 -04:00
bunnei f2c1fd08f9
Merge pull request #1354 from ogniK5377/ssl-version
Corrected SSL::SetInterfaceVersion
2018-09-23 22:32:14 -04:00
Lioncash 2f6a611311 stream: Preserve enum class type in GetState()
Preserves the meaning/type-safetiness of the stream state instead of
making it an opaque u32. This makes it usable for other things outside
of the service HLE context.
2018-09-23 20:03:38 -04:00
David Marcec c461188f51 Added audren:u#GetAudioRendererState 2018-09-23 22:32:01 +10:00
Zach Hilman 940a711caf filesystem: Add LayeredFS VFS directory getter 2018-09-21 19:53:33 -04:00
bunnei b0b57c21e6
Merge pull request #1368 from ogniK5377/nifm-fix
Added IRequest::Submit
2018-09-20 23:30:11 -04:00
David Marcec b918925bd5 Revert GetRequestState
Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
2018-09-21 12:15:49 +10:00
David Marcec 3f49725a51 Fixed submit 2018-09-21 00:51:13 +10:00
David Marcec cfc9fe4460 Added IRequest::Submit
This fixes updated versions of SMO. Currently unable to test as I don't have an updated version
2018-09-21 00:47:30 +10:00
David Marcec 583137709f Removed unneeded event clear 2018-09-20 15:16:08 +10:00
David Marcec 335e9d18ae Implemented NTC & IEnsureNetworkClockAvailabilityService
Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
David 0432af5ad1 Reworked incorrect nifm stubs (#1355)
* Reworked incorrect nifm stubs

Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.

Any 0 client id is considered an invalid client id.

GetRequestState 0 is considered invalid.

* Fixups for nifm
2018-09-19 11:59:01 -04:00
bunnei 8dff92c5f6
Merge pull request #1359 from ogniK5377/nes
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
2018-09-19 10:01:36 -04:00
David Marcec cbc7ad8f6d Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
David Marcec d06f4cfc63 Corrected SSL::SetInterfaceVersion
Should be a single u32
2018-09-19 16:46:11 +10:00
David Marcec 6a0612f2bf Removed the use of rp.MakeBuilder
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19 15:09:59 +10:00
bunnei b33ce787b7
Merge pull request #1348 from ogniK5377/GetImageSize
Implemented IProfile::GetImageSize
2018-09-18 22:15:18 -04:00
bunnei c9942fe46e
Merge pull request #1351 from ogniK5377/GetDefaultDisplayResolution
Implemented GetDefaultDisplayResolution
2018-09-18 22:13:28 -04:00
bunnei e9abbcae85
Merge pull request #1350 from ogniK5377/Six-Axis-Stub
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-18 22:12:12 -04:00
Philippe Babin 9155c8daeb Invalid default value of username in yuzu_cmd (#1334)
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username

* Fix format

* Apply code review changes

* Remove nullptr check
2018-09-18 19:58:28 -04:00
David Marcec de9604d63e Added ActivateGesture 2018-09-19 01:13:58 +10:00
David Marcec 1a2d33eeb4 Implemented GetDefaultDisplayResolution 2018-09-19 01:10:16 +10:00
David Marcec a8b1c7763b Added StopSixAxisSensor 2018-09-19 00:56:02 +10:00
David Marcec 717889e93c Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor 2018-09-19 00:52:20 +10:00
David Marcec 528e5cee67 Implemented GetImageSize 2018-09-19 00:16:52 +10:00
bunnei 2c9c0d70a3
Merge pull request #1312 from lioncash/fwd
service/vi: Replace includes with forward declarations where applicable
2018-09-17 12:32:28 -04:00
bunnei fc46183e03
Merge pull request #1318 from lioncash/errors-sm
services/sm: Amend error code constants
2018-09-17 12:27:01 -04:00
fearlessTobi 63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
Lioncash da64da367b services/sm: Amend error code constants
Courtesy of @ogniK5377.

This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
2018-09-14 01:44:02 -04:00
bunnei df5a44a40b
Merge pull request #1310 from lioncash/kernel-ns
kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei fb65076b0f
Merge pull request #1309 from lioncash/nested
service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00
Lioncash 0258b444ef service/vi: Replace includes with forward declarations where applicable 2018-09-13 16:55:47 -04:00
Lioncash 2ea45fe75b kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
2018-09-13 16:05:57 -04:00
Lioncash a0e51d8b98 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
2018-09-13 15:52:55 -04:00
Lioncash ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts
Previously this wasn't using the Korean font at all.
2018-09-12 19:23:51 -04:00
bunnei d9e21eebe8
Merge pull request #1297 from lioncash/pl
pl_u: Eliminate mutable file-scope state
2018-09-12 16:03:53 -04:00
bunnei 475222a496
Merge pull request #1296 from lioncash/prepo
service/prepo: Move class into the cpp file
2018-09-11 23:15:07 -04:00
Lioncash c243bc09d4 service/audio: Replace includes with forward declarations where applicable
A few headers were including other headers when a forward declaration
can be used instead, allowing the include to be moved to the cpp file.
2018-09-11 21:54:33 -04:00
Lioncash c061e27155 pl_u: Eliminate mutable file-scope state
Converts the PL_U internals to use the PImpl idiom and makes the state
part of the Impl struct, eliminating mutable global/file state.
2018-09-11 21:24:19 -04:00
Lioncash 325c259fc5 service/prepo: Move class into the cpp file
This doesn't need to be exposed within the header and be kept in the
translation unit, eliminating the need to include anything within the
header.
2018-09-11 20:49:01 -04:00
bunnei 1470b85af9
Merge pull request #1291 from lioncash/default
hle/service: Default constructors and destructors in the cpp file where applicable
2018-09-11 11:42:05 -04:00
Lioncash 46ba1bc40f externals: Place font data within cpp files
This places the font data within cpp files, which mitigates the
possibility of the font data being duplicated within the binary if it's
referred to in more than one translation unit in the future. It also
stores the data within a std::array, which is more flexible when it
comes to operating with the standard library.

Furthermore, it makes the data arrays const. This is what we want, as it
allows the compiler to store the data within the read-only segment. As
it is, having several large sections of mutable data like this just
leaves spots in memory that we can accidentally write to (via accidental
overruns, what have you) and actually have it work. This ensures the
font data remains the same no matter what.
2018-09-11 04:25:33 -04:00
Lioncash 6ac955a0b4 hle/service: Default constructors and destructors in the cpp file where applicable
When a destructor isn't defaulted into a cpp file, it can cause the use
of forward declarations to seemingly fail to compile for non-obvious
reasons. It also allows inlining of the construction/destruction logic
all over the place where a constructor or destructor is invoked, which
can lead to code bloat. This isn't so much a worry here, given the
services won't be created and destroyed frequently.

The cause of the above mentioned non-obvious errors can be demonstrated
as follows:

------- Demonstrative example, if you know how the described error happens, skip forwards -------

Assume we have the following in the header, which we'll call "thing.h":

\#include <memory>

// Forward declaration. For example purposes, assume the definition
// of Object is in some header named "object.h"
class Object;

class Thing {
public:
    // assume no constructors or destructors are specified here,
    // or the constructors/destructors are defined as:
    //
    // Thing() = default;
    // ~Thing() = default;
    //

    // ... Some interface member functions would be defined here

private:
    std::shared_ptr<Object> obj;
};

If this header is included in a cpp file, (which we'll call "main.cpp"),
this will result in a compilation error, because even though no
destructor is specified, the destructor will still need to be generated by
the compiler because std::shared_ptr's destructor is *not* trivial (in
other words, it does something other than nothing), as std::shared_ptr's
destructor needs to do two things:

1. Decrement the shared reference count of the object being pointed to,
   and if the reference count decrements to zero,

2. Free the Object instance's memory (aka deallocate the memory it's
   pointing to).

And so the compiler generates the code for the destructor doing this inside main.cpp.

Now, keep in mind, the Object forward declaration is not a complete type. All it
does is tell the compiler "a type named Object exists" and allows us to
use the name in certain situations to avoid a header dependency. So the
compiler needs to generate destruction code for Object, but the compiler
doesn't know *how* to destruct it. A forward declaration doesn't tell
the compiler anything about Object's constructor or destructor. So, the
compiler will issue an error in this case because it's undefined
behavior to try and deallocate (or construct) an incomplete type and
std::shared_ptr and std::unique_ptr make sure this isn't the case
internally.

Now, if we had defaulted the destructor in "thing.cpp", where we also
include "object.h", this would never be an issue, as the destructor
would only have its code generated in one place, and it would be in a
place where the full class definition of Object would be visible to the
compiler.

---------------------- End example ----------------------------

Given these service classes are more than certainly going to change in
the future, this defaults the constructors and destructors into the
relevant cpp files to make the construction and destruction of all of
the services consistent and unlikely to run into cases where forward
declarations are indirectly causing compilation errors. It also has the
plus of avoiding the need to rebuild several services if destruction
logic changes, since it would only be necessary to recompile the single
cpp file.
2018-09-10 23:55:31 -04:00
Tobias 3bac3051fc Use open-source shared fonts if no dumped file is available (#1269)
* Add open-source shared fonts

* Address review comments
2018-09-10 21:31:01 -04:00
Markus Wick 0cfb0bacb2 video_core: Move command buffer loop.
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
2018-09-10 22:06:13 +02:00
bunnei 50c191439d
Merge pull request #1276 from FearlessTobi/fix-stupid-stub
hid: Implement ReloadInputDevices
2018-09-09 22:31:04 -04:00
Lioncash 136040ee15 service: Remove unused g_kernel_named_ports variable
With the named port functionality all migrated over to the kernel,
there's no need to keep this around anymore.
2018-09-09 22:10:54 -04:00
fearlessTobi 500e81429a hid: Implement ReloadInputDevices 2018-09-09 00:57:41 +02:00
Lioncash 56ab608044 core/core: Remove unnecessary sm/controller include
The only reason this include was necessary, was because the constructor
wasn't defaulted in the cpp file and the compiler would inline it
wherever it was used. However, given Controller is forward declared, all
those inlined constructors would see an incomplete type, causing a
compilation failure. So, we just place the constructor in the cpp file,
where it can see the complete type definition, allowing us to remove
this include.
2018-09-06 14:38:39 -04:00
Zach Hilman c913136eb2 bktr: Fix bucket overlap error 2018-09-04 17:01:54 -04:00
Zach Hilman 9951f6d054 registration: Add RegisteredCacheUnion
Aggregates multiple caches into one interface
2018-09-04 16:21:40 -04:00
bunnei 8ec1e16867
Merge pull request #1235 from lioncash/forward-decl
file_sys: Replace includes with forward declarations where applicable
2018-09-04 11:51:54 -04:00
bunnei c156ee8eb8
Merge pull request #1230 from lioncash/ssl
ssl: Move SSL class to cpp file
2018-09-04 11:49:22 -04:00
Lioncash a813c10e1c file_sys: Replace includes with forward declarations where applicable
Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
2018-09-03 22:52:24 -04:00
Lioncash 1242c1ec0a service: Migrate global named port map to the KernelCore class
Now that we have a class representing the kernel in some capacity, we
now have a place to put the named port map, so we move it over and get
rid of another piece of global state within the core.
2018-09-02 12:35:30 -04:00
Lioncash 41cd766438 ssl: Move SSL class to cpp file
This isn't required to be visible to anything outside of the main source
file, and will eliminate needing to rebuild anything else including the
header if the SSL class needs to be changed in the future.
2018-09-02 11:45:26 -04:00
bunnei 325f3e0693
Merge pull request #1213 from DarkLordZach/octopath-fs
filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02 10:49:18 -04:00
Lioncash fda8f1da20 filesystem: Move dir retrieval after path checking in DeleteFile()
We don't need to do the lookup if the path is considered empty
currently.
2018-09-02 09:20:17 -04:00
Zach Hilman 19d0951ae6 filesystem: Implement OpenReadOnlySaveDataFilesystem 2018-08-31 23:19:49 -04:00
Zach Hilman 7939ea18e8 filesystem: Add OpenFileSystemWithPatch 2018-08-31 23:19:23 -04:00
Lioncash 4a587b81b2 core/core: Replace includes with forward declarations where applicable
The follow-up to e2457418da, which
replaces most of the includes in the core header with forward declarations.

This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.

This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
bunnei d647d9550c gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. 2018-08-31 13:07:27 -04:00
Lioncash e2457418da core: Make the main System class use the PImpl idiom
core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.

Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
2018-08-31 07:16:57 -04:00
Lioncash 0cbcd6ec9a kernel: Eliminate kernel global state
As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.

This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.

This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.

The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
2018-08-28 22:31:51 -04:00
Lioncash 45fb74d262 gpu: Make memory_manager private
Makes the class interface consistent and provides accessors for
obtaining a reference to the memory manager instance.

Given we also return references, this makes our more flimsy uses of
const apparent, given const doesn't propagate through pointers in the
way one would typically expect. This makes our mutable state more
apparent in some places.
2018-08-28 11:11:50 -04:00
bunnei 8c66a5a9a5
Merge pull request #1162 from ogniK5377/ttf-plu
PL:U Added SharedFonts loading via TTF
2018-08-27 15:43:10 -04:00
bunnei 34a447d24e
Merge pull request #1168 from lioncash/header
hid: Move core include to cpp file
2018-08-27 15:42:52 -04:00
tech4me d26a46feed set: Fixed GetAvailableLanguageCodes() to follow the max_entries
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078))

0x88 = 17(languages) * 8
0x78 = 15(languages) * 8

GetAvailableLanguageCodes() can only support 15 languages.
After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used.
So GetAvailableLanguageCodes() will be caped at 15 languages.
Reference:
http://switchbrew.org/index.php/Settings_services
2018-08-26 00:11:13 -07:00
Sebastian Valle f170159fde
Merge pull request #1166 from lioncash/typo
filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Mat M 6426b0f551
Merge pull request #1094 from DarkLordZach/nax0
file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Lioncash ec59e4a6c5 hid: Move core include to cpp file
This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash f6f5c2e4d8 filesystem: Fix typo in log message 2018-08-23 22:12:31 -04:00
David 5049ca5d8c Added GetBootMode (#1107)
* Added GetBootMode

Used by homebrew

* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
David Marcec 78b109d195 Addressed plu TTF changes 2018-08-24 02:18:04 +10:00
Zach Hilman ef3768f323 filesystem: Add CreateFactories methods to fs
Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman 410062031b filesystem: Add logging to registration getters 2018-08-23 11:52:44 -04:00
David Marcec eccc77a8c8 Added SharedFonts loading via TTF
By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files.
FontStandard.ttf
FontChineseSimplified.ttf
FontExtendedChineseSimplified.ttf
FontChineseTraditional.ttf
FontKorean.ttf
FontNintendoExtended.ttf
FontNintendoExtended2.ttf
2018-08-23 14:42:06 +10:00
David Marcec 15cc34b93e Added missing include for pl:u
Should fix any compile errors
2018-08-22 12:39:52 +10:00
David 99fc32428a PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)
* Added bfttf loading

We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now.

* Addressed plu fixups

* Style changes for plu

* Fixed logic error for plu and added more error checks.
2018-08-21 21:31:49 -04:00
bunnei ac68c8a605
Merge pull request #1145 from lioncash/fwd-decl
vfs: Replace mode.h include with forward declarations where applicable
2018-08-21 18:00:28 -04:00
Lioncash 29ac15d1b8 vfs: Replace mode.h include with forward declarations where applicable
Avoids the need to rebuild these source files if the mode header
changes.
2018-08-21 15:06:42 -04:00
Lioncash 8dd9cb98ce am: Utilize std::array within PopLaunchParameter()
Gets rid of the potential for C array-to-pointer decay, and also makes
pointer arithmetic to get the end of the copy range unnecessary. We can
just use std::array's begin() and end() member functions.
2018-08-21 11:03:14 -04:00
bunnei 79243b6fa0
Merge pull request #1129 from lioncash/header
romfs_factory, service/filesystem: Use forward declarations where applicable
2018-08-21 01:18:04 -04:00
Lioncash 477eee3993 service/filesystem: Use forward declarations where applicable
Avoids the need to rebuild multiple source files if the filesystem code
headers change.

This also gets rid of a few instances of indirect inclusions being
relied upon
2018-08-20 23:28:46 -04:00
bunnei 19b05c3f55
Merge pull request #1122 from lioncash/acc
acc/profile_manager: General cleanup
2018-08-20 20:54:34 -04:00
bunnei dd70ddad7e
Merge pull request #1095 from DarkLordZach/sysarchives
filesystem: Add support for loading of system archives
2018-08-20 20:17:57 -04:00
Lioncash 609cb04f3f acc: Replace profile_manager include with a forward declaration
This is only used in a shared_ptr, so we can forward declare it.
2018-08-20 19:48:57 -04:00
Lioncash eb88fedc5d acc: Simplify WriteBuffer call within LoadImage()
We have an overload of WriteBuffer that accepts containers that satisfy
the ContiguousContainer concept, which std::array does, so we only need
to pass in the array itself.
2018-08-20 19:48:57 -04:00
Lioncash f5b132676f acc: Correct IProfile's constructor initializer list order
Arranges them in the order the members would be initialized
2018-08-20 19:48:57 -04:00
Lioncash 0fcdf37917 acc: Remove unused DEFAULT_USER_ID
This is no longer used, so it can be removed.
2018-08-20 19:48:57 -04:00
Lioncash 350f6e0aa4 profile_manager: Use INVALID_UUID in the initializer of last_opened_user
Makes it a little bit more self-documenting.
2018-08-20 19:48:57 -04:00
Lioncash 9d8f19d7bf profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
Given the source and destination types are the same std::array type, we
can simply use regular assignment to perform the same behavior.
2018-08-20 19:48:57 -04:00
Lioncash 38cd4e9c61 profile_manager: Use type aliases for username data, profile data, and user arrays
Avoids the need to repeatedly specify the whole array type in multiple
places.
2018-08-20 19:48:57 -04:00
Lioncash f9a26d468c profile_manager: Take ProfileInfo by const reference where applicable
ProfileInfo is quite a large struct in terms of data, and we don't need
to perform a copy in these instances, so we can just pass constant
references instead.
2018-08-20 19:48:57 -04:00
Lioncash 1277556c69 profile_manager: Make array parameter to CreateNewUser a const reference
This doesn't modify the passed in array, so this can be a const
reference.
2018-08-20 19:48:57 -04:00
Lioncash dfdf4a46fe profile_manager: Remove unnecessary static
This can just be constexpr like the others
2018-08-20 19:48:57 -04:00
Lioncash 69dd37d874 profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
We can use the constructor initializer list and just compare the
contained u128's together instead of comparing each element
individually. Ditto for comparing against an invalid UUID.
2018-08-20 19:48:57 -04:00
Lioncash f13a66b963 profile_manager: Move UUID generation function to the cpp file
This avoids needing to dump the contents of <random> into other files
that include the profile manager header.
2018-08-20 19:48:53 -04:00
Lioncash 9e9a4bb3a7 profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
Moving a const reference isn't possible, so this just results in a copy
(and given ProfileInfo is composed of trivial types and aggregates, a
move wouldn't really do anything).
2018-08-20 17:18:31 -04:00
bunnei 185b35bfcd
Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
Added CheckFreeCommunicationPermission
2018-08-20 11:00:26 -04:00
bunnei 943771e703
Merge pull request #1017 from ogniK5377/better-account
New account backend to allow for future extended support
2018-08-20 10:59:15 -04:00
David Marcec 8a88110060 Added CheckFreeCommunicationPermission
This fixes save files not loading in splatoon 2
2018-08-20 18:14:49 +10:00
Zach Hilman 27da7bc9da filesystem: Add support for loading of system archives 2018-08-18 21:28:23 -04:00
greggameplayer 2003771789 Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)
* Used by Mario Tennis Aces
2018-08-17 00:23:08 -04:00
greggameplayer cef35e7c9c
correct coding style 2018-08-16 23:46:06 +02:00
greggameplayer 928e78dced Implement GetDefaultDisplayResolutionChangeEvent
Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
bunnei c594ec3417
Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
2018-08-15 23:11:58 -04:00
bunnei c00b374e78
Merge pull request #1078 from lioncash/message
lm: Handle threads and modules within the logger
2018-08-15 18:53:47 -04:00
bunnei cee6a7ab55
Merge pull request #1080 from lioncash/ret
sm/controller: Correct return value of QueryPointerBufferSize
2018-08-15 18:25:05 -04:00
Lioncash aac5792a2b kernel/server_session: Add IsSession() member function
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
2018-08-15 06:50:50 -04:00
Lioncash 5752454629 sm/controller: Correct return value of QueryPointerBufferSize
This should be returning a u16 according to Switch Brew.
2018-08-15 06:16:10 -04:00
Lioncash b74df62959 lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
Lioncash e0b0f4eece lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.

Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
2018-08-15 01:05:50 -04:00
bunnei 409d2e07c2
Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
2018-08-14 21:47:07 -04:00
bunnei d1520410a3
Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
2018-08-14 08:03:33 -04:00
Lioncash b6c47b578f mm_u: Forward all old variants of functions to the new ones
Ensures both variants go through the same interface, and while we're at
it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-13 18:59:10 -04:00
Lioncash 9d09d92c56 mm_u: Move implementation class into the cpp file
Now if changes are ever made to the behavior of the class, it doesn't
involve rebuilding everything that includes the mm_u header.
2018-08-13 18:59:07 -04:00
Lioncash 57d007e545 audout_u: Correct IAudioOut initializer list order
Orders elements in the precise order they'll be initialized.
2018-08-13 18:23:59 -04:00
David Marcec 76fad8410d Registered missing channel devices 2018-08-13 14:03:50 +10:00
David Marcec 92492ee23b Added missing channel devices 2018-08-13 14:00:27 +10:00
Lioncash cf0a7cd1c1 vfs: Make type hierarchy objects classes instead of structs
struct should be used when the data type is very simple or otherwise has
no invariants associated with it. Given these are used to form a
hierarchy, class should be used instead.
2018-08-12 16:55:40 -04:00
bunnei 4cafc24a4e
Merge pull request #1035 from ogniK5377/audio-dev-revision-info
GetAudioDeviceServiceWithRevisionInfo (Used by Bloodstained: Curse of the Moon)
2018-08-12 14:56:11 -04:00
bunnei 68c44ca0ee
Merge pull request #1028 from ogniK5377/aoa
Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
2018-08-12 13:33:08 -04:00
David Marcec 66f4f86a82 GetAudioDeviceServiceWithRevisionInfo
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12 22:47:39 +10:00
Lioncash 63a70c253e hid: disable clang-format around tables
Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash 9e74d6238e hid: Stub DisconnectNpad()
This is required by ARMS.
2018-08-12 05:56:28 -04:00
David Marcec 094f6003e0 Pushed the requested sample rate instead of our fixed sample rate 2018-08-12 14:58:36 +10:00
David Marcec e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
David Marcec ecfbe7d9c8 Stub UpdateUserPresence
Needed for Retro City Rampage to go in game
2018-08-12 14:00:44 +10:00
Zach Hilman c0257cf52f filesystem: Add Open and Register functions for BISFactory 2018-08-11 22:50:48 -04:00
bunnei 249341d08f friend: Stub DeclareCloseOnlinePlaySession.
- Used by Splatoon 2.
2018-08-11 21:34:14 -04:00
bunnei 261a4f0311 friend: Fix CreateFriendService to return an IFriendService interface. 2018-08-11 21:29:58 -04:00
David Marcec 10f494eefe Better UUID randomness 2018-08-12 02:31:43 +10:00
David Marcec 448290bee4 Removed un-needed count from ListOpenUsers and ListAllUsers 2018-08-12 02:11:04 +10:00
David Marcec 2592e41301 Added better explanations in the profile manager 2018-08-12 01:51:31 +10:00
David Marcec 0b6f8ba51e Code cleanup for profile manager 2018-08-12 01:34:22 +10:00
David Marcec d0b2950434 Removed const from ProfileBase Invalidate 2018-08-12 00:41:17 +10:00
David Marcec 42431d2aa6 fixed invalid uuid bool operator 2018-08-11 21:29:10 +10:00
David Marcec b8e70faa2d Added GetOpenUserCount 2018-08-11 20:45:06 +10:00
David Marcec 662218e997 Removed all for loops from the profile manager 2018-08-11 20:15:59 +10:00
David Marcec c3013c7c9c Added missing ListAllUsers count 2018-08-11 20:06:06 +10:00
David Marcec acff922762 If statement style change 2018-08-11 18:46:42 +10:00
David Marcec dfea525cbe Second round of account changes 2018-08-11 18:26:13 +10:00
David Marcec 82fa0bcea7 First round of account changes 2018-08-11 16:47:33 +10:00
David Marcec 6aa8ee6943 Refactored profile manager sharing 2018-08-11 13:17:06 +10:00
David Marcec b76ddb7647 Merge remote-tracking branch 'origin/master' into better-account 2018-08-11 10:35:47 +10:00
David Marcec 2a3b335b15 Added IsUserRegistrationRequestPermitted 2018-08-11 10:33:11 +10:00
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.

This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes.
2018-08-10 19:00:09 -04:00
bunnei 5191c20b71
Merge pull request #997 from lioncash/const-func
core: Make function reference parameters const where applicable
2018-08-09 19:30:51 -04:00
bunnei 69cd213fac
Merge pull request #990 from lioncash/entry
fsp_srv: Emplace entries first when building index instead of emplacing last
2018-08-09 19:29:36 -04:00
bunnei 96ef22d3d0
Merge pull request #897 from DarkLordZach/vfs-accuracy-2
vfs: Add VfsFilesystem and fix RealVfs* implementations
2018-08-09 19:22:06 -04:00
Lioncash b46a5c42ff buffer_queue: Make reference parameter of SetPreallocatedBuffer const
This is simply copied by value, so there's no need to make it a
modifiable reference.

While we're at it, make the names of the parameters match its
definition.
2018-08-09 03:08:14 -04:00
David Marcec 4e1471ef21 Don't add user if the uuid already exists 2018-08-09 13:30:58 +10:00
bunnei 2f4f4f147f
Merge pull request #986 from mailwl/acc-loadimage
Service/Account: stub LoadImage function
2018-08-08 21:21:06 -04:00
Zach Hilman 4b471f0554 core: Port core to VfsFilesystem for file access 2018-08-08 21:18:45 -04:00
Zach Hilman b36dee364e filesystem: Remove unnecessary if conditions 2018-08-08 21:18:45 -04:00
bunnei 9f48454ea9
Merge pull request #978 from bunnei/fixioctl
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08 19:16:14 -04:00
Lioncash 7353cfc781 fsp_srv: Use std::string_view's copy() function instead of strncpy()
Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated.
2018-08-08 18:51:52 -04:00
Lioncash 4afb05d0cc fsp_srv: Emplace entries first when building index instead of emplacing last
The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.

Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.

Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector.
2018-08-08 18:51:41 -04:00
bunnei 756e1e6f9b
Merge pull request #975 from bunnei/am-stub
am: Stub SetScreenShotImageOrientation.
2018-08-08 16:46:45 -04:00
bunnei 448264e719
Merge pull request #958 from lioncash/nv-global
nvdrv: Get rid of global std::weak_ptr
2018-08-08 11:58:45 -04:00
David Marcec e9978fd4f5 Open first user added 2018-08-09 01:37:55 +10:00
David Marcec 75169c7570 Inital pass of account backend implementation
This commit verified working on puyo
2018-08-09 01:09:12 +10:00
David Marcec 03d7faf583 GetProfileBase and GetProfileBaseAndData added 2018-08-08 23:41:12 +10:00
David Marcec 6f691e71bf began initial implementation of "ProfileManager" 2018-08-08 22:26:42 +10:00
mailwl c0d44d3b2a Service/Account: stub LoadImage function 2018-08-08 14:42:54 +03:00
David Marcec 5f8d253ce0 Switched uuids from u128 to new UUID struct 2018-08-08 21:09:45 +10:00
bunnei 4941e3d412
Merge pull request #974 from lioncash/acc
acc: Add missing function table entries for GetUserCount
2018-08-08 02:56:00 -04:00
mailwl 3c498189b6 hid: fix IsSixAxisSensorAtRest() response 2018-08-08 09:36:23 +03:00
bunnei 0f834e2284 nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 2018-08-08 01:49:47 -04:00
bunnei b7fb9f2071 am: Stub SetScreenShotImageOrientation.
- Used by Super Mario Odyssey.
2018-08-08 00:41:35 -04:00
Lioncash 934a2b9604 acc: Add missing function table entries for GetUserCount
Given this is stubbed within the common module in
5ac7b84, it should be added to the other relevant tables as well.
2018-08-07 22:50:45 -04:00
bunnei 2bc296801a
acc: Stub GetUserCount. (#973)
- Used by Pokken Tournament DX.
2018-08-07 22:39:12 -04:00
Lioncash d378d98e26 nvdrv: Get rid of global std::weak_ptr
Rather than use global state, we can simply pass the instance into the
NVFlinger instance directly.
2018-08-07 21:53:05 -04:00
bunnei 7ed8565978
Merge pull request #957 from lioncash/event
nvflinger: Correct typo in name of composition event
2018-08-07 15:56:51 -04:00
bunnei 6576bc8927
Merge pull request #954 from lioncash/hid
services/hid: Add ActivateNpadWithRevision() to the hid function info array
2018-08-07 15:56:34 -04:00
bunnei 2d57cbaec1
Merge pull request #960 from lioncash/apm
service/apm: Add the apm:sys service
2018-08-07 14:57:12 -04:00
bunnei 573a66c23d
Merge pull request #955 from lioncash/view
nvflinger: Use std::string_view in OpenDisplay()
2018-08-07 14:26:51 -04:00
bunnei 97c6f984dc
Merge pull request #953 from lioncash/time
service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
2018-08-07 14:25:52 -04:00
bunnei b09c4f45c7
Merge pull request #956 from lioncash/nv
nvdrv: Get rid of indirect inclusions
2018-08-07 14:23:32 -04:00
Lioncash 12ab5a0547 service/apm: Add the apm:sys service
Adds the basic skeleton of the apm:sys service based off the information
on Switch Brew.
2018-08-07 10:05:26 -04:00
Lioncash d3f64785d1 nvflinger: Correct typo in name of composition event 2018-08-07 09:03:52 -04:00
Lioncash 300ab211e8 nvdrv: Make Ioctl()'s definition match its prototype
The only reason this wasn't a compilation error is because we use
little-endian systems.
2018-08-07 08:57:11 -04:00
Lioncash fa8017295b nvdrv: Get rid of indirect inclusions 2018-08-07 08:54:50 -04:00
Lioncash e40b0cf437 nvflinger: Get rid of indirect inclusions 2018-08-07 08:32:05 -04:00
Lioncash 7e49881b7f nvflinger: Use std::string_view in OpenDisplay()
We don't need to use a std::string here, given all that's done is
comparing the character sequence against another. This allows passing
regular const char* without needing to heap allocate.
2018-08-07 08:32:06 -04:00
Lioncash 890e543304 services/hid: Add ActivateNpadWithRevision() to the hid function info array
Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Lioncash 20c976ff2a service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()
Updates the ID of these based off the information on Switch Brew.
2018-08-07 03:18:07 -04:00
Lioncash 45bc449ff9 service: Add usb services
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07 03:14:03 -04:00
mailwl 2ea0f0fd16 Service/Audio: audout_a.cpp: remove pragma once 2018-08-06 12:29:27 +03:00
bunnei bb21c2198a
Merge pull request #925 from bunnei/audren
Implement audren audio output
2018-08-05 23:35:22 -04:00
bunnei c0af42d6eb
Merge pull request #912 from lioncash/global-var
video_core: Eliminate the g_renderer global variable
2018-08-05 16:37:39 -04:00
bunnei b46df98e93 audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
bunnei a0a605df06
Merge pull request #924 from lioncash/arp
service: Add arp services
2018-08-04 21:20:26 -04:00
bunnei 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
Lioncash de72956181 service: Add arp services
Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash df51207ed2 service: Remove redundant #pragma once directives
These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
bunnei 9f846d3aa4 audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
Lioncash 2665457f4a renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash 6030c5ce41 video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
David c1d54f4aea Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) 2018-08-03 11:02:55 -04:00
bunnei 40e78b9a89
Merge pull request #898 from lioncash/mig
service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei 4c3c608d59
Merge pull request #894 from lioncash/object
kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei e79e967151
Merge pull request #891 from lioncash/ns
service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
Lioncash 7469e26e5e service: Add migration services
Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
Lioncash bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash 5233040ab4 service: Add psc services
Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
bunnei 746d7d4d28
Merge pull request #888 from lioncash/caps
service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei 9bb8720289
Merge pull request #890 from lioncash/logger
lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei 16b2fd9fc8
Merge pull request #889 from lioncash/fsp
service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
Lioncash 48acb764a4 service/ns: Add missing ns services
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash f77cfab516 lm: Amend name of ILogger
Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash 208a457909 service/filesystem: Add fsp:ldr and fsp:pr services
Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash e39294c267 service: Add capture services
Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
Lioncash d109279543 service: Add bpc and pcv services
Adds the basic skeleton for the remaining pcv-related services based off
information on Switch Brew.
2018-08-01 16:13:04 -04:00
bunnei 98af269415
Merge pull request #880 from lioncash/audio
service/audio: Add missing services
2018-07-31 20:11:04 -07:00
Lioncash bba63b33a1 service/audio: Add missing services
Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
2018-07-31 21:58:30 -04:00
bunnei da07faebfe
Merge pull request #879 from lioncash/audio
audout_u: Remove std::move in OpenAudioOutImpl()
2018-07-31 16:49:56 -07:00
bunnei 3575c076cb
Merge pull request #869 from Subv/ubsan
Corrected a few error cases detected by asan/ubsan
2018-07-31 09:24:13 -07:00
bunnei fd020ad52a
Merge pull request #875 from lioncash/fgm
service: Add fgm services
2018-07-31 09:23:17 -07:00
bunnei 3a2581cc7d
Merge pull request #874 from lioncash/am
service/am: Add missing am services
2018-07-31 09:22:56 -07:00
Lioncash 1ced7bbea5 audout_u: Remove std::move in OpenAudioOutImpl()
Previously the code was using the values from params further below after
it was std::moved. Thankfully, given AudoutParams is a trivially
copyable struct, the values would have simply been copied in this
instance and not invalidated to garbage values.
2018-07-31 10:24:38 -04:00
Lioncash 7da8f15461 service/am: Add missing am services
Adds the basic skeleton for missing am services idle:sys, omm, and spsm
based off the information provided by Switch Brew.
2018-07-31 08:02:20 -04:00
Lioncash 268eeeb406 service: Add fgm services
Adds the basic skeleton for the fgm services based off the information
provided by Switch Brew.
2018-07-31 08:01:19 -04:00
Lioncash e373027a73 service: Add the pcie service
Adds the basic skeleton of the pcie service based off information on
Switch Brew.
2018-07-31 06:40:21 -04:00
Subv e119e17d18 nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list. 2018-07-30 20:09:13 -05:00
Subv 2482aca7c3 nvhost_ctrl_gpu: Only read the input parameters if they are actually there.
Passing nullptr to memcpy is undefined behavior.
2018-07-30 20:08:36 -05:00
bunnei eaf66b4c9f audio_core: Move to audout_u impl.
- This is necessary so streams are created on the same thread.
2018-07-30 18:44:16 -04:00
David a483e5e28d Implemented various hwopus functions (#853) 2018-07-30 15:42:20 -07:00
bunnei c5fa3560a6
Merge pull request #857 from lioncash/wlan
service: Add wlan services
2018-07-30 10:06:52 -07:00
bunnei 2c4bb11015
Merge pull request #856 from lioncash/btm
service: Add btm services
2018-07-30 10:06:34 -07:00
Hexagon12 fd797e2424 Add some HID commands (#843)
* Added some HID commands

* Addressed comments
2018-07-30 10:06:21 -07:00
Lioncash 6ea416091e service: Add wlan services
Adds the basic skeleton for the wlan services based off the information
on Switch Brew.
2018-07-28 21:54:55 -04:00
Lioncash 7ce6858086 service/btm: Add basic implementation of GetCoreImpl()
Based off information on SwIPC and Switch Brew.
2018-07-28 21:09:07 -04:00
Lioncash ca7655be3a service: Add btm services
Adds the skeleton for the btm services based off the information on
Switch Brew.
2018-07-28 21:09:07 -04:00
bunnei 458fdda700
Merge pull request #847 from lioncash/ncm
service: Add ncm services
2018-07-28 10:46:09 -07:00
bunnei d00dcdb1be
Merge pull request #846 from lioncash/mii
service: Add mii services
2018-07-28 10:45:31 -07:00
bunnei f1c519f2cb audout: Implement IAudioOut interface with AudioCore. 2018-07-27 22:55:39 -04:00
Lioncash 7931cc0ceb service: Add ncm services
Adds the basic skeleton for the ncm services based off information on
Switch Brew.
2018-07-27 17:38:30 -04:00
bunnei 0191a1e526
Merge pull request #845 from lioncash/nfc
service: Add nfc services
2018-07-27 14:29:27 -07:00
bunnei 833ebbb626
Merge pull request #844 from lioncash/lbl
service: Add the lbl service
2018-07-27 13:06:11 -07:00
bunnei d2749ef0ed
Merge pull request #841 from lioncash/btdrv
service: Add the btdrv service
2018-07-27 13:05:36 -07:00
Lioncash f46bfdd77d service: Add mii services
Adds the skeleton for the mii services based off information provided by
Switch Brew
2018-07-27 16:01:29 -04:00
Lioncash 50dadc33e3 service/nfc: Implement Create[x]Interface functions
These simply return the respective interface.
2018-07-27 15:12:08 -04:00
Lioncash 04d144aa40 service: Add nfc services
Adds the skeleton of the nfc service based off the information provided
on Switch Brew.
2018-07-27 14:50:24 -04:00
Lioncash ea8dd8b650 service/lbl: Implement EnableVrMode, DisableVrMode and GetVrMode
Implements these functions according to the information available on
Switch Brew.
2018-07-27 14:20:42 -04:00
Lioncash c2c543e8f7 service: Add the lbl service
Adds the skeleton of the lbl service based off the information provided
by Switch Brew.
2018-07-27 14:20:07 -04:00
Lioncash f49248437e service: Add the btdrv service
Adds the skeleton for the btdrv service based off the information provided by Switch Brew
2018-07-26 18:06:17 -04:00
Lioncash 1121622dc1 service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services 2018-07-26 15:05:42 -04:00
Lioncash 7550c2c866 service/hid: Add the xcd:sys service 2018-07-26 15:05:42 -04:00
Lioncash 82cb5f030d service/hid: Add irs services 2018-07-26 15:05:24 -04:00
bunnei 8440b814bc
Merge pull request #834 from lioncash/grc
service: Add the grc:c service
2018-07-26 12:03:30 -07:00
bunnei 41d7b020a8
Merge pull request #832 from lioncash/nim
service: Add the nim services
2018-07-26 12:02:29 -07:00
bunnei e4191b624c
Merge pull request #831 from lioncash/ldn
service: Add ldn services
2018-07-26 11:52:42 -07:00
bunnei 40eb243f86
Merge pull request #830 from lioncash/socket
service/sockets: Add missing socket services
2018-07-26 11:51:11 -07:00
Lioncash b28af1f6c9 service: Add the grc:c service
Adds the basic skeleton for the grc:c service based off the information
provided by Switch Brew.
2018-07-26 09:53:58 -04:00
Lioncash f916611e32 service: Add the nim services
Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
Lioncash 8781beaf0d service: Add ldn services
Adds ldn services based off information provided by Switch Brew.
2018-07-26 01:48:06 -04:00
bunnei 57cd80c410
Merge pull request #827 from lioncash/log
service/lm: Minor changes
2018-07-25 22:30:43 -07:00
Lioncash 3f5dfc4d96 service/sockets: Add ethc:c and ethc:i services 2018-07-26 01:07:21 -04:00